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+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef QAUDIOSTATEMACHINE_P_H
+#define QAUDIOSTATEMACHINE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qaudiostatemachineutils_p.h"
+
+#include <qpointer.h>
+#include <atomic>
+
+QT_BEGIN_NAMESPACE
+
+class QAudioStateChangeNotifier;
+
+/* QAudioStateMachine provides an opportunity to
+ * toggle QAudio::State with QAudio::Error in
+ * a thread-safe manner.
+ * The toggling functions return a notifier,
+ * which notifies about the change via
+ * QAudioStateChangeNotifier::stateChanged and errorChanged.
+ *
+ * The state machine is supposed to be used mostly in
+ * QAudioSink and QAudioSource implementations.
+ */
+class Q_MULTIMEDIA_EXPORT QAudioStateMachine
+{
+public:
+ using RawState = AudioStateMachineUtils::RawState;
+ class Notifier
+ {
+ public:
+ void reset()
+ {
+ if (auto stateMachine = std::exchange(m_stateMachine, nullptr))
+ stateMachine->reset(m_state, m_prevState);
+ }
+
+ ~Notifier() { reset(); }
+
+ Notifier(const Notifier &) = delete;
+ Notifier(Notifier &&other) noexcept
+ : m_stateMachine(std::exchange(other.m_stateMachine, nullptr)),
+ m_state(other.m_state),
+ m_prevState(other.m_prevState)
+ {
+ }
+
+ operator bool() const { return m_stateMachine != nullptr; }
+
+ QAudio::State prevAudioState() const { return AudioStateMachineUtils::toAudioState(m_prevState); }
+
+ QAudio::State audioState() const { return AudioStateMachineUtils::toAudioState(m_state); }
+
+ bool isDraining() const { return AudioStateMachineUtils::isDrainingState(m_state); }
+
+ bool isStateChanged() const { return prevAudioState() != audioState(); }
+
+ private:
+ Notifier(QAudioStateMachine *stateMachine = nullptr, RawState state = QAudio::StoppedState,
+ RawState prevState = QAudio::StoppedState)
+ : m_stateMachine(stateMachine), m_state(state), m_prevState(prevState)