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authorLars Knoll <lars.knoll@qt.io>2021-09-15 13:45:28 +0200
committerLars Knoll <lars.knoll@qt.io>2021-09-20 18:40:10 +0200
commit7a177613086393e001b00e33002b3f914f942da1 (patch)
tree7e0bfa88d15d7539236abc09979b579783812d9c /examples/multimedia/video/qmlvideofx/shaders/blackandwhite.fsh
parenta7acc6bfd4ed492acc6b9de06841ff6e144217c7 (diff)
Fix QSoundEffect::play()
play() is documented to restart the sound effect when it is already playing. So enforce that behavior, by calling stop() unconditionally and then restart the playback. But also make sure we don't emit the playingChanged() signal in this case. Task-number: QTBUG-96202 Pick-to: 6.2 Change-Id: Ie0006a50d2d05d12713883fa9a1410ef4c40c817 Reviewed-by: Piotr Srebrny <piotr.srebrny@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'examples/multimedia/video/qmlvideofx/shaders/blackandwhite.fsh')
0 files changed, 0 insertions, 0 deletions