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Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/ambisonics/ambisonic_binaural_decoder.h')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/ambisonics/ambisonic_binaural_decoder.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/ambisonics/ambisonic_binaural_decoder.h b/src/3rdparty/resonance-audio/resonance_audio/ambisonics/ambisonic_binaural_decoder.h new file mode 100644 index 000000000..98a861234 --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/ambisonics/ambisonic_binaural_decoder.h @@ -0,0 +1,71 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#ifndef RESONANCE_AUDIO_AMBISONICS_AMBISONIC_BINAURAL_DECODER_H_ +#define RESONANCE_AUDIO_AMBISONICS_AMBISONIC_BINAURAL_DECODER_H_ + +#include <vector> + +#include "base/audio_buffer.h" +#include "dsp/fft_manager.h" +#include "dsp/partitioned_fft_filter.h" + +namespace vraudio { + +// Decodes an Ambisonic sound field, of an arbitrary order, to binaural stereo, +// by performing convolution in the spherical harmonics domain. The order (hence +// the number of channels) of the input must match the order (hence the number +// of channels) of the spherical harmonic-encoded Head Related Impulse Responses +// (HRIRs). Assumes that HRIRs are symmetric with respect to the sagittal plane. +class AmbisonicBinauralDecoder { + public: + // Constructs an |AmbisonicBinauralDecoder| from an |AudioBuffer| containing + // spherical harmonic representation of HRIRs. The order of spherical + // harmonic-encoded HRIRs (hence the number of channels) must match the order + // of the Ambisonic sound field input. + // + // @param sh_hrirs |AudioBuffer| containing time-domain spherical harmonic + // encoded symmetric HRIRs. + // @param frames_per_buffer Number of frames in each input/output buffer. + // @param fft_manager Pointer to a manager to perform FFT transformations. + AmbisonicBinauralDecoder(const AudioBuffer& sh_hrirs, + size_t frames_per_buffer, FftManager* fft_manager); + + // Processes an Ambisonic sound field input and outputs a binaurally decoded + // stereo buffer. + // + // @param input Input buffer to be processed. + // @param output Pointer to a stereo output buffer. + void Process(const AudioBuffer& input, AudioBuffer* output); + + private: + // Manager for all FFT related functionality (not owned). + FftManager* const fft_manager_; + + // Spherical Harmonic HRIR filter kernels. + std::vector<std::unique_ptr<PartitionedFftFilter>> sh_hrir_filters_; + + // Frequency domain representation of the input signal. + PartitionedFftFilter::FreqDomainBuffer freq_input_; + + // Temporary audio buffer to store the convolution output for asymmetric or + // symmetric spherical harmonic HRIR. + AudioBuffer filtered_input_; +}; + +} // namespace vraudio + +#endif // RESONANCE_AUDIO_AMBISONICS_AMBISONIC_BINAURAL_DECODER_H_ |