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+/*
+Copyright 2018 Google Inc. All Rights Reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS-IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+#ifndef RESONANCE_AUDIO_NODE_SOURCE_NODE_H_
+#define RESONANCE_AUDIO_NODE_SOURCE_NODE_H_
+
+#include <atomic>
+#include <memory>
+
+#include "base/audio_buffer.h"
+#include "node/publisher_node.h"
+
+namespace vraudio {
+
+// Audio source node that outputs data via the AudioProcess() method.
+class SourceNode : public Node, public PublisherNode<const AudioBuffer*> {
+ public:
+ typedef PublisherNode<const AudioBuffer*> PublisherNodeType;
+
+ SourceNode();
+
+ // Node implementation.
+ void Process() final;
+ bool CleanUp() final;
+
+ // PublisherNode<OutputType> implementation.
+ std::shared_ptr<Node> GetSharedNodePtr() final;
+ Node::Output<const AudioBuffer*>* GetOutput() final;
+
+ // Marks this node as being out of data and to be removed during the next
+ // clean-up cycle.
+ void MarkEndOfStream();
+
+ // Disable copy constructor.
+ SourceNode(const SourceNode& that) = delete;
+
+ protected:
+ // Pure virtual method to implement the audio processing method. This method
+ // requires to return a single output buffer that can be processed by the node
+ // subscribers.
+ //
+ // @return Returns output data.
+ virtual const AudioBuffer* AudioProcess() = 0;
+
+ private:
+ // Output stream to write processed data to.
+ Node::Output<const AudioBuffer*> output_stream_;
+
+ // Flag indicating if this source node can be removed.
+ std::atomic<bool> end_of_stream_;
+};
+
+} // namespace vraudio
+
+#endif // RESONANCE_AUDIO_NODE_SOURCE_NODE_H_