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author | Andy Nichols <andy.nichols@digia.com> | 2015-05-11 16:36:50 +0200 |
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committer | Andy Nichols <andy.nichols@digia.com> | 2015-05-11 16:48:38 +0200 |
commit | 298e4e678b2fa6dc62f5a90e0b27caa954aaed66 (patch) | |
tree | 9cceb057bca8d16946b2c3df788dce81ccf97159 /README.md |
Initial public release of Qt Gamepad module
Qt Gamepad is a Qt 5 module that adds support for using Gamepad devices
(like the XBox 360 controller) inside of Qt applications.
Change-Id: I5dff629dcfdcc5625a90274017b8e97f45e8fd30
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..7a2ec2c --- /dev/null +++ b/README.md @@ -0,0 +1,10 @@ +Qt Gamepad + +A Qt 5 module that adds support for getting events from gamepad devices on multiple platforms. + +Currently supports Linux (evdev), Windows (xinput) and OS X (via SDL2). + +This module provides classes that can: + - Read input events from game controllers (Button and Axis events), both from C++ and Qt Quick (QML) + - Provide a queryable input state (by processing events) + - Provide key bindings |