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+/*
+Copyright 2018 Google Inc. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS-IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+#ifndef RESONANCE_AUDIO_DSP_REVERB_ONSET_UPDATE_PROCESSOR_H_
+#define RESONANCE_AUDIO_DSP_REVERB_ONSET_UPDATE_PROCESSOR_H_
+
+#include <vector>
+
+#include "base/audio_buffer.h"
+
+namespace vraudio {
+
+// Updater for the |ReverbOnsetCompensator|.
+class ReverbOnsetUpdateProcessor {
+ public:
+ // Constructs a update processor for the sprectral reverb onset compensator.
+ //
+ // @param frames_per_buffer_ System buffer length in frames.
+ // @param sampling_rate System sample rate.
+ // @param base_curves Constituent curve used for envelope generation.
+ // @param ader_curves Constituent curve used for envelope generation.
+ ReverbOnsetUpdateProcessor(size_t frames_per_buffer, int sampling_rate,
+ AudioBuffer* base_curves,
+ AudioBuffer* adder_curves);
+
+ // Sets reverberation times in different frequency bands.
+ //
+ // @param rt60_values |kNumReverbOctaveBands| values denoting the
+ // reverberation decay time to -60dB in octave bands starting at
+ // |kLowestOctaveBand|.
+ void SetReverbTimes(const float* rt60_values);
+
+ // Sets the gain applied to the overall compensation envelope.
+ //
+ // @param gain Gain applied to overall envelope.
+ void SetGain(float gain) { gain_ = gain; }
+
+ // Processes the next tail update.
+ //
+ // @param bandpassed_noise_left Pre-computed bandpassed noise buffer.
+ // @param bandpassed_noise_right Pre-computed bandpassed noise buffer.
+ // @param kernel_channel_left Kernel channel to fill in the processed output.
+ // @param kernel_channel_right Kernel channel to fill in the processed output.
+ // @return True if the tail update continues.
+ bool Process(const std::vector<AudioBuffer>& bandpassed_noise_left,
+ const std::vector<AudioBuffer>& bandpassed_noise_right,
+ AudioBuffer::Channel* kernel_channel_left,
+ AudioBuffer::Channel* kernel_channel_right);
+
+ // Returns the partition index of the current update state.
+ //
+ // @return Current partition index.
+ size_t GetCurrentPartitionIndex() const {
+ const size_t frames_per_buffer = band_buffer_.num_frames();
+ DCHECK_NE(frames_per_buffer, 0U);
+ return tail_update_cursor_ / frames_per_buffer;
+ }
+
+ // Disable copy and assignment operator.
+ ReverbOnsetUpdateProcessor(ReverbOnsetUpdateProcessor const&) = delete;
+ void operator=(ReverbOnsetUpdateProcessor const&) = delete;
+
+ private:
+ // System sample rate.
+ int sampling_rate_;
+
+ // Current frame position of the reverb tail to be updated.
+ size_t tail_update_cursor_;
+
+ // Length of the new reverb tail to be replaced in frames.
+ size_t tail_length_;
+
+ // Gain applied to the reverb compensation.
+ float gain_;
+
+ // Indices of the multiplication factor to be used to create the onset
+ // compensation curve at each frequency band.
+ std::vector<int> curve_indices_;
+
+ // Decay coefficients per each band of the reverb tail, used below 0.15s
+ // @48kHz.
+ std::vector<float> pure_decay_coefficients_;
+
+ // Decay exponential per each band of the reverb tail, used below 0.15s
+ // @48kHz.
+ std::vector<float> pure_decay_exponents_;
+
+ // Temporary buffers used to process the decayed noise per each band.
+ AudioBuffer band_buffer_;
+ AudioBuffer envelope_buffer_;
+
+ // Pointers to audio buffers owned by the |ReverbOnsetCompensator| storing the
+ // constituent curves used to generate the onset compensation envelopes.
+ AudioBuffer* base_curves_;
+ AudioBuffer* adder_curves_;
+};
+
+} // namespace vraudio
+
+#endif // RESONANCE_AUDIO_DSP_REVERB_ONSET_UPDATE_PROCESSOR_H_