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authorGunnar Sletta <gunnar.sletta@jollamobile.com>2015-01-19 19:48:23 +0100
committerGunnar Sletta <gunnar@sletta.org>2015-03-10 16:42:45 +0000
commit95d6fbc30b180018a6f6d9a69d31b03223608e22 (patch)
tree32305af08780a5c2b2229ee3a516a55a05c00e1b /tests
parent194df1ff60e14d01dd40c23086b8d7f257f42a41 (diff)
Move SourceProxy to C++ and introduce "private" module.
This gives us a bit better control in terms of what we want to check for. It should also fix some subtle bugs when layer and ShaderEffectSource is used as input. Change-Id: I29de13598811623c31563ac6e88f070aee0bab54 Task-number: QTBUG-40849 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/manual/SourceProxyTest.qml110
-rw-r--r--tests/manual/testSourceProxy.qml245
2 files changed, 355 insertions, 0 deletions
diff --git a/tests/manual/SourceProxyTest.qml b/tests/manual/SourceProxyTest.qml
new file mode 100644
index 0000000..e68bc35
--- /dev/null
+++ b/tests/manual/SourceProxyTest.qml
@@ -0,0 +1,110 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Graphical Effects module.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtGraphicalEffects.private 1.0
+import QtQuick 2.4
+
+Rectangle {
+
+ Rectangle {
+ width: parent.width
+ height: 1
+ color: "lightsteelblue"
+ }
+
+ id: root
+
+ height: 40
+ width: parent.width
+
+ property alias proxyInterpolation: proxy.interpolation
+ property bool proxyPadding: false
+
+ property string sourcing; // "layered", "shadersource", "none";
+
+ property bool smoothness: true
+ property bool padding: false
+
+ property alias label: text.text
+
+
+ property bool expectProxy: false
+
+ color: proxy.active ? "darkred" : "darkblue"
+
+ Text {
+ id: text
+ color: "white"
+ font.pixelSize: 14
+ font.bold: true
+
+ anchors.centerIn: parent
+
+ layer.enabled: root.sourcing == "layered"
+ layer.smooth: root.smoothness
+ layer.sourceRect: padding ? Qt.rect(-1, -1, text.width, text.height) : Qt.rect(0, 0, 0, 0);
+ }
+
+ ShaderEffectSource {
+ id: shaderSource
+ sourceItem: text
+ smooth: root.smoothness
+ sourceRect: padding ? Qt.rect(-1, -1, text.width, text.height) : Qt.rect(0, 0, 0, 0);
+ }
+
+ SourceProxy {
+ id: proxy
+ input: sourcing == "shadersource" ? shaderSource : text;
+ visible: false
+ sourceRect: proxyPadding ? Qt.rect(-1, -1, text.width, text.height) : Qt.rect(0, 0, 0, 0);
+ }
+
+ Text {
+ color: "red"
+ anchors.right: parent.right
+ anchors.verticalCenter: parent.verticalCenter;
+ rotation: 45
+ text: "FAIL"
+ font.pixelSize: 12
+ font.bold: true
+ visible: root.expectProxy != proxy.active
+ }
+
+}
diff --git a/tests/manual/testSourceProxy.qml b/tests/manual/testSourceProxy.qml
new file mode 100644
index 0000000..1ca3f95
--- /dev/null
+++ b/tests/manual/testSourceProxy.qml
@@ -0,0 +1,245 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Graphical Effects module.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtGraphicalEffects.private 1.0
+import QtQuick 2.4;
+
+Item {
+ id: root
+
+ width: 400
+ height: 600
+
+ // Text {
+ // text: "source: layered, padded\nproxy: expect-no-padding"
+ // layer.enabled: true
+ // layer.sourceRect: Qt.rect(-1, -1, width, height);
+ // font.pixelSize: 14
+ // font.bold: true
+ // }
+
+ Flickable {
+
+ anchors.fill: parent
+
+ contentWidth: root.width
+ contentHeight: column.height
+
+ Column {
+ id: column
+ width: root.width
+
+ SourceProxyTest {
+ label: "source: layered, padded\nproxy: expect-no-padding"
+ sourcing: "layered"
+ proxyPadding: false
+ padding: true
+ expectProxy: true
+ }
+ SourceProxyTest {
+ label: "source: layered, non-padded\nproxy: expect-no-padding"
+ sourcing: "layered"
+ proxyPadding: false
+ padding: false
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: layered, padded\nproxy: expect-padding"
+ sourcing: "layered"
+ proxyPadding: true
+ padding: true
