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-rw-r--r--src/imports/multimedia/Video.qml31
1 files changed, 27 insertions, 4 deletions
diff --git a/src/imports/multimedia/Video.qml b/src/imports/multimedia/Video.qml
index 58d16561d..c379c1227 100644
--- a/src/imports/multimedia/Video.qml
+++ b/src/imports/multimedia/Video.qml
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Toolkit.
@@ -73,9 +73,9 @@ import QtMultimedia 5.0
}
focus: true
- Keys.onSpacePressed: video.paused = !video.paused
- Keys.onLeftPressed: video.position -= 5000
- Keys.onRightPressed: video.position += 5000
+ Keys.onSpacePressed: video.playbackState == MediaPlayer.PlayingState ? video.pause() : video.play()
+ Keys.onLeftPressed: video.seek(video.position - 5000)
+ Keys.onRightPressed: video.seek(video.position + 5000)
}
\endqml
@@ -265,6 +265,10 @@ Item {
\qmlproperty int Video::position
This property holds the current playback position in milliseconds.
+
+ To change this position, use the \l seek() method.
+
+ \sa seek()
*/
property alias position: player.position
@@ -273,6 +277,8 @@ Item {
This property holds whether the playback position of the video can be
changed.
+
+ If true, calling the \l seek() method will cause playback to seek to the new position.
*/
property alias seekable: player.seekable
@@ -313,6 +319,8 @@ Item {
\qmlproperty bool Video::autoPlay
This property determines whether the media should begin playback automatically.
+
+ Setting to \c true also sets \l autoLoad to \c true. The default is \c false.
*/
property alias autoPlay: player.autoPlay
@@ -377,6 +385,21 @@ Item {
player.stop();
}
+ /*!
+ \qmlmethod Video::seek(offset)
+
+ If the \l seekable property is true, seeks the current
+ playback position to \a offset.
+
+ Seeking may be asynchronous, so the \l position property
+ may not be updated immediately.
+
+ \sa seekable, position
+ */
+ function seek(offset) {
+ player.seek(offset);
+ }
+
}
// ***************************************