diff options
Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/dsp/gain.cc')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/dsp/gain.cc | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/dsp/gain.cc b/src/3rdparty/resonance-audio/resonance_audio/dsp/gain.cc new file mode 100644 index 000000000..54e3fc216 --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/dsp/gain.cc @@ -0,0 +1,102 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#include "dsp/gain.h" + +#include "base/constants_and_types.h" +#include "base/simd_macros.h" +#include "base/simd_utils.h" + +namespace vraudio { + +float LinearGainRamp(size_t ramp_length, float start_gain, float end_gain, + const AudioBuffer::Channel& input_samples, + AudioBuffer::Channel* output_samples, + bool accumulate_output) { + DCHECK(output_samples); + DCHECK_EQ(input_samples.size(), output_samples->size()); + DCHECK_GT(ramp_length, 0U); + + const size_t process_length = std::min(ramp_length, input_samples.size()); + const float gain_increment_per_sample = + (end_gain - start_gain) / static_cast<float>(ramp_length); + + float current_gain = start_gain; + if (accumulate_output) { + for (size_t frame = 0; frame < process_length; ++frame) { + (*output_samples)[frame] += current_gain * input_samples[frame]; + current_gain += gain_increment_per_sample; + } + } else { + for (size_t frame = 0; frame < process_length; ++frame) { + (*output_samples)[frame] = current_gain * input_samples[frame]; + current_gain += gain_increment_per_sample; + } + } + + return current_gain; +} + +void ConstantGain(size_t offset_index, float gain, + const AudioBuffer::Channel& input_samples, + AudioBuffer::Channel* output_samples, + bool accumulate_output) { + DCHECK(output_samples); + const size_t input_size = input_samples.size(); + DCHECK_EQ(input_size, output_samples->size()); + DCHECK_LT(offset_index, input_size); + + // Apply gain to samples at the beginning, prior to SIMD_LENGTH alignment. + const size_t unaligned_samples = SIMD_LENGTH - (offset_index % SIMD_LENGTH); + const size_t offset_index_simd = + std::min(input_size, offset_index + unaligned_samples); + if (accumulate_output) { + for (size_t i = offset_index; i < offset_index_simd; ++i) { + (*output_samples)[i] += input_samples[i] * gain; + } + } else { + for (size_t i = offset_index; i < offset_index_simd; ++i) { + (*output_samples)[i] = input_samples[i] * gain; + } + } + + if (offset_index_simd == input_size) { + // Return if there are no remaining operations to carry out. + return; + } + + const size_t aligned_length = input_size - offset_index_simd; + const float* aligned_input = &(input_samples[offset_index_simd]); + float* aligned_output = &(*output_samples)[offset_index_simd]; + + // Apply gain via SIMD operations. + if (accumulate_output) { + ScalarMultiplyAndAccumulate(aligned_length, gain, aligned_input, + aligned_output); + } else { + ScalarMultiply(aligned_length, gain, aligned_input, aligned_output); + } +} + +bool IsGainNearZero(float gain) { + return std::abs(gain) < kNegative60dbInAmplitude; +} + +bool IsGainNearUnity(float gain) { + return std::abs(1.0f - gain) < kNegative60dbInAmplitude; +} + +} // namespace vraudio |