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: layered, non-padded\nproxy: expect-padding"
+ sourcing: "layered"
+ proxyPadding: true
+ padding: false
+ expectProxy: true
+ }
+
+
+ SourceProxyTest {
+ label: "source: shadersource, padded\nproxy: expect-no-padding"
+ sourcing: "shadersource"
+ proxyPadding: false
+ padding: true
+ expectProxy: true
+ }
+ SourceProxyTest {
+ label: "source: shadersource, non-padded\nproxy: expect-no-padding"
+ sourcing: "shadersource"
+ proxyPadding: false
+ padding: false
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: shadersource, padded\nproxy: expect-padding"
+ sourcing: "shadersource"
+ proxyPadding: true
+ padding: true
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: shadersource, non-padded\nproxy: expect-padding"
+ sourcing: "shadersource"
+ proxyPadding: true
+ padding: false
+ expectProxy: true
+ }
+
+
+ SourceProxyTest {
+ label: "source: layered, non-smooth\nproxy: any-interpolation, "
+ sourcing: "layered"
+ smoothness: false
+ proxyInterpolation: SourceProxy.AnyInterpolation
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: layered, smooth\nproxy: any-interpolation, "
+ sourcing: "layered"
+ smoothness: true
+ proxyInterpolation: SourceProxy.AnyInterpolation
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: layered, non-smooth\nproxy: nearest-interpolation, "
+ sourcing: "layered"
+ smoothness: false
+ proxyInterpolation: SourceProxy.NearestInterpolation
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: layered, smooth\nproxy: nearest-interpolation, "
+ sourcing: "layered"
+ smoothness: true
+ proxyInterpolation: SourceProxy.NearestInterpolation
+ expectProxy: true
+ }
+
+ SourceProxyTest {
+ label: "source: layered, non-smooth\nproxy: linear-interpolation, "
+ sourcing: "layered"
+ smoothness: false
+ proxyInterpolation: SourceProxy.LinearInterpolation
+ expectProxy: true
+ }
+ SourceProxyTest {
+ label: "source: layered, smooth\nproxy: linear-interpolation, "
+ sourcing: "layered"
+ smoothness: true
+ proxyInterpolation: SourceProxy.LinearInterpolation
+ expectProxy: false
+ }
+
+
+
+ SourceProxyTest {
+ label: "source: shadersource, non-smooth\nproxy: any-interpolation, "
+ sourcing: "shadersource"
+ smoothness: false
+ proxyInterpolation: SourceProxy.AnyInterpolation
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: shadersource, smooth\nproxy: any-interpolation, "
+ sourcing: "shadersource"
+ smoothness: true
+ proxyInterpolation: SourceProxy.AnyInterpolation
+ expectProxy: false
+ }
+
+ SourceProxyTest {
+ label: "source: shadersource, non-smooth\nproxy: nearest-interpolation, "
+ sourcing: "shadersource"
+ smoothness: false
+ proxyInterpolation: SourceProxy.NearestInterpolation
+ expectProxy: false
+ }
+ SourceProxyTest {
+ label: "source: shadersource, smooth\nproxy: nearest-interpolation, "
+ sourcing: "shadersource"
+ smoothness: true
+ proxyInterpolation: SourceProxy.NearestInterpolation
+ expectProxy: true
+ }
+
+ SourceProxyTest {
+ label: "source: shadersource, non-smooth\nproxy: linear-interpolation, "
+ sourcing: "shadersource"
+ smoothness: false
+ proxyInterpolation: SourceProxy.LinearInterpolation
+ expectProxy: true
+ }
+ SourceProxyTest {
+ label: "source: shadersource, smooth\nproxy: linear-interpolation, "
+ sourcing: "shadersource"
+ smoothness: true
+ proxyInterpolation: SourceProxy.LinearInterpolation
+ expectProxy: false
+ }
+
+
+
+ SourceProxyTest {
+ label: "source: none\nproxy: any-interpolation"
+ sourcing: "none"
+ proxyInterpolation: SourceProxy.AnyInterpolation
+ expectProxy: true
+ }
+ SourceProxyTest {
+ label: "source: none\nproxy: nearest-interpolation"
+ sourcing: "none"
+ proxyInterpolation: SourceProxy.NearestInterpolation
+ expectProxy: true
+ }
+ SourceProxyTest {
+ label: "source: none\nproxy: linear-interpolation"
+ sourcing: "none"
+ proxyInterpolation: SourceProxy.LinearInterpolation
+ expectProxy: true
+ }
+
+
+ }
+
+ }
+}