diff options
author | Lars Knoll <lars.knoll@qt.io> | 2021-09-17 11:11:56 +0200 |
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committer | Lars Knoll <lars.knoll@qt.io> | 2021-09-20 18:40:10 +0200 |
commit | 7e2ae885f6292b3b2623797e51de89bed11ce57a (patch) | |
tree | 718945f867d1d23027ce2472730f34e528ba7dbe /examples/multimedia/video/qmlvideofx/qml/qmlvideofx/Effect.qml | |
parent | 7a177613086393e001b00e33002b3f914f942da1 (diff) |
Remove the qmlvideofx example
The example is broken and was never too useful.
Pick-to: 6.2 6.2.0
Change-Id: I24ccc3f316713ccba73104f2d6f4a2b1dd3727e0
Reviewed-by: Piotr Srebrny <piotr.srebrny@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'examples/multimedia/video/qmlvideofx/qml/qmlvideofx/Effect.qml')
-rw-r--r-- | examples/multimedia/video/qmlvideofx/qml/qmlvideofx/Effect.qml | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/examples/multimedia/video/qmlvideofx/qml/qmlvideofx/Effect.qml b/examples/multimedia/video/qmlvideofx/qml/qmlvideofx/Effect.qml deleted file mode 100644 index 32cda5c7d..000000000 --- a/examples/multimedia/video/qmlvideofx/qml/qmlvideofx/Effect.qml +++ /dev/null @@ -1,84 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt Mobility Components. -** -** $QT_BEGIN_LICENSE:BSD$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** BSD License Usage -** Alternatively, you may use this file under the terms of the BSD license -** as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of The Qt Company Ltd nor the names of its -** contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick - -ShaderEffect { - property variant source - property ListModel parameters: ListModel { } - property bool divider: true - property real dividerValue: 0.5 - property real targetWidth: 0 - property real targetHeight: 0 - property string fragmentShaderFilename - property string vertexShaderFilename - - QtObject { - id: d - property string fragmentShaderCommon: " - #ifdef GL_ES - precision mediump float; - #else - # define lowp - # define mediump - # define highp - #endif // GL_ES - " - } - - // The following is a workaround for the fact that ShaderEffect - // doesn't provide a way for shader programs to be read from a file, - // rather than being inline in the QML file - - onFragmentShaderFilenameChanged: - fragmentShader = d.fragmentShaderCommon + fileReader.readFile(":shaders/" + fragmentShaderFilename) - onVertexShaderFilenameChanged: - vertexShader = fileReader.readFile(vertexShaderFilename) -} |