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#pragma once
#include <mbgl/text/bidi.hpp>
#include <mbgl/text/glyph.hpp>
#include <mbgl/util/geometry.hpp>
namespace mbgl {
class GlyphSet {
public:
void insert(uint32_t id, SDFGlyph&&);
const std::map<uint32_t, SDFGlyph>& getSDFs() const;
const Shaping getShaping(const std::u16string& string,
float maxWidth,
float lineHeight,
float horizontalAlign,
float verticalAlign,
float justify,
float spacing,
const Point<float>& translate,
BiDi& bidi) const;
private:
float determineAverageLineWidth(const std::u16string& logicalInput,
const float spacing,
float maxWidth) const;
std::set<std::size_t> determineLineBreaks(const std::u16string& logicalInput,
const float spacing,
float maxWidth) const;
void shapeLines(Shaping& shaping,
const std::vector<std::u16string>& lines,
const float spacing,
float lineHeight,
float horizontalAlign,
float verticalAlign,
float justify,
const Point<float>& translate) const;
std::map<uint32_t, SDFGlyph> sdfs;
};
} // end namespace mbgl
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