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-rw-r--r--src/effects/shaders_ng/compile.bat77
1 files changed, 0 insertions, 77 deletions
diff --git a/src/effects/shaders_ng/compile.bat b/src/effects/shaders_ng/compile.bat
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-:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-::
-:: Copyright (C) 2020 The Qt Company Ltd.
-:: Contact: https://www.qt.io/licensing/
-::
-:: This file is part of the Qt Graphical Effects module of the Qt Toolkit.
-::
-:: $QT_BEGIN_LICENSE:BSD$
-:: Commercial License Usage
-:: Licensees holding valid commercial Qt licenses may use this file in
-:: accordance with the commercial license agreement provided with the
-:: Software or, alternatively, in accordance with the terms contained in
-:: a written agreement between you and The Qt Company. For licensing terms
-:: and conditions see https://www.qt.io/terms-conditions. For further
-:: information use the contact form at https://www.qt.io/contact-us.
-::
-:: BSD License Usage
-:: Alternatively, you may use this file under the terms of the BSD license
-:: as follows:
-::
-:: "Redistribution and use in source and binary forms, with or without
-:: modification, are permitted provided that the following conditions are
-:: met:
-:: * Redistributions of source code must retain the above copyright
-:: notice, this list of conditions and the following disclaimer.
-:: * Redistributions in binary form must reproduce the above copyright
-:: notice, this list of conditions and the following disclaimer in
-:: the documentation and/or other materials provided with the
-:: distribution.
-:: * Neither the name of The Qt Company Ltd nor the names of its
-:: contributors may be used to endorse or promote products derived
-:: from this software without specific prior written permission.
-::
-::
-:: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-:: "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-:: LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-:: A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-:: OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-:: SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-:: LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-:: DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-:: THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-:: (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-:: OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-::
-:: $QT_END_LICENSE$
-::
-::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::/
-
-:: For HLSL we invoke fxc.exe (-c argument) and store the resulting intermediate format
-:: instead of HLSL source, so this needs to be run on Windows from a developer command prompt.
-
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o opacitymask.frag.qsb opacitymask.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o opacitymask_invert.frag.qsb opacitymask_invert.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastblur.frag.qsb fastblur.frag
-qsb -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastblur_internal.vert.qsb fastblur_internal.vert
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastblur_internal.frag.qsb fastblur_internal.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastglow.frag.qsb fastglow.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o colorize.frag.qsb colorize.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o brightnesscontrast.frag.qsb brightnesscontrast.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o coloroverlay.frag.qsb coloroverlay.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o desaturate.frag.qsb desaturate.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o displace.frag.qsb displace.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o gammaadjust.frag.qsb gammaadjust.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o huesaturation.frag.qsb huesaturation.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o rectangularglow.frag.qsb rectangularglow.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o thresholdmask.frag.qsb thresholdmask.frag
-qsb -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o lineargradient.vert.qsb lineargradient.vert
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o lineargradient_nomask.frag.qsb lineargradient_nomask.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o lineargradient_mask.frag.qsb lineargradient_mask.frag
-qsb -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o radialgradient.vert.qsb radialgradient.vert
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o radialgradient_nomask.frag.qsb radialgradient_nomask.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o radialgradient_mask.frag.qsb radialgradient_mask.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o conicalgradient_nomask.frag.qsb conicalgradient_nomask.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o conicalgradient_mask.frag.qsb conicalgradient_mask.frag
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o leveladjust.frag.qsb leveladjust.frag