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/****************************************************************************
**
** Copyright (C) 2013 Sandro S. Andrade <sandroandrade@kde.org>
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtUml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qumlcallbehavioraction.h"

#include "private/qumlcallbehavioractionobject_p.h"

#include <QtUml/QUmlActivity>
#include <QtUml/QUmlActivityEdge>
#include <QtUml/QUmlActivityGroup>
#include <QtUml/QUmlActivityNode>
#include <QtUml/QUmlActivityPartition>
#include <QtUml/QUmlBehavior>
#include <QtUml/QUmlClassifier>
#include <QtUml/QUmlComment>
#include <QtUml/QUmlConstraint>
#include <QtUml/QUmlDependency>
#include <QtUml/QUmlElement>
#include <QtUml/QUmlExceptionHandler>
#include <QtUml/QUmlInputPin>
#include <QtUml/QUmlInterruptibleActivityRegion>
#include <QtUml/QUmlNamedElement>
#include <QtUml/QUmlNamespace>
#include <QtUml/QUmlOutputPin>
#include <QtUml/QUmlPackage>
#include <QtUml/QUmlPort>
#include <QtUml/QUmlRedefinableElement>
#include <QtUml/QUmlStringExpression>
#include <QtUml/QUmlStructuredActivityNode>

QT_BEGIN_NAMESPACE

/*!
    \class QUmlCallBehaviorAction

    \inmodule QtUml

    \brief A call behavior action is a call action that invokes a behavior directly rather than invoking a behavioral feature that, in turn, results in the invocation of that behavior. The argument values of the action are available to the execution of the invoked behavior. For synchronous calls the execution of the call behavior action waits until the execution of the invoked behavior completes and a result is returned on its output pin. The action completes immediately without a result, if the call is asynchronous. In particular, the invoked behavior may be an activity.
 */

/*!
    Creates a new QUmlCallBehaviorAction. Also creates the corresponding QObject-based representation returned by asQModelingObject() if \a createQModelingObject is true.
*/
QUmlCallBehaviorAction::QUmlCallBehaviorAction(bool createQModelingObject) :
    _behavior(0)
{
    if (createQModelingObject)
        _qModelingObject = qobject_cast<QModelingObject *>(new QUmlCallBehaviorActionObject(this));
}

/*!
    Returns a deep-copied clone of the QUmlCallBehaviorAction.
*/
QModelingElement *QUmlCallBehaviorAction::clone() const
{
    QUmlCallBehaviorAction *c = new QUmlCallBehaviorAction;
    foreach (QUmlComment *element, ownedComments())
        c->addOwnedComment(dynamic_cast<QUmlComment *>(element->clone()));
    foreach (QUmlDependency *element, clientDependencies())
        c->addClientDependency(dynamic_cast<QUmlDependency *>(element->clone()));
    c->setName(name());
    if (nameExpression())
        c->setNameExpression(dynamic_cast<QUmlStringExpression *>(nameExpression()->clone()));
    c->setVisibility(visibility());
    c->setLeaf(isLeaf());
    if (activity())
        c->setActivity(dynamic_cast<QUmlActivity *>(activity()->clone()));
    foreach (QUmlInterruptibleActivityRegion *element, inInterruptibleRegions())
        c->addInInterruptibleRegion(dynamic_cast<QUmlInterruptibleActivityRegion *>(element->clone()));
    foreach (QUmlActivityPartition *element, inPartitions())
        c->addInPartition(dynamic_cast<QUmlActivityPartition *>(element->clone()));
    if (inStructuredNode())
        c->setInStructuredNode(dynamic_cast<QUmlStructuredActivityNode *>(inStructuredNode()->clone()));
    foreach (QUmlActivityEdge *element, incomings())
        c->addIncoming(dynamic_cast<QUmlActivityEdge *>(element->clone()));
    foreach (QUmlActivityEdge *element, outgoings())
        c->addOutgoing(dynamic_cast<QUmlActivityEdge *>(element->clone()));
    foreach (QUmlActivityNode *element, redefinedNodes())
        c->addRedefinedNode(dynamic_cast<QUmlActivityNode *>(element->clone()));
    foreach (QUmlExceptionHandler *element, handlers())
        c->addHandler(dynamic_cast<QUmlExceptionHandler *>(element->clone()));
    c->setLocallyReentrant(isLocallyReentrant());
    foreach (QUmlConstraint *element, localPostconditions())
        c->addLocalPostcondition(dynamic_cast<QUmlConstraint *>(element->clone()));
    foreach (QUmlConstraint *element, localPreconditions())
        c->addLocalPrecondition(dynamic_cast<QUmlConstraint *>(element->clone()));
    foreach (QUmlInputPin *element, arguments())
        c->addArgument(dynamic_cast<QUmlInputPin *>(element->clone()));
    if (onPort())
        c->setOnPort(dynamic_cast<QUmlPort *>(onPort()->clone()));
    c->setSynchronous(isSynchronous());
    foreach (QUmlOutputPin *element, results())
        c->addResult(dynamic_cast<QUmlOutputPin *>(element->clone()));
    if (behavior())
        c->setBehavior(dynamic_cast<QUmlBehavior *>(behavior()->clone()));
    return c;
}

// OWNED ATTRIBUTES

/*!
    The invoked behavior. It must be capable of accepting and returning control.
 */
QUmlBehavior *QUmlCallBehaviorAction::behavior() const
{
    // This is a read-write association end

    return _behavior;
}

/*!
    Adjusts behavior to \a behavior.
 */
void QUmlCallBehaviorAction::setBehavior(QUmlBehavior *behavior)
{
    // This is a read-write association end

    if (_behavior != behavior) {
        _behavior = behavior;
        if (behavior && behavior->asQModelingObject() && this->asQModelingObject())
            QObject::connect(behavior->asQModelingObject(), SIGNAL(destroyed()), this->asQModelingObject(), SLOT(setBehavior()));
    }
}

QT_END_NAMESPACE