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Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/dsp/occlusion_calculator.cc')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/dsp/occlusion_calculator.cc | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/dsp/occlusion_calculator.cc b/src/3rdparty/resonance-audio/resonance_audio/dsp/occlusion_calculator.cc new file mode 100644 index 000000000..9c8d92c1b --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/dsp/occlusion_calculator.cc @@ -0,0 +1,52 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#include "dsp/occlusion_calculator.h" + +#include <cmath> + +#include "base/logging.h" +#include "base/misc_math.h" + +namespace vraudio { + +float CalculateDirectivity(float alpha, float order, + const SphericalAngle& spherical_angle) { + // Clamp alpha weighting. + const float alpha_clamped = std::min(std::max(alpha, 0.0f), 1.0f); + + // Check for zero-valued alpha (omnidirectional). + if (alpha_clamped < std::numeric_limits<float>::epsilon()) { + return 1.0f; + } else { + const float gain = (1.0f - alpha_clamped) + + alpha_clamped * (std::cos(spherical_angle.azimuth()) * + std::cos(spherical_angle.elevation())); + + return std::pow(std::abs(gain), std::max(order, 1.0f)); + } +} + +float CalculateOcclusionFilterCoefficient(float directivity, + float occlusion_intensity) { + DCHECK_GE(occlusion_intensity, 0.0f); + + const float occlusion_factor = + 1.0f / IntegerPow(occlusion_intensity + 1.0f, 4); + return std::max(0.0f, 1.0f - directivity * occlusion_factor); +} + +} // namespace vraudio |