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authorLars Knoll <lars.knoll@qt.io>2022-04-07 15:15:58 +0200
committerLars Knoll <lars.knoll@qt.io>2022-04-29 07:16:05 +0200
commit75658f288f80513e8b81fab077eed082667f6216 (patch)
tree897a1c924336118946d7f5052a521499a5e97a64 /src/multimedia/android/qandroidaudiosource_p.h
parentf0282b86889faa3ac4c2531e2c09abd10d4c87a2 (diff)
Move the low level audio integration back into Qt Multimedia
Those integrations are selected at compile time and not dependent on native vs ffmpeg backend. Because of that we can move them back into Qt Multimedia directly. This will simplify and improve a couple of things: * We don't need to build the audio code twice (once per plugins) * Low level audio is always available even if you choose not to ship a large backend for audio/video decoding and recording * We can use Qt Multimedia as a backend for other modules requiring audio only without bloating things there (e.g. for Qt Speech) * We can directly integrate support for 3D audio and headphone spatialization into Qt Multimedia without requiring an additional module for that. To do so, we need to remove the camera handling from QPlatformMediaDevices. This is only partially done in this commit (by adding a QPlatformVideoDevices class), and will be further cleaned up in followup commits. Change-Id: Ib4a33d7255faaf26dd825527786eae10ed283490 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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+/****************************************************************************
+**
+** Copyright (C) 2021 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QOPENSLESAUDIOINPUT_H
+#define QOPENSLESAUDIOINPUT_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <private/qaudiosystem_p.h>
+#include <QElapsedTimer>
+#include <SLES/OpenSLES.h>
+
+#ifdef ANDROID
+#include <SLES/OpenSLES_Android.h>
+
+#define QT_ANDROID_PRESET_MIC "mic"
+#define QT_ANDROID_PRESET_CAMCORDER "camcorder"
+#define QT_ANDROID_PRESET_VOICE_RECOGNITION "voicerecognition"
+#define QT_ANDROID_PRESET_VOICE_COMMUNICATION "voicecommunication"
+
+#endif
+
+QT_BEGIN_NAMESPACE
+
+class QOpenSLESEngine;
+class QIODevice;
+class QBuffer;
+
+class QAndroidAudioSource : public QPlatformAudioSource
+{
+ Q_OBJECT
+
+public:
+ QAndroidAudioSource(const QByteArray &device);
+ ~QAndroidAudioSource();
+
+ void start(QIODevice *device);
+ QIODevice *start();
+ void stop();
+ void reset();
+ void suspend();
+ void resume();
+ qsizetype bytesReady() const;
+ void setBufferSize(qsizetype value);
+ qsizetype bufferSize() const;
+ qint64 processedUSecs() const;
+ QAudio::Error error() const;
+ QAudio::State state() const;
+ void setFormat(const QAudioFormat &format);
+ QAudioFormat format() const;
+
+ void setVolume(qreal volume);
+ qreal volume() const;
+
+public Q_SLOTS:
+ void processBuffer();
+
+private:
+ bool startRecording();
+ void stopRecording();
+ void writeDataToDevice(const char *data, int size);
+ void flushBuffers();
+
+ QByteArray m_device;
+ QOpenSLESEngine *m_engine;
+ SLObjectItf m_recorderObject;
+ SLRecordItf m_recorder;
+#ifdef ANDROID
+ SLuint32 m_recorderPreset;
+ SLAndroidSimpleBufferQueueItf m_bufferQueue;
+#else
+ SLBufferQueueItf m_bufferQueue;
+#endif
+
+ bool m_pullMode;
+ qint64 m_processedBytes;
+ QIODevice *m_audioSource;
+ QBuffer *m_bufferIODevice;
+ QByteArray m_pushBuffer;
+ QAudioFormat m_format;
+ QAudio::Error m_errorState;
+ QAudio::State m_deviceState;
+ qint64 m_lastNotifyTime;
+ qreal m_volume;
+ int m_bufferSize;
+ QByteArray *m_buffers;
+ int m_currentBuffer;
+};
+
+QT_END_NAMESPACE
+
+#endif // QOPENSLESAUDIOINPUT_H