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Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/graph/reflections_node.h')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/graph/reflections_node.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/graph/reflections_node.h b/src/3rdparty/resonance-audio/resonance_audio/graph/reflections_node.h new file mode 100644 index 000000000..8685759b9 --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/graph/reflections_node.h @@ -0,0 +1,78 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#ifndef RESONANCE_AUDIO_GRAPH_REFLECTIONS_NODE_H_ +#define RESONANCE_AUDIO_GRAPH_REFLECTIONS_NODE_H_ + +#include <vector> + +#include "ambisonics/foa_rotator.h" +#include "api/resonance_audio_api.h" +#include "base/audio_buffer.h" +#include "base/misc_math.h" +#include "dsp/reflections_processor.h" +#include "graph/system_settings.h" +#include "node/processing_node.h" + +namespace vraudio { + +// Node that accepts a single mono buffer as input and outputs an ambisonically +// encoded sound field buffer of the mix of all the early room reflections. +class ReflectionsNode : public ProcessingNode { + public: + // Initializes |ReflectionsNode| class. + // + // @param system_settings Global system configuration. + explicit ReflectionsNode(const SystemSettings& system_settings); + + // Updates the reflections. Depending on whether to use RT60s for reverb + // according to the global system settings, the reflections are calculated + // either by the current room properties or the proxy room properties. + void Update(); + + protected: + // Implements ProcessingNode. + const AudioBuffer* AudioProcess(const NodeInput& input) override; + + private: + const SystemSettings& system_settings_; + + // First-order-ambisonics rotator to be used to rotate the reflections with + // respect to the listener's orientation. + FoaRotator foa_rotator_; + + // Processes and encodes reflections into an ambisonic buffer. + ReflectionsProcessor reflections_processor_; + + // Most recently updated reflection properties. + ReflectionProperties reflection_properties_; + + // Most recently updated listener position. + WorldPosition listener_position_; + + size_t num_frames_processed_on_empty_input_; + + // Ambisonic output buffer. + AudioBuffer output_buffer_; + + // Silence mono buffer to render reflection tails during the absence of input + // buffers. + AudioBuffer silence_mono_buffer_; +}; + +} // namespace vraudio + +#endif // RESONANCE_AUDIO_GRAPH_REFLECTIONS_NODE_H_ |