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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Mobility Components.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-Item {
- id: seekControl
- height: Math.min(parent.width, parent.height) / 20
- property int duration: 0
- property int playPosition: 0
- property int seekPosition: 0
- property bool enabled: true
- property bool seeking: false
-
- Rectangle {
- id: background
- anchors.fill: parent
- color: "white"
- opacity: 0.3
- radius: parent.height / 15
- }
-
- Rectangle {
- id: progressBar
- anchors { left: parent.left; top: parent.top; bottom: parent.bottom }
- width: seekControl.duration == 0 ? 0 : background.width * seekControl.playPosition / seekControl.duration
- color: "black"
- opacity: 0.7
- }
-
- Text {
- width: 90
- anchors { left: parent.left; top: parent.top; bottom: parent.bottom; leftMargin: 10 }
- horizontalAlignment: Text.AlignLeft
- verticalAlignment: Text.AlignVCenter
- color: "white"
- smooth: true
- text: formatTime(playPosition)
- }
-
- Text {
- width: 90
- anchors { right: parent.right; top: parent.top; bottom: parent.bottom; rightMargin: 10 }
- horizontalAlignment: Text.AlignRight
- verticalAlignment: Text.AlignVCenter
- color: "white"
- smooth: true
- text: formatTime(duration)
- }
-
- Rectangle {
- id: progressHandle
- height: parent.height
- width: parent.height / 2
- color: "white"
- opacity: 0.5
- anchors.verticalCenter: progressBar.verticalCenter
- x: seekControl.duration == 0 ? 0 : seekControl.playPosition / seekControl.duration * background.width
-
- MouseArea {
- id: mouseArea
- anchors { horizontalCenter: parent.horizontalCenter; bottom: parent.bottom }
- height: parent.height
- width: parent.height * 2
- enabled: seekControl.enabled
- drag {
- target: progressHandle
- axis: Drag.XAxis
- minimumX: 0
- maximumX: background.width
- }
- onPressed: {
- seekControl.seeking = true;
- }
- onCanceled: {
- seekControl.seekPosition = progressHandle.x * seekControl.duration / background.width
- seekControl.seeking = false
- }
- onReleased: {
- seekControl.seekPosition = progressHandle.x * seekControl.duration / background.width
- seekControl.seeking = false
- mouse.accepted = true
- }
- }
- }
-
- Timer { // Update position also while user is dragging the progress handle
- id: seekTimer
- repeat: true
- interval: 300
- running: seekControl.seeking
- onTriggered: {
- seekControl.seekPosition = progressHandle.x*seekControl.duration / background.width
- }
- }
-
- function formatTime(timeInMs) {
- if (!timeInMs || timeInMs <= 0) return "0:00"
- var seconds = timeInMs / 1000;
- var minutes = Math.floor(seconds / 60)
- seconds = Math.floor(seconds % 60)
- if (seconds < 10) seconds = "0" + seconds;
- return minutes + ":" + seconds
- }
-}