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/****************************************************************************
**
** Copyright (C) 2013 Sandro S. Andrade <sandroandrade@kde.org>
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtUml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QUMLACTIONINPUTPINOBJECT_H
#define QUMLACTIONINPUTPINOBJECT_H

#include <QtUml/QtUmlGlobal>

#include <QtCore/QObject>

#include <QtUml/QtUmlNamespace>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(QtUml)

class QUmlActionInputPin;
class Q_UML_EXPORT QUmlActionInputPinObject : public QObject
{
    Q_OBJECT

    // Properties [Element]
    Q_PROPERTY(QSet<QObject *> ownedComments READ ownedComments)
    Q_PROPERTY(QSet<QObject *> ownedElements READ ownedElements)
    Q_PROPERTY(QObject * owner READ owner)

    // Properties [MultiplicityElement]
    Q_PROPERTY(bool isOrdered READ isOrdered WRITE setOrdered RESET unsetOrdered)
    Q_PROPERTY(bool isUnique READ isUnique WRITE setUnique RESET unsetUnique)
    Q_PROPERTY(int lower READ lower WRITE setLower RESET unsetLower STORED false)
    Q_PROPERTY(QObject * lowerValue READ lowerValue WRITE setLowerValue)
    Q_PROPERTY(int upper READ upper WRITE setUpper RESET unsetUpper STORED false)
    Q_PROPERTY(QObject * upperValue READ upperValue WRITE setUpperValue)

    // Properties [NamedElement]
    Q_PROPERTY(QSet<QObject *> clientDependencies READ clientDependencies)
    Q_PROPERTY(QString name READ name WRITE setName)
    Q_PROPERTY(QObject * nameExpression READ nameExpression WRITE setNameExpression)
    Q_PROPERTY(QObject * namespace_ READ namespace_)
    Q_PROPERTY(QString qualifiedName READ qualifiedName STORED false)
    Q_PROPERTY(QtUml::VisibilityKind visibility READ visibility WRITE setVisibility)

    // Properties [RedefinableElement]
    Q_PROPERTY(bool isLeaf READ isLeaf WRITE setLeaf RESET unsetLeaf)
    Q_PROPERTY(QSet<QObject *> redefinedElements READ redefinedElements)
    Q_PROPERTY(QSet<QObject *> redefinitionContexts READ redefinitionContexts)

    // Properties [ActivityNode]
    Q_PROPERTY(QObject * activity READ activity WRITE setActivity)
    Q_PROPERTY(QSet<QObject *> inGroups READ inGroups)
    Q_PROPERTY(QSet<QObject *> inInterruptibleRegions READ inInterruptibleRegions)
    Q_PROPERTY(QSet<QObject *> inPartitions READ inPartitions)
    Q_PROPERTY(QObject * inStructuredNode READ inStructuredNode WRITE setInStructuredNode)
    Q_PROPERTY(QSet<QObject *> incomings READ incomings)
    Q_PROPERTY(QSet<QObject *> outgoings READ outgoings)
    Q_PROPERTY(QSet<QObject *> redefinedNodes READ redefinedNodes)

    // Properties [TypedElement]
    Q_PROPERTY(QObject * type READ type WRITE setType)

    // Properties [ObjectNode]
    Q_PROPERTY(QSet<QObject *> inStates READ inStates)
    Q_PROPERTY(bool isControlType READ isControlType WRITE setControlType RESET unsetControlType)
    Q_PROPERTY(QtUml::ObjectNodeOrderingKind ordering READ ordering WRITE setOrdering RESET unsetOrdering)
    Q_PROPERTY(QObject * selection READ selection WRITE setSelection)
    Q_PROPERTY(QObject * upperBound READ upperBound WRITE setUpperBound)

    // Properties [Pin]
    Q_PROPERTY(bool isControl READ isControl WRITE setControl RESET unsetControl)

    // Properties [ActionInputPin]
    Q_PROPERTY(QObject * fromAction READ fromAction WRITE setFromAction)

public:
    Q_INVOKABLE explicit QUmlActionInputPinObject(QUmlActionInputPin *qModelingObject);
    virtual ~QUmlActionInputPinObject();

    // Owned attributes [Element]
    Q_INVOKABLE const QSet<QObject *> ownedComments() const;
    Q_INVOKABLE const QSet<QObject *> ownedElements() const;
    Q_INVOKABLE QObject *owner() const;

    // Owned attributes [MultiplicityElement]
    Q_INVOKABLE bool isOrdered() const;
    Q_INVOKABLE bool isUnique() const;
    Q_INVOKABLE int lower() const;
    Q_INVOKABLE QObject *lowerValue() const;
    Q_INVOKABLE int upper() const;
    Q_INVOKABLE QObject *upperValue() const;

    // Owned attributes [NamedElement]
    Q_INVOKABLE const QSet<QObject *> clientDependencies() const;
    Q_INVOKABLE QString name() const;
    Q_INVOKABLE QObject *nameExpression() const;
    Q_INVOKABLE QObject *namespace_() const;
    Q_INVOKABLE QString qualifiedName() const;
    Q_INVOKABLE QtUml::VisibilityKind visibility() const;

    // Owned attributes [RedefinableElement]
    Q_INVOKABLE bool isLeaf() const;
    Q_INVOKABLE const QSet<QObject *> redefinedElements() const;
    Q_INVOKABLE const QSet<QObject *> redefinitionContexts() const;

