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authorPaul Wicking <paul.wicking@qt.io>2018-06-18 15:44:36 +0200
committerPaul Wicking <paul.wicking@qt.io>2018-06-19 09:54:25 +0000
commite8dc617f6fff00942ad81dae1e13bd9fe4d3771c (patch)
tree1f985c2b31a4bc0a99feecd44259607248b0918b /src
parente782f61b6e545db270b1043c310ed024982c0e8e (diff)
Doc: Add missing dots (qtgamepad)
Task-number: QTBUG-68933 Change-Id: Ida6cb8a63752c1dc127fcbe807e9f40b68f75772 Reviewed-by: Topi Reiniƶ <topi.reinio@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/gamepad/qgamepad.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gamepad/qgamepad.cpp b/src/gamepad/qgamepad.cpp
index 7af71fc..4b9e25e 100644
--- a/src/gamepad/qgamepad.cpp
+++ b/src/gamepad/qgamepad.cpp
@@ -368,7 +368,7 @@ void QGamepadPrivate::_q_handleGamepadButtonReleaseEvent(int id, QGamepadManager
/*!
\class QGamepad
\inmodule QtGamepad
- \brief A gamepad device connected to a system
+ \brief A gamepad device connected to a system.
QGamepad is used to access the current state of gamepad hardware connected
to a system.