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-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.12
-import QtQuick.Window 2.12
-import QtQuick.Layouts 1.12
-import QtGraphicalEffects 1.12
-
-/*
- A testbench for source items (and effects) that set smooth to false.
-
- Setting smooth to false doesn't make sense for all effects (like blurs).
-*/
-
-Window {
- id: window
- width: 1200
- height: 1000
- visible: true
-
- Flickable {
- anchors.fill: parent
- contentWidth: rowLayout.width
- contentHeight: rowLayout.implicitHeight
-
- GridLayout {
- id: rowLayout
- width: window.width
- columns: 4
-
- // Header
- Text {
- text: "Plain Image"
- Layout.alignment: Qt.AlignHCenter
- Layout.column: 1
- }
-
- Text {
- text: "... with standalone effect"
- Layout.alignment: Qt.AlignHCenter
- }
-
- Text {
- text: "... with layer effect"
- Layout.alignment: Qt.AlignHCenter
- }
-
- // ColorOverlay
- Text {
- text: "ColorOverlay"
- Layout.fillWidth: true
- }
-
- CellContainer {
- SourceImage {}
- }
-
- CellContainer {
- SourceImage {
- visible: false
- }
-
- ColorOverlay {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- color: "#aa0ff000"
- scale: parent.children[0].scale
- transformOrigin: Item.TopLeft
- }
- }
-
- CellContainer {
- SourceImage {
- layer.enabled: true
- layer.effect: ColorOverlay {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- color: "#aa0ff000"
- }
- }
- }
-
- // Colorize
- Text {
- text: "Colorize"
- Layout.fillWidth: true
- }
-
- CellContainer {
- SourceImage {}
- }
-
- CellContainer {
- SourceImage {
- visible: false
- }
-
- Colorize {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- hue: 0.5
- scale: parent.children[0].scale
- transformOrigin: Item.TopLeft
- }
- }
-
- CellContainer {
- SourceImage {
- layer.enabled: true
- layer.effect: Colorize {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- hue: 0.5
- }
- }
- }
-
- // BrightnessContrast
- Text {
- text: "BrightnessContrast"
- Layout.fillWidth: true
- }
-
- CellContainer {
- SourceImage {}
- }
-
- CellContainer {
- SourceImage {
- visible: false
- }
-
- BrightnessContrast {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- brightness: 0.5
- scale: parent.children[0].scale
- transformOrigin: Item.TopLeft
- }
- }
-
- CellContainer {
- SourceImage {
- layer.enabled: true
- layer.effect: BrightnessContrast {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- brightness: 0.5
- }
- }
- }
-
- // HueSaturation
- Text {
- text: "HueSaturation"
- Layout.fillWidth: true
- }
-
- CellContainer {
- SourceImage {}
- }
-
- CellContainer {
- SourceImage {
- visible: false
- }
-
- HueSaturation {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- saturation: 1.0
- scale: parent.children[0].scale
- transformOrigin: Item.TopLeft
- }
- }
-
- CellContainer {
- SourceImage {
- layer.enabled: true
- layer.effect: HueSaturation {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- saturation: 1.0
- }
- }
- }
-
- // Desaturate
- Text {
- text: "Desaturate"
- Layout.fillWidth: true
- }
-
- CellContainer {
- SourceImage {}
- }
-
- CellContainer {
- SourceImage {
- visible: false
- }
-
- Desaturate {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- desaturation: 0.85
- scale: parent.children[0].scale
- transformOrigin: Item.TopLeft
- }
- }
-
- CellContainer {
- SourceImage {
- layer.enabled: true
- layer.effect: Desaturate {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- desaturation: 0.85
- }
- }
- }
-
- // GammaAdjust
- Text {
- text: "GammaAdjust"
- Layout.fillWidth: true
- }
-
- CellContainer {
- SourceImage {}
- }
-
- CellContainer {
- SourceImage {
- visible: false
- }
-
- // doesn't seem to do anything...
- GammaAdjust {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- gamma: 10
- scale: parent.children[0].scale
- transformOrigin: Item.TopLeft
- }
- }
-
- CellContainer {
- SourceImage {
- layer.enabled: true
- layer.effect: GammaAdjust {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- gamma: 10
- }
- }
- }
-
- // LevelAdjust
- Text {
- text: "LevelAdjust"
- Layout.fillWidth: true
- }
-
- CellContainer {
- SourceImage {}
- }
-
- CellContainer {
- SourceImage {
- visible: false
- }
-
- LevelAdjust {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- minimumOutput: "#00ffffff"
- maximumOutput: "#ff000000"
- scale: parent.children[0].scale
- transformOrigin: Item.TopLeft
- }
- }
-
- CellContainer {
- SourceImage {
- layer.enabled: true
- layer.effect: LevelAdjust {
- width: parent.children[0].width
- height: parent.children[0].height
- source: parent.children[0]
- minimumOutput: "#00ffffff"
- maximumOutput: "#ff000000"
- }
- }
- }
- }
- }
-}