aboutsummaryrefslogtreecommitdiffstats
path: root/examples
diff options
context:
space:
mode:
authorAndy Maloney <asmaloney@gmail.com>2017-10-06 14:25:42 -0400
committerAndy Nichols <andy.nichols@qt.io>2017-10-09 08:48:52 +0000
commit6bc67065a243a8042b809c52a579ed0582c7b734 (patch)
tree6f0c4e09ea7f43ff25316147072907ad9690806f /examples
parent0cea22b644881aaa3edb68267153e334b34d23f7 (diff)
Turn on debug logging for simple gamepad example
The example fails silently, so turn on debug logging so we can see what's happening and add a debug message if it fails to find any gamepads. Change-Id: I5ceedc9734836e1a44788c0912c3cbcfbb7cb158 Reviewed-by: Andrea Odetti <mariofutire@gmail.com> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'examples')
-rw-r--r--examples/gamepad/simple/gamepadmonitor.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/examples/gamepad/simple/gamepadmonitor.cpp b/examples/gamepad/simple/gamepadmonitor.cpp
index d77b7a7..96626be 100644
--- a/examples/gamepad/simple/gamepadmonitor.cpp
+++ b/examples/gamepad/simple/gamepadmonitor.cpp
@@ -42,13 +42,17 @@
#include <QtGamepad/QGamepad>
#include <QDebug>
+#include <QLoggingCategory>
GamepadMonitor::GamepadMonitor(QObject *parent)
: QObject(parent)
, m_gamepad(0)
{
+ QLoggingCategory::setFilterRules(QStringLiteral("qt.gamepad.debug=true"));
+
auto gamepads = QGamepadManager::instance()->connectedGamepads();
if (gamepads.isEmpty()) {
+ qDebug() << "Did not find any connected gamepads";
return;
}