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-rw-r--r--src/imports/audioengine/qdeclarative_soundinstance_p.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/imports/audioengine/qdeclarative_soundinstance_p.cpp b/src/imports/audioengine/qdeclarative_soundinstance_p.cpp
index f2576a7fa..9aa5554bf 100644
--- a/src/imports/audioengine/qdeclarative_soundinstance_p.cpp
+++ b/src/imports/audioengine/qdeclarative_soundinstance_p.cpp
@@ -185,7 +185,7 @@ QDeclarativeSoundInstance::QDeclarativeSoundInstance(QObject *parent)
}
/*!
- \qmlproperty QtAudioEngine1::AudioEngine QtAudioEngine1::SoundInstance::engine
+ \qmlproperty QtAudioEngine::AudioEngine QtAudioEngine::SoundInstance::engine
This property holds the reference to AudioEngine, must be set only once.
*/
@@ -234,7 +234,7 @@ QDeclarativeSoundInstance::~QDeclarativeSoundInstance()
}
/*!
- \qmlproperty string QtAudioEngine1::SoundInstance::sound
+ \qmlproperty string QtAudioEngine::SoundInstance::sound
This property specifies which Sound this SoundInstance will use. Unlike some properties in
other types, this property can be changed dynamically.
@@ -294,7 +294,7 @@ void QDeclarativeSoundInstance::dropInstance()
}
/*!
- \qmlproperty enumeration QtAudioEngine1::SoundInstance::state
+ \qmlproperty enumeration QtAudioEngine::SoundInstance::state
This property holds the current playback state. It can be one of:
@@ -318,7 +318,7 @@ QDeclarativeSoundInstance::State QDeclarativeSoundInstance::state() const
}
/*!
- \qmlmethod QtAudioEngine1::SoundInstance::play()
+ \qmlmethod QtAudioEngine::SoundInstance::play()
Starts playback.
*/
@@ -335,7 +335,7 @@ void QDeclarativeSoundInstance::play()
}
/*!
- \qmlmethod QtAudioEngine1::SoundInstance::play()
+ \qmlmethod QtAudioEngine::SoundInstance::play()
Stops current playback.
*/
@@ -351,7 +351,7 @@ void QDeclarativeSoundInstance::stop()
}
/*!
- \qmlmethod QtAudioEngine1::SoundInstance::play()
+ \qmlmethod QtAudioEngine::SoundInstance::play()
Pauses current playback.
*/
@@ -375,7 +375,7 @@ void QDeclarativeSoundInstance::updatePosition(qreal deltaTime)
}
/*!
- \qmlproperty vector3d QtAudioEngine1::SoundInstance::position
+ \qmlproperty vector3d QtAudioEngine::SoundInstance::position
This property holds the current 3d position.
*/
@@ -397,7 +397,7 @@ void QDeclarativeSoundInstance::setPosition(const QVector3D& position)
}
/*!
- \qmlproperty vector3d QtAudioEngine1::SoundInstance::direction
+ \qmlproperty vector3d QtAudioEngine::SoundInstance::direction
This property holds the current 3d direction.
*/
@@ -419,7 +419,7 @@ void QDeclarativeSoundInstance::setDirection(const QVector3D& direction)
}
/*!
- \qmlproperty vector3d QtAudioEngine1::SoundInstance::velocity
+ \qmlproperty vector3d QtAudioEngine::SoundInstance::velocity
This property holds the current 3d velocity.
*/
@@ -440,7 +440,7 @@ void QDeclarativeSoundInstance::setVelocity(const QVector3D& velocity)
}
/*!
- \qmlproperty vector3d QtAudioEngine1::SoundInstance::gain
+ \qmlproperty vector3d QtAudioEngine::SoundInstance::gain
This property holds the gain adjustment which will be used to modulate the audio output level
from this SoundInstance.
@@ -466,7 +466,7 @@ void QDeclarativeSoundInstance::setGain(qreal gain)
}
/*!
- \qmlproperty vector3d QtAudioEngine1::SoundInstance::pitch
+ \qmlproperty vector3d QtAudioEngine::SoundInstance::pitch
This property holds the pitch adjustment which will be used to modulate the audio pitch
from this SoundInstance.
@@ -527,43 +527,43 @@ void QDeclarativeSoundInstance::handleStateChanged()
}
/*!
- \qmlsignal QtAudioEngine1::SoundInstance::onStateChanged(state)
+ \qmlsignal QtAudioEngine::SoundInstance::onStateChanged(state)
This handler is called when \l state is changed
*/
/*!
- \qmlsignal QtAudioEngine1::SoundInstance::onPositionChanged()
+ \qmlsignal QtAudioEngine::SoundInstance::onPositionChanged()
This handler is called when \l position is changed
*/
/*!
- \qmlsignal QtAudioEngine1::SoundInstance::onDirectionChanged()
+ \qmlsignal QtAudioEngine::SoundInstance::onDirectionChanged()
This handler is called when \l direction is changed
*/
/*!
- \qmlsignal QtAudioEngine1::SoundInstance::onVelocityChanged()
+ \qmlsignal QtAudioEngine::SoundInstance::onVelocityChanged()
This handler is called when \l velocity is changed
*/
/*!
- \qmlsignal QtAudioEngine1::SoundInstance::onGainChanged()
+ \qmlsignal QtAudioEngine::SoundInstance::onGainChanged()
This handler is called when \l gain is changed
*/
/*!
- \qmlsignal QtAudioEngine1::SoundInstance::onPitchChanged()
+ \qmlsignal QtAudioEngine::SoundInstance::onPitchChanged()
This handler is called when \l pitch is changed
*/
/*!
- \qmlsignal QtAudioEngine1::SoundInstance::onSoundChanged()
+ \qmlsignal QtAudioEngine::SoundInstance::onSoundChanged()
This handler is called when \l sound is changed
*/