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Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/dsp/stereo_panner.cc')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/dsp/stereo_panner.cc | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/dsp/stereo_panner.cc b/src/3rdparty/resonance-audio/resonance_audio/dsp/stereo_panner.cc new file mode 100644 index 000000000..373db9989 --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/dsp/stereo_panner.cc @@ -0,0 +1,46 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#include "dsp/stereo_panner.h" + +#include <cmath> + +#include "base/constants_and_types.h" + +namespace vraudio { + +const float kStereoLeftRadians = kRadiansFromDegrees * kStereoLeftDegrees; +const float kStereoRightRadians = kRadiansFromDegrees * kStereoRightDegrees; + +void CalculateStereoPanGains(const SphericalAngle& source_direction, + std::vector<float>* stereo_gains) { + // Note this applies the same panning law as was applied by the ambisonic + // equivalent panner to ensure consistency. + DCHECK(stereo_gains); + stereo_gains->resize(kNumStereoChannels); + + const float cos_direction_elevation = std::cos(source_direction.elevation()); + + (*stereo_gains)[0] = + 0.5f * (1.0f + std::cos(kStereoLeftRadians - source_direction.azimuth()) * + cos_direction_elevation); + (*stereo_gains)[1] = + 0.5f * + (1.0f + std::cos(kStereoRightRadians - source_direction.azimuth()) * + cos_direction_elevation); +} + +} // namespace vraudio |