diff options
Diffstat (limited to 'src/gamepad/qgamepadbackendfactory.cpp')
-rw-r--r-- | src/gamepad/qgamepadbackendfactory.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/gamepad/qgamepadbackendfactory.cpp b/src/gamepad/qgamepadbackendfactory.cpp new file mode 100644 index 0000000..0434e4b --- /dev/null +++ b/src/gamepad/qgamepadbackendfactory.cpp @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 2015 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt Gamepad module +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qgamepadbackendfactory_p.h" +#include "qgamepadbackendplugin_p.h" +#include "qgamepadbackend_p.h" + +#include <QtCore/private/qfactoryloader_p.h> +#include <QtCore/QCoreApplication> +#include <QtCore/QDir> + +QT_BEGIN_NAMESPACE + +#ifndef QT_NO_LIBRARY +Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QtGamepadBackendFactoryInterface_iid, QLatin1String("/gamepads"), Qt::CaseInsensitive)) +Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, directLoader, (QtGamepadBackendFactoryInterface_iid, QLatin1String(""), Qt::CaseInsensitive)) +#endif + +QStringList QGamepadBackendFactory::keys(const QString &pluginPath) +{ +#ifndef QT_NO_LIBRARY + QStringList list; + if (!pluginPath.isEmpty()) { + QCoreApplication::addLibraryPath(pluginPath); + list = directLoader()->keyMap().values(); + if (!list.isEmpty()) { + const QString postFix = QStringLiteral(" (from ") + + QDir::toNativeSeparators(pluginPath) + + QLatin1Char(')'); + const QStringList::iterator end = list.end(); + for (QStringList::iterator it = list.begin(); it != end; ++it) + (*it).append(postFix); + } + } + list.append(loader()->keyMap().values()); + return list; +#else + return QStringList(); +#endif +} + +QGamepadBackend *QGamepadBackendFactory::create(const QString &name, const QStringList &args, const QString &pluginPath) +{ +#ifndef QT_NO_LIBRARY + if (!pluginPath.isEmpty()) { + QCoreApplication::addLibraryPath(pluginPath); + if (QGamepadBackend *ret = qLoadPlugin1<QGamepadBackend, QGamepadBackendPlugin>(directLoader(), name, args)) + return ret; + } + if (QGamepadBackend *ret = qLoadPlugin1<QGamepadBackend, QGamepadBackendPlugin>(loader(), name, args)) + return ret; +#endif + return 0; +} + +QT_END_NAMESPACE |