diff options
Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/dsp/gain_mixer.cc')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/dsp/gain_mixer.cc | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/dsp/gain_mixer.cc b/src/3rdparty/resonance-audio/resonance_audio/dsp/gain_mixer.cc new file mode 100644 index 000000000..06417be11 --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/dsp/gain_mixer.cc @@ -0,0 +1,115 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#include "dsp/gain_mixer.h" + +#include <cmath> + +#include "base/logging.h" + +namespace vraudio { + +GainMixer::GainMixer(size_t num_channels, size_t frames_per_buffer) + : num_channels_(num_channels), + output_(num_channels_, frames_per_buffer), + is_empty_(false) { + DCHECK_NE(num_channels_, 0U); + Reset(); +} + +void GainMixer::AddInput(const AudioBuffer& input, + const std::vector<float>& gains) { + DCHECK_EQ(gains.size(), num_channels_); + DCHECK_EQ(input.num_channels(), num_channels_); + DCHECK_EQ(input.num_frames(), output_.num_frames()); + + auto* gain_processors = GetOrCreateProcessors(input.source_id()); + // Accumulate the input buffers into the output buffer. + for (size_t i = 0; i < num_channels_; ++i) { + if (input[i].IsEnabled()) { + (*gain_processors)[i].ApplyGain(gains[i], input[i], &output_[i], + true /* accumulate_output */); + } else { + // Make sure the gain processor is initialized. + (*gain_processors)[i].Reset(gains[i]); + } + } + is_empty_ = false; +} + +void GainMixer::AddInputChannel(const AudioBuffer::Channel& input, + SourceId source_id, + const std::vector<float>& gains) { + DCHECK_EQ(gains.size(), num_channels_); + DCHECK_EQ(input.size(), output_.num_frames()); + + auto* gain_processors = GetOrCreateProcessors(source_id); + // Accumulate the input buffers into the output buffer. + for (size_t i = 0; i < num_channels_; ++i) { + if (input.IsEnabled()) { + (*gain_processors)[i].ApplyGain(gains[i], input, &output_[i], + true /* accumulate_output */); + } else { + // Make sure the gain processor is initialized. + (*gain_processors)[i].Reset(gains[i]); + } + } + is_empty_ = false; +} + +const AudioBuffer* GainMixer::GetOutput() const { + if (is_empty_) { + return nullptr; + } + return &output_; +} + +void GainMixer::Reset() { + if (!is_empty_) { + // Delete the processors for sources which no longer exist. + for (auto it = source_gain_processors_.begin(); + it != source_gain_processors_.end(); + /* no increment */) { + if (it->second.processors_active) { + it->second.processors_active = false; + ++it; + } else { + source_gain_processors_.erase(it++); + } + } + // Reset the output buffer. + output_.Clear(); + } + is_empty_ = true; +} + +GainMixer::GainProcessors::GainProcessors(size_t num_channels) + : processors_active(true), processors(num_channels) {} + +std::vector<GainProcessor>* GainMixer::GetOrCreateProcessors( + SourceId source_id) { + // Attempt to find a |ScaleAndAccumulateProcessor| for the given |source_id|, + // if none can be found add one. In either case mark that the processor has + // been used so that it is not later deleted. + if (source_gain_processors_.find(source_id) == + source_gain_processors_.end()) { + source_gain_processors_.insert({source_id, GainProcessors(num_channels_)}); + } + source_gain_processors_.at(source_id).processors_active = true; + return &(source_gain_processors_.at(source_id).processors); +} + +} // namespace vraudio |