| Commit message (Collapse) | Author | Age | Files | Lines |
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Cherry-picked from 43e81509fb0be54bea5912fb5a10bfa0e0667a44.
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Removed a duplicate entry; moved the #7125 entry to the right release; added a blurb about #7937.
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Avoid canceling transitions (and triggering preexisting completion handlers) until we get a chance to ensure that a new transition really does have to begin. Consistently avoid mbgl transitions for redundant camera changes. Upon bailing, schedule the completion handler to run asynchronously on a delay equivalent to the requested animation duration.
Added a “functional” equality method to MGLMapCamera that avoids trivial differences.
Fixed invocations of XCTAssertEqualWithAccuracy() that incorrectly expressed the accuracy as a number of digits rather than a scalar tolerance.
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Cherry-picked from eb8a1ef7aa43582202c8b385b9ee0665cc6c838c.
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* added gesture recognizer guide and gifs
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Xcode expects this file to be cached after the first build and will fail on subsequent incremental builds. There appears to be no reasonable way to detect if a build is intended for archive/app store distribution.
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Upstream commits: realm/realm-cocoa@cb8e3b6 and realm/realm-cocoa@453e0c1
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This self-deletes the script during the build script phase. Does not
address the CocoaPods use-case.
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When closing the Preferences window, take focus away from the Access Token text field to force any changes to be committed.
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When setting a nil style URL or any mapbox: style URL, if no access token has been provided, log a warning instead of asserting.
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Cherry-picked from be790addb4c7093bacf283708734405be050758a.
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Cherry-picked from 2a077eaa5483b243e817a328adaea1027a48e7a7.
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Cherry-picked from e7a7c6be789198a8155dc229ea509dd7aecf4756.
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thread (#7838)
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Fixed an issue causing the mouse cursor to jump after shift- or option-dragging a map view if the window opened on a screen with a different size than the screen with keyboard focus.
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Changed `@param URL` -> `@param url` in `MGLShapeSource.h` Fixes #7840
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* [ios] Clarify that shape source needed for clustering. Fixes #7821.
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* [ios, macos] Fixed negative camera heading when facing northwest
* [ios] Corrected counterclockwise rotation test
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* Expand on Gesture Implementation
Adding Gesture info as discussed: https://github.com/mapbox/mapbox-gl-native/issues/2278#issuecomment-273685832
Not sure if using codeblocks is kosher.
* Update styling and verbiage
* More updates
* [ios] -requireGestureRecognizerToFail: seems to be enough
* [macos] Added corresponding macOS documentation
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Made the download link easier to find in the installation instructions. Reorganized readmes to link to more related resources. Shout out to OpenStreetMap.
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Cherry-picked from 9a635672a6251f05b864efc71214046f9ea4acff.
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-awakeFromNib nils out the styleURL property to ensure a style is always present on load. However, if the style URL is specified in the Style URL inspectable, it is set somewhere between -initWithCoder: and -awakeFromNib; nilling out the styleURL property in -awakeFromNib thus resets the style to the default. This change guards against nilling out a non-nil style URL, ensuring that -setStyleURL: is called once and only once on launch.
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* Typo fixes in MGLMapCamera.h and MGLMapView.h
* Added line to MGLStyleLayer initializer description
* Edited line in MGLShapeCollection.h
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Also fixed a couple typos in changelogs.
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* [macos] RC 1 errata
Synchronized bundled README installation instructions with those in INSTALL.md. Bumped screenshot up a bit. Corrected link to published documentation.
* [ios, macos] Corrected podspec URLs
Fixed podspec linter errors. The podspecs were pointing to unreachable (or soon to be unreachable) screenshot URLs. The -symbols podspecs’ names additionally needed to differ from the normal podspecs’ names.
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* [macos] Updated deployment scripts
Ported fixes from #6581 and #6740.
* [macos] Acknowledge AppleScript support
* [macos] Prepared for published documentation
Also added link to Dash docset.
* [macos] Added CocoaPods podspecs
Ported from #5653.
* [macos] Rewrote readme; updated screenshot
* [macos] Include setup instructions in standalone docs
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Replaced the style layer integration tests with unit tests. Test conversion of style values to property values and vice versa, not just round-tripping. Test the initial state and null-resetting of each null-resettable property. Test NSValue additions for style attribute enumerations. Test properties common to all style layer classes. Test MGLStyle’s source and layer collections.
Eviscerated implementations of unavailable style layer properties corresponding to style specification properties that were renamed. Implemented corresponding getters to prevent ivars from being autosynthesized for these unavailable properties.
Added a missing bridging header to the iOS test project.
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* Add Clarification for modifying ShapeCollections
Spinoff task from https://github.com/mapbox/mapbox-gl-native/issues/7622
* update wording for both get/set, remove whitespace
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Removed UIViewController from MGLStyleLayerTests on iOS, because we aren’t really testing integration at that level. Switched to delegate-based expectation fulfillment for both MGLStyleLayerTests and MGLStyleTests, conditionalized on whether the style has already loaded, to avoid race conditions that bleed into other tests.
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