diff options
-rw-r--r-- | doc/src/external-resources.qdoc | 5 | ||||
-rw-r--r-- | doc/src/platforms/ios.qdoc | 10 |
2 files changed, 13 insertions, 2 deletions
diff --git a/doc/src/external-resources.qdoc b/doc/src/external-resources.qdoc index 1e0310451..e3531c3d1 100644 --- a/doc/src/external-resources.qdoc +++ b/doc/src/external-resources.qdoc @@ -41,6 +41,11 @@ */ /*! + \externalpage https://developer.apple.com/news/?id=12172013a + \title Xcode5Req +*/ + +/*! \externalpage http://opensource.org/licenses/bsd-license.php \title New and Modified BSD Licenses */ diff --git a/doc/src/platforms/ios.qdoc b/doc/src/platforms/ios.qdoc index 969855b6b..6479081b2 100644 --- a/doc/src/platforms/ios.qdoc +++ b/doc/src/platforms/ios.qdoc @@ -62,8 +62,14 @@ see \l{Qt Enterprise}{qt.digia.com} for details. Before installing Qt, you first need to install - Xcode. You will find it in the App Store \l{Xcode}{here}. For - running Qt applications in the simulator that comes with Xcode, + Xcode. You will find it in the Mac App Store \l{Xcode}{here}. + + \note As \l{Xcode5Req}{required by Apple}, you should always use the latest + Xcode 5 version when building your applications for the App Store. + In practice this means you need OS X 10.8 or 10.9 to do iOS development + with Qt, as those are the only platforms where Xcode 5 will run. + + For running Qt applications in the simulator that comes with Xcode, this is all you need. However, for running applications on a device and publishing your applications in the App Store, you must join the iOS Developer Program (see |