    // Owned attributes [ActivityNode]
    Q_INVOKABLE QObject *activity() const;
    Q_INVOKABLE const QSet<QObject *> inGroups() const;
    Q_INVOKABLE const QSet<QObject *> inInterruptibleRegions() const;
    Q_INVOKABLE const QSet<QObject *> inPartitions() const;
    Q_INVOKABLE QObject *inStructuredNode() const;
    Q_INVOKABLE const QSet<QObject *> incomings() const;
    Q_INVOKABLE const QSet<QObject *> outgoings() const;
    Q_INVOKABLE const QSet<QObject *> redefinedNodes() const;

    // Owned attributes [TypedElement]
    Q_INVOKABLE QObject *type() const;

    // Owned attributes [ObjectNode]
    Q_INVOKABLE const QSet<QObject *> inStates() const;
    Q_INVOKABLE bool isControlType() const;
    Q_INVOKABLE QtUml::ObjectNodeOrderingKind ordering() const;
    Q_INVOKABLE QObject *selection() const;
    Q_INVOKABLE QObject *upperBound() const;

    // Owned attributes [Pin]
    Q_INVOKABLE bool isControl() const;

    // Owned attributes [ActionInputPin]
    Q_INVOKABLE QObject *fromAction() const;

    // Operations [Element]
    Q_INVOKABLE QSet<QObject *> allOwnedElements() const;
    Q_INVOKABLE bool mustBeOwned() const;

    // Operations [MultiplicityElement]
    Q_INVOKABLE bool compatibleWith(QObject *other) const;
    Q_INVOKABLE bool includesCardinality(int C) const;
    Q_INVOKABLE bool includesMultiplicity(QObject *M) const;
    Q_INVOKABLE bool is(int lowerbound, int upperbound) const;
    Q_INVOKABLE bool isMultivalued() const;
    Q_INVOKABLE int lowerBound() const;
//    Q_INVOKABLE int upperBound() const;

    // Operations [NamedElement]
    Q_INVOKABLE QList<QObject *> allNamespaces() const;
    Q_INVOKABLE QSet<QObject *> allOwningPackages() const;
    Q_INVOKABLE bool isDistinguishableFrom(QObject *n, QObject *ns) const;
    Q_INVOKABLE QString separator() const;

    // Operations [RedefinableElement]
    Q_INVOKABLE bool isConsistentWith(QObject *redefinee) const;
    Q_INVOKABLE bool isRedefinitionContextValid(QObject *redefined) const;

public Q_SLOTS:

    // Slots for owned attributes [Element]
    void addOwnedComment(QObject *ownedComment);
    void removeOwnedComment(QObject *ownedComment);
    void Q_DECL_HIDDEN addOwnedElement(QObject *ownedElement);
    void Q_DECL_HIDDEN removeOwnedElement(QObject *ownedElement);
    void Q_DECL_HIDDEN setOwner(QObject *owner = 0);

    // Slots for owned attributes [MultiplicityElement]
    void setOrdered(bool isOrdered);
    void unsetOrdered();
    void setUnique(bool isUnique);
    void unsetUnique();
    void setLower(int lower);
    void unsetLower();
    void setLowerValue(QObject *lowerValue = 0);
    void setUpper(int upper);
    void unsetUpper();
    void setUpperValue(QObject *upperValue = 0);

    // Slots for owned attributes [NamedElement]
    void addClientDependency(QObject *clientDependency);
    void removeClientDependency(QObject *clientDependency);
    void setName(QString name);
    void setNameExpression(QObject *nameExpression = 0);
    void Q_DECL_HIDDEN setNamespace(QObject *namespace_ = 0);
    void Q_DECL_HIDDEN setQualifiedName(QString qualifiedName);
    void setVisibility(QtUml::VisibilityKind visibility);

    // Slots for owned attributes [RedefinableElement]
    void setLeaf(bool isLeaf);
    void unsetLeaf();
    void Q_DECL_HIDDEN addRedefinedElement(QObject *redefinedElement);
    void Q_DECL_HIDDEN removeRedefinedElement(QObject *redefinedElement);
    void Q_DECL_HIDDEN addRedefinitionContext(QObject *redefinitionContext);
    void Q_DECL_HIDDEN removeRedefinitionContext(QObject *redefinitionContext);

    // Slots for owned attributes [ActivityNode]
    void setActivity(QObject *activity = 0);
    void Q_DECL_HIDDEN addInGroup(QObject *inGroup);
    void Q_DECL_HIDDEN removeInGroup(QObject *inGroup);
    void addInInterruptibleRegion(QObject *inInterruptibleRegion);
    void removeInInterruptibleRegion(QObject *inInterruptibleRegion);
    void addInPartition(QObject *inPartition);
    void removeInPartition(QObject *inPartition);
    void setInStructuredNode(QObject *inStructuredNode = 0);
    void addIncoming(QObject *incoming);
    void removeIncoming(QObject *incoming);
    void addOutgoing(QObject *outgoing);
    void removeOutgoing(QObject *outgoing);
    void addRedefinedNode(QObject *redefinedNode);
    void removeRedefinedNode(QObject *redefinedNode);

    // Slots for owned attributes [TypedElement]
    void setType(QObject *type = 0);

    // Slots for owned attributes [ObjectNode]
    void addInState(QObject *inState);
    void removeInState(QObject *inState);
    void setControlType(bool isControlType);
    void unsetControlType();
    void setOrdering(QtUml::ObjectNodeOrderingKind ordering);
    void unsetOrdering();
    void setSelection(QObject *selection = 0);
    void setUpperBound(QObject *upperBound = 0);

    // Slots for owned attributes [Pin]
    void setControl(bool isControl);
    void unsetControl();

    // Slots for owned attributes [ActionInputPin]
    void setFromAction(QObject *fromAction = 0);
};

QT_END_NAMESPACE

QT_END_HEADER

#endif // QUMLACTIONINPUTPINOBJECT_H