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-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Graphical Effects module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.12
-import QtGraphicalEffects.private 1.12
-
-/*!
- \qmltype HueSaturation
- \inqmlmodule QtGraphicalEffects
- \since QtGraphicalEffects 1.0
- \inherits QtQuick2::Item
- \ingroup qtgraphicaleffects-color
- \brief Alters the source item colors in the HSL color space.
-
- HueSaturation is similar to the \l{QtGraphicalEffects::Colorize}{Colorize}
- effect, but the hue and saturation property values are handled differently.
- The HueSaturation effect always shifts the hue, saturation, and lightness
- from the original, instead of setting them.
-
- \table
- \header
- \li Source
- \li Effect applied
- \row
- \li \image Original_bug.png
- \li \image HueSaturation_bug.png
- \endtable
-
- \section1 Example
-
- The following example shows how to apply the effect.
- \snippet HueSaturation-example.qml example
-
-*/
-Item {
- id: rootItem
-
- /*!
- This property defines the source item that provides the source pixels
- for the effect.
-
- \note It is not supported to let the effect include itself, for
- instance by setting source to the effect's parent.
- */
- property variant source: 0
-
- /*!
- This property defines the hue value which is added to the source hue
- value.
-
- The value ranges from -1.0 (decrease) to 1.0 (increase). By default, the
- property is set to \c 0.0 (no change).
-
- \table
- \header
- \li Output examples with different hue values
- \li
- \li
- \row
- \li \image HueSaturation_hue1.png
- \li \image HueSaturation_hue2.png
- \li \image HueSaturation_hue3.png
- \row
- \li \b { hue: -0.3 }
- \li \b { hue: 0.0 }
- \li \b { hue: 0.3 }
- \row
- \li \l saturation: 0
- \li \l saturation: 0
- \li \l saturation: 0
- \row
- \li \l lightness: 0
- \li \l lightness: 0
- \li \l lightness: 0
- \endtable
-
- */
- property real hue: 0.0
-
- /*!
- This property defines the saturation value value which is added to the
- source saturation value.
-
- The value ranges from -1.0 (decrease) to 1.0 (increase). By default, the
- property is set to \c 0.0 (no change).
-
- \table
- \header
- \li Output examples with different saturation values
- \li
- \li
- \row
- \li \image HueSaturation_saturation1.png
- \li \image HueSaturation_saturation2.png
- \li \image HueSaturation_saturation3.png
- \row
- \li \b { saturation: -0.8 }
- \li \b { saturation: 0.0 }
- \li \b { saturation: 1.0 }
- \row
- \li \l hue: 0
- \li \l hue: 0
- \li \l hue: 0
- \row
- \li \l lightness: 0
- \li \l lightness: 0
- \li \l lightness: 0
- \endtable
-
- */
- property real saturation: 0.0
-
- /*!
- This property defines the lightness value which is added to the source
- saturation value.
-
- The value ranges from -1.0 (decrease) to 1.0 (increase). By default, the
- property is set to \c 0.0 (no change).
-
- \table
- \header
- \li Output examples with different lightness values
- \li
- \li
- \row
- \li \image HueSaturation_lightness1.png
- \li \image HueSaturation_lightness2.png
- \li \image HueSaturation_lightness3.png
- \row
- \li \b { lightness: -0.5 }
- \li \b { lightness: 0.0 }
- \li \b { lightness: 0.5 }
- \row
- \li \l hue: 0
- \li \l hue: 0
- \li \l hue: 0
- \row
- \li \l saturation: 0
- \li \l saturation: 0
- \li \l saturation: 0
- \endtable
-
- */
- property real lightness: 0.0
-
- /*!
- This property allows the effect output pixels to be cached in order to
- improve the rendering performance.
-
- Every time the source or effect properties are changed, the pixels in
- the cache must be updated. Memory consumption is increased, because an
- extra buffer of memory is required for storing the effect output.
-
- It is recommended to disable the cache when the source or the effect
- properties are animated.
-
- By default, the property is set to \c false.
- */
- property bool cached: false
-
- SourceProxy {
- id: sourceProxy
- input: rootItem.source
- interpolation: input && input.smooth ? SourceProxy.LinearInterpolation : SourceProxy.NearestInterpolation
- }
-
- ShaderEffectSource {
- id: cacheItem
- anchors.fill: parent
- visible: rootItem.cached
- smooth: true
- sourceItem: shaderItem
- live: true
- hideSource: visible
- }
-
- ShaderEffect {
- id: shaderItem
- property variant source: sourceProxy.output
- property variant hsl: Qt.vector3d(rootItem.hue, rootItem.saturation, rootItem.lightness)
-
- anchors.fill: parent
-
- fragmentShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders_ng/huesaturation.frag.qsb"
- }
-}