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import QtQuick 2.15
Item {
width: 320
height: 480
Column {
spacing: 10
padding: 5
Repeater {
model: ["sand_16x16.png", "circle_16x16.png", "star_16x16.png", "square_16x16.png"]
Row {
spacing: 20
Image {
id: img
source: "../../shared/" + modelData
}
// Non-atlased: copies subrect of atlas to a new texture
ShaderEffect {
width: img.width
height: img.height
property variant source: img
fragmentShader: "qrc:shaders/gradientgrid.frag.qsb"
supportsAtlasTextures: false
}
// Atlased: qt_MultiTexCoord0 points to the atlas subrect
ShaderEffect {
width: img.width
height: img.height
property variant source: img
fragmentShader: "qrc:shaders/gradientgrid.frag.qsb"
supportsAtlasTextures: true
}
// Subrect mode: qt_MultiTexCoord0 goes from 0.0 to 1.0,
// and qt_Subrect_source specifies the atlas subrect
ShaderEffect {
width: img.width
height: img.height
property variant source: img
fragmentShader: "qrc:shaders/gradientgrid.frag.qsb"
vertexShader: "qrc:shaders/subrect.vert.qsb"
supportsAtlasTextures: false
}
}
}
}
}
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