1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
|
// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import QtTest
import QtQuick.Controls
TestCase {
id: testCase
width: 200
height: 200
visible: true
when: windowShown
name: "ToolButton"
Component {
id: signalSpy
SignalSpy { }
}
Component {
id: toolButton
ToolButton { }
}
function test_defaults() {
failOnWarning(/.?/)
let control = createTemporaryObject(toolButton, testCase)
verify(control)
}
function test_text() {
var control = createTemporaryObject(toolButton, testCase)
verify(control)
compare(control.text, "")
control.text = "ToolButton"
compare(control.text, "ToolButton")
control.text = ""
compare(control.text, "")
}
function test_mouse() {
var control = createTemporaryObject(toolButton, testCase)
verify(control)
var pressedSpy = signalSpy.createObject(control, {target: control, signalName: "pressedChanged"})
verify(pressedSpy.valid)
var downSpy = signalSpy.createObject(control, {target: control, signalName: "downChanged"})
verify(downSpy.valid)
var clickedSpy = signalSpy.createObject(control, {target: control, signalName: "clicked"})
verify(clickedSpy.valid)
// check
mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
compare(pressedSpy.count, 1)
compare(downSpy.count, 1)
compare(control.pressed, true)
compare(control.down, true)
mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
compare(clickedSpy.count, 1)
compare(pressedSpy.count, 2)
compare(downSpy.count, 2)
compare(control.pressed, false)
compare(control.down, false)
// uncheck
mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
compare(pressedSpy.count, 3)
compare(downSpy.count, 3)
compare(control.pressed, true)
compare(control.down, true)
mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton)
compare(clickedSpy.count, 2)
compare(pressedSpy.count, 4)
compare(downSpy.count, 4)
compare(control.pressed, false)
compare(control.down, false)
// release outside
mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton)
compare(pressedSpy.count, 5)
compare(downSpy.count, 5)
compare(control.pressed, true)
compare(control.down, true)
mouseMove(control, control.width * 2, control.height * 2)
compare(control.pressed, false)
compare(control.down, false)
mouseRelease(control, control.width * 2, control.height * 2, Qt.LeftButton)
compare(clickedSpy.count, 2)
compare(pressedSpy.count, 6)
compare(downSpy.count, 6)
compare(control.pressed, false)
compare(control.down, false)
// right button
mousePress(control, control.width / 2, control.height / 2, Qt.RightButton)
compare(pressedSpy.count, 6)
compare(downSpy.count, 6)
compare(control.pressed, false)
compare(control.down, false)
mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton)
compare(clickedSpy.count, 2)
compare(pressedSpy.count, 6)
compare(downSpy.count, 6)
compare(control.pressed, false)
compare(control.down, false)
}
function test_keys() {
var control = createTemporaryObject(toolButton, testCase)
verify(control)
var clickedSpy = signalSpy.createObject(control, {target: control, signalName: "clicked"})
verify(clickedSpy.valid)
control.forceActiveFocus()
verify(control.activeFocus)
// check
keyClick(Qt.Key_Space)
compare(clickedSpy.count, 1)
// uncheck
keyClick(Qt.Key_Space)
compare(clickedSpy.count, 2)
// no change
// Not testing Key_Enter and Key_Return because QGnomeTheme uses them for
// pressing buttons and the CI uses the QGnomeTheme platform theme.
var keys = [Qt.Key_Escape, Qt.Key_Tab]
for (var i = 0; i < keys.length; ++i) {
keyClick(keys[i])
compare(clickedSpy.count, 2)
}
}
function test_baseline() {
var control = createTemporaryObject(toolButton, testCase)
verify(control)
compare(control.baselineOffset, control.contentItem.y + control.contentItem.baselineOffset)
}
function test_display_data() {
return [
{ "tag": "IconOnly", display: ToolButton.IconOnly },
{ "tag": "TextOnly", display: ToolButton.TextOnly },
{ "tag": "TextUnderIcon", display: ToolButton.TextUnderIcon },
{ "tag": "TextBesideIcon", display: ToolButton.TextBesideIcon },
{ "tag": "IconOnly, mirrored", display: ToolButton.IconOnly, mirrored: true },
{ "tag": "TextOnly, mirrored", display: ToolButton.TextOnly, mirrored: true },
{ "tag": "TextUnderIcon, mirrored", display: ToolButton.TextUnderIcon, mirrored: true },
{ "tag": "TextBesideIcon, mirrored", display: ToolButton.TextBesideIcon, mirrored: true }
]
}
function test_display(data) {
var control = createTemporaryObject(toolButton, testCase, {
text: "ToolButton",
display: data.display,
"icon.source": "qrc:/qt-project.org/imports/QtQuick/Controls/Basic/images/check.png",
"LayoutMirroring.enabled": !!data.mirrored
})
verify(control)
compare(control.icon.source, "qrc:/qt-project.org/imports/QtQuick/Controls/Basic/images/check.png")
var iconImage = findChild(control.contentItem, "image")
var textLabel = findChild(control.contentItem, "label")
switch (control.display) {
case ToolButton.IconOnly:
verify(iconImage)
verify(!textLabel)
compare(iconImage.x, (control.availableWidth - iconImage.width) / 2)
compare(iconImage.y, (control.availableHeight - iconImage.height) / 2)
break;
case ToolButton.TextOnly:
verify(!iconImage)
verify(textLabel)
compare(textLabel.x, (control.availableWidth - textLabel.width) / 2)
compare(textLabel.y, (control.availableHeight - textLabel.height) / 2)
break;
case ToolButton.TextUnderIcon:
verify(iconImage)
verify(textLabel)
compare(iconImage.x, (control.availableWidth - iconImage.width) / 2)
compare(textLabel.x, (control.availableWidth - textLabel.width) / 2)
verify(iconImage.y < textLabel.y)
break;
case ToolButton.TextBesideIcon:
verify(iconImage)
verify(textLabel)
if (control.mirrored)
verify(textLabel.x < iconImage.x)
else
verify(iconImage.x < textLabel.x)
compare(iconImage.y, (control.availableHeight - iconImage.height) / 2)
compare(textLabel.y, (control.availableHeight - textLabel.height) / 2)
break;
}
}
}
|