summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/resonance-audio/resonance_audio/graph/foa_rotator_node.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/graph/foa_rotator_node.cc')
-rw-r--r--src/3rdparty/resonance-audio/resonance_audio/graph/foa_rotator_node.cc67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/graph/foa_rotator_node.cc b/src/3rdparty/resonance-audio/resonance_audio/graph/foa_rotator_node.cc
new file mode 100644
index 000000000..71c81d017
--- /dev/null
+++ b/src/3rdparty/resonance-audio/resonance_audio/graph/foa_rotator_node.cc
@@ -0,0 +1,67 @@
+/*
+Copyright 2018 Google Inc. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS-IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+#include "graph/foa_rotator_node.h"
+
+#include "base/logging.h"
+
+
+namespace vraudio {
+
+FoaRotatorNode::FoaRotatorNode(SourceId source_id,
+ const SystemSettings& system_settings)
+ : system_settings_(system_settings),
+ output_buffer_(kNumFirstOrderAmbisonicChannels,
+ system_settings.GetFramesPerBuffer()) {
+ output_buffer_.Clear();
+ output_buffer_.set_source_id(source_id);
+}
+
+const AudioBuffer* FoaRotatorNode::AudioProcess(const NodeInput& input) {
+
+
+ // Get the soundfield input buffer.
+ const AudioBuffer* input_buffer = input.GetSingleInput();
+ DCHECK(input_buffer);
+ DCHECK_GT(input_buffer->num_frames(), 0U);
+ DCHECK_EQ(input_buffer->num_channels(), 4U);
+ DCHECK_EQ(input_buffer->source_id(), output_buffer_.source_id());
+
+ // Rotate soundfield buffer by the inverse head orientation.
+ const auto source_parameters =
+ system_settings_.GetSourceParameters(input_buffer->source_id());
+ if (source_parameters == nullptr) {
+ LOG(WARNING) << "Could not find source parameters";
+ return nullptr;
+ }
+
+ const WorldRotation& source_rotation =
+ source_parameters->object_transform.rotation;
+ const WorldRotation inverse_head_rotation =
+ system_settings_.GetHeadRotation().conjugate();
+ const WorldRotation rotation = inverse_head_rotation * source_rotation;
+ const bool rotation_applied =
+ foa_rotator_.Process(rotation, *input_buffer, &output_buffer_);
+
+ if (!rotation_applied) {
+ return input_buffer;
+ }
+
+ // Copy buffer parameters.
+ return &output_buffer_;
+}
+
+} // namespace vraudio