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authorJohan Solbakken <johan.hvaler@gmail.com>2023-08-15 12:25:56 +0200
committerAndy Nichols <nezticle@gmail.com>2024-06-09 19:22:21 +0200
commit39bbb8049f5d56eaf611e6dfa9db64cd70616137 (patch)
treebc50e1e24d983f6c369a82e3a7012dc6dcefe1b4 /src/plugins/gamepads/sdl2/sdl2.pro
parent1712e01fb1564705338532ae14a77acda8acd5cb (diff)
Expand scope of QtGamepad to QtUniversalInputHEADdev
This patch transforms the QtGamepad module from Qt 5 into a new module that expands the scope to include all forms of exotic input. The majority of the previous QtGamepad functionality and APIs are preserved, but now there is also a more general API for getting the state of input devices like joysticks, flight yokes, and any other devices that define themselves in terms of buttons and axes. In addition to being able to receive input, it is also now possible to output feedback in devices that support it. Experimental input mapping functionality has been added to facilitate mapping an arbitrary input to a predefined action. Change-Id: Ic35b73282944cfd4eea9defbcf82c4abc55d7237 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/plugins/gamepads/sdl2/sdl2.pro')
-rw-r--r--src/plugins/gamepads/sdl2/sdl2.pro17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/plugins/gamepads/sdl2/sdl2.pro b/src/plugins/gamepads/sdl2/sdl2.pro
deleted file mode 100644
index 91715a3..0000000
--- a/src/plugins/gamepads/sdl2/sdl2.pro
+++ /dev/null
@@ -1,17 +0,0 @@
-TARGET = sdl2gamepad
-QT += gamepad gamepad-private
-
-PLUGIN_TYPE = gamepads
-PLUGIN_CLASS_NAME = QSdl2GamepadBackendPlugin
-load(qt_plugin)
-
-QMAKE_USE += sdl2
-
-HEADERS += qsdlgamepadbackend_p.h
-SOURCES += \
- qsdlgamepadbackend.cpp \
- main.cpp
-
-OTHER_FILES += \
- sdl2.json
-