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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-04-17 10:38:42 +0200
committerQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2019-04-17 10:38:42 +0200
commit19ca9370409d82a00841372df2e8bc0bf35148e7 (patch)
tree9a8d02d43fd1ed753a6e3b98baf62015a6f589db
parent8ecbb7227b5bf2da6887e5a4ec0c7c7012affb6e (diff)
parentcf48d4694edd6a16cd3bf56922ab20d8bd6b7fe7 (diff)
Merge remote-tracking branch 'origin/5.12.3' into 5.12
-rw-r--r--dist/changes-5.12.320
-rw-r--r--src/gamepad/qgamepad.cpp4
2 files changed, 22 insertions, 2 deletions
diff --git a/dist/changes-5.12.3 b/dist/changes-5.12.3
new file mode 100644
index 0000000..8803320
--- /dev/null
+++ b/dist/changes-5.12.3
@@ -0,0 +1,20 @@
+Qt 5.12.3 is a bug-fix release. It maintains both forward and backward
+compatibility (source and binary) with Qt 5.12.0 through 5.12.2.
+
+For more details, refer to the online documentation included in this
+distribution. The documentation is also available online:
+
+https://doc.qt.io/qt-5/index.html
+
+The Qt version 5.12 series is binary compatible with the 5.11.x series.
+Applications compiled for 5.11 will continue to run with 5.12.
+
+Some of the changes listed in this file include issue tracking numbers
+corresponding to tasks in the Qt Bug Tracker:
+
+https://bugreports.qt.io/
+
+Each of these identifiers can be entered in the bug tracker to obtain more
+information about a particular change.
+
+ - This release contains only minor code improvements.
diff --git a/src/gamepad/qgamepad.cpp b/src/gamepad/qgamepad.cpp
index d55b169..e4f9179 100644
--- a/src/gamepad/qgamepad.cpp
+++ b/src/gamepad/qgamepad.cpp
@@ -823,14 +823,14 @@ bool QGamepad::buttonUp() const
* \property QGamepad::buttonDown
* \readonly
*
- * The of the direction pad down button.
+ * The state of the direction pad down button.
* The value is \c true when pressed, and \c false when not pressed.
*/
/*!
* \qmlproperty bool Gamepad::buttonDown
* \readonly
*
- * The of the direction pad down button.
+ * The state of the direction pad down button.
* The value is \c true when pressed, and \c false when not pressed.
*/
bool QGamepad::buttonDown() const