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+/*
+Copyright 2018 Google Inc. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS-IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+#ifndef RESONANCE_AUDIO_DSP_REVERB_ONSET_COMPENSATOR_H_
+#define RESONANCE_AUDIO_DSP_REVERB_ONSET_COMPENSATOR_H_
+
+#include <list>
+#include <vector>
+
+#include "base/audio_buffer.h"
+#include "dsp/delay_filter.h"
+#include "dsp/fft_manager.h"
+#include "dsp/partitioned_fft_filter.h"
+#include "dsp/reverb_onset_update_processor.h"
+
+namespace vraudio {
+
+// Implements a convolutional compensator for the spectral reverb onset curve.
+class ReverbOnsetCompensator {
+ public:
+ // Constructs a |ReverbOnsetCompensator|.
+ //
+ // @param sampling_rate The sampling rate in Hz.
+ // @param frames_per_buffer The number of frames per buffer in the system.
+ // @param fft_manager Pointer to a FftManager to perform FFT transformations.
+ ReverbOnsetCompensator(int sampling_rate, size_t frames_per_buffer,
+ FftManager* fft_manager);
+
+ // Resets the reverb with a new set of reverberation times. The new tail is
+ // generated by replacing the current tail buffer by buffer.
+ //
+ // @param rt60_values |kNumReverbOctaveBands| values denoting the
+ // reverberation decay time to -60dB in octave bands starting at
+ // |kLowestOctaveBand|.
+ // @param gain Gain to be applied across all frequencies.
+ void Update(const float* rt60_values, float gain);
+
+ // Processes a mono |AudioBuffer| with a reverberant tail.
+ //
+ // @param input A mono |AudioBuffer| of input data.
+ // @param output Pointer to stereo output buffer.
+ void Process(const AudioBuffer& input, AudioBuffer* output);
+
+ private:
+ // Generates the constituent curves which are combined to make up the
+ // correction curve envelopes. These envelopes ensure the initial part of the
+ // specral reverb's impulse response, which exhibits 'growing' behaviour,
+ // follows the desired exponential decay.
+ void GenerateCorrectionCurves();
+
+ // Generates a pair of |kNumOctaveBands| band, octave filtered, noise buffers.
+ void GenerateNoiseVectors();
+
+ // Manager for all FFT related functionality (not owned).
+ FftManager* const fft_manager_;
+
+ // The system sampling rate.
+ const int sampling_rate_;
+
+ // The system number of frames per buffer.
+ const size_t frames_per_buffer_;
+
+ // Pre-generated band-passed noise to be used as a base for the reverb tail.
+ std::vector<AudioBuffer> bandpassed_noise_left_;
+ std::vector<AudioBuffer> bandpassed_noise_right_;
+
+ // The constituent curves used to generate the onset compensation envelopes.
+ AudioBuffer base_curves_;
+ AudioBuffer adder_curves_;
+
+ // Filter for processing the left reverberant channel.
+ PartitionedFftFilter left_filter_;
+
+ // Filter for processing the right reverberant channel.
+ PartitionedFftFilter right_filter_;
+
+ // Delay filter used to ensure the compensation curve starts at the same point
+ // as the spectral reverb.
+ DelayFilter delay_filter_;
+
+ // Number of active update processors.
+ size_t num_active_processors_;
+
+ // Active reverb update processors to replace the corresponding filter
+ // partitions of the reverb tail within each process call.
+ std::list<std::unique_ptr<ReverbOnsetUpdateProcessor>> update_processors_;
+
+ // Temporary buffer used to process filter kernel partitions.
+ AudioBuffer temp_kernel_buffer_;
+
+ // Temporary buffer to hold FFT frequency domain output.
+ PartitionedFftFilter::FreqDomainBuffer temp_freq_buffer_;
+};
+
+} // namespace vraudio
+
+#endif // RESONANCE_AUDIO_DSP_REVERB_ONSET_COMPENSATOR_H_