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-rw-r--r--src/3rdparty/resonance-audio/resonance_audio/dsp/mixer.cc56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/dsp/mixer.cc b/src/3rdparty/resonance-audio/resonance_audio/dsp/mixer.cc
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+++ b/src/3rdparty/resonance-audio/resonance_audio/dsp/mixer.cc
@@ -0,0 +1,56 @@
+/*
+Copyright 2018 Google Inc. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS-IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+#include "dsp/mixer.h"
+
+#include "base/logging.h"
+
+namespace vraudio {
+
+Mixer::Mixer(size_t target_num_channels, size_t frames_per_buffer)
+ : output_(target_num_channels, frames_per_buffer), is_empty_(false) {
+ Reset();
+}
+
+void Mixer::AddInput(const AudioBuffer& input) {
+ DCHECK_EQ(input.num_frames(), output_.num_frames());
+
+ // Accumulate the input buffers into the output buffer.
+ const size_t num_channels =
+ std::min(input.num_channels(), output_.num_channels());
+ for (size_t n = 0; n < num_channels; ++n) {
+ if (input[n].IsEnabled()) {
+ output_[n] += input[n];
+ }
+ }
+ is_empty_ = false;
+}
+
+const AudioBuffer* Mixer::GetOutput() const {
+ if (is_empty_) {
+ return nullptr;
+ }
+ return &output_;
+}
+
+void Mixer::Reset() {
+ if (!is_empty_) {
+ output_.Clear();
+ }
+ is_empty_ = true;
+}
+
+} // namespace vraudio