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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use the contact form at
+** http://qt.digia.com/
+**
+** This file is part of Qt Enterprise Embedded.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** the contact form at http://qt.digia.com/
+**
+****************************************************************************/
+
+#ifndef ACTOR_H
+#define ACTOR_H
+
+#include <QObject>
+
+class Actor : public QObject
+{
+ Q_OBJECT
+
+public:
+ Actor(QObject *parent);
+ virtual ~Actor();
+ virtual bool ready(QString &) const = 0;
+ virtual void start() = 0;
+
+signals:
+ void progress(unsigned int percent, unsigned int nextProgress, unsigned int milliseconds);
+ void finished();
+ void details(const QByteArray &);
+};
+
+#endif // ACTOR_H