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-rw-r--r--src/multimedia/audio/qaudiooutput.cpp70
1 files changed, 20 insertions, 50 deletions
diff --git a/src/multimedia/audio/qaudiooutput.cpp b/src/multimedia/audio/qaudiooutput.cpp
index 209ed63ca..3bb52a4d2 100644
--- a/src/multimedia/audio/qaudiooutput.cpp
+++ b/src/multimedia/audio/qaudiooutput.cpp
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2021 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include <qaudiooutput.h>
#include <qaudiodevice.h>
@@ -67,10 +31,11 @@
}
\endqml
- You can use AudioOutput together with a QtMultiMedia::MediaPlayer to play audio content, or you can use it
- in conjunction with a MultiMedia::CaptureSession to monitor the audio processed by the capture session.
+ You can use AudioOutput together with a QtMultiMedia::MediaPlayer to play audio content, or you
+ can use it in conjunction with a MultiMedia::CaptureSession to monitor the audio processed by the
+ capture session.
- \sa VideoOutput AudioInput
+ \sa VideoOutput, AudioInput
*/
/*!
@@ -88,14 +53,21 @@
*/
QAudioOutput::QAudioOutput(QObject *parent)
: QAudioOutput(QMediaDevices::defaultAudioOutput(), parent)
-{}
+{
+}
QAudioOutput::QAudioOutput(const QAudioDevice &device, QObject *parent)
- : QObject(parent),
- d(QPlatformMediaIntegration::instance()->createAudioOutput(this))
+ : QObject(parent)
{
- d->device = device.mode() == QAudioDevice::Output ? device : QMediaDevices::defaultAudioOutput();
- d->setAudioDevice(d->device);
+ auto maybeAudioOutput = QPlatformMediaIntegration::instance()->createAudioOutput(this);
+ if (maybeAudioOutput) {
+ d = maybeAudioOutput.value();
+ d->device = device.mode() == QAudioDevice::Output ? device : QMediaDevices::defaultAudioOutput();
+ d->setAudioDevice(d->device);
+ } else {
+ d = new QPlatformAudioOutput(nullptr);
+ qWarning() << "Failed to initialize QAudioOutput" << maybeAudioOutput.error();
+ }
}
QAudioOutput::~QAudioOutput()
@@ -104,7 +76,6 @@ QAudioOutput::~QAudioOutput()
delete d;
}
-
/*!
\qmlproperty real QtMultimedia::AudioOutput::volume
@@ -120,7 +91,7 @@ QAudioOutput::~QAudioOutput()
using a logarithmic scale will produce linear changes in perceived \l{loudness},
which is what a user would normally expect from a volume control.
- See \l {QAudio::convertVolume()}{QtMultimedia.convertVolume()}
+ See \l {QtAudio::convertVolume()}{QtMultimedia.convertVolume()}
for more details.
*/
@@ -138,7 +109,7 @@ QAudioOutput::~QAudioOutput()
using a logarithmic scale will produce linear changes in perceived loudness,
which is what a user would normally expect from a volume control.
- \sa QAudio::convertVolume()
+ \sa QtAudio::convertVolume()
*/
float QAudioOutput::volume() const
{
@@ -235,5 +206,4 @@ void QAudioOutput::setDisconnectFunction(std::function<void()> disconnectFunctio
d->disconnectFunction = std::move(disconnectFunction);
}
-
#include "moc_qaudiooutput.cpp"