diff options
Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/base/spherical_angle.cc')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/base/spherical_angle.cc | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/base/spherical_angle.cc b/src/3rdparty/resonance-audio/resonance_audio/base/spherical_angle.cc new file mode 100644 index 000000000..4b028979d --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/base/spherical_angle.cc @@ -0,0 +1,78 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#include "base/spherical_angle.h" + +#include <cmath> + +#include "base/constants_and_types.h" + +namespace vraudio { + +SphericalAngle::SphericalAngle(float azimuth, float elevation) + : azimuth_(azimuth), elevation_(elevation) {} + +SphericalAngle::SphericalAngle() : SphericalAngle(0.0f, 0.0f) {} + +SphericalAngle::SphericalAngle(const SphericalAngle& other) + : azimuth_(other.azimuth_), elevation_(other.elevation_) {} + +SphericalAngle& SphericalAngle::operator=(const SphericalAngle other) { + if (&other == this) { + return *this; + } + this->azimuth_ = other.azimuth_; + this->elevation_ = other.elevation_; + return *this; +} + +SphericalAngle SphericalAngle::FromWorldPosition( + const WorldPosition& world_position) { + return SphericalAngle( + std::atan2(-world_position[0], -world_position[2]), + std::atan2(world_position[1], + std::sqrt(world_position[0] * world_position[0] + + world_position[2] * world_position[2]))); +} + +SphericalAngle SphericalAngle::FromDegrees(float azimuth_degrees, + float elevation_degrees) { + return SphericalAngle(azimuth_degrees * kRadiansFromDegrees, + elevation_degrees * kRadiansFromDegrees); +} + +SphericalAngle SphericalAngle::FlipAzimuth() const { + return SphericalAngle(-azimuth_, elevation_); +} + +WorldPosition SphericalAngle::GetWorldPositionOnUnitSphere() const { + return WorldPosition(-std::cos(elevation_) * std::sin(azimuth_), + std::sin(elevation_), + -std::cos(elevation_) * std::cos(azimuth_)); +} + +SphericalAngle SphericalAngle::Rotate(const WorldRotation& rotation) const { + const WorldPosition original_world_position = GetWorldPositionOnUnitSphere(); + const WorldPosition rotated_world_position = + rotation * original_world_position; + return FromWorldPosition(rotated_world_position); +} + +bool SphericalAngle::operator==(const SphericalAngle& other) const { + return (azimuth_ == other.azimuth_) && (elevation_ == other.elevation_); +} + +} // namespace vraudio |