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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import ToDoList
ClockForm {
function rotateClockHand(mousePosition: vector2d, centerPoint: vector2d) {
var vec = centerPoint.minus(mousePosition)
var rad = Math.atan2(vec.x, vec.y)
var degree = -(rad) * (180/Math.PI)
angle = Math.floor(degree / 30) * 30
}
clockFace.source: isHourClock ? Constants.clockIconSource : Constants.minClockIconSource
clockHand.onRotationChanged: {
if (isHourClock) {
hour = angle > 0 ? angle / 30 : (angle + 360) / 30
hourClockRotation = angle
} else {
min = angle > 0 ? angle / 30 * 5 : ((angle + 360) / 30 * 5) % 60
minutesClockRotation = angle
}
}
mouseArea.onPressed: rotateClockHand(Qt.vector2d(mouseX, mouseY), centerPoint)
mouseArea.onPositionChanged: rotateClockHand(Qt.vector2d(mouseX, mouseY), centerPoint)
}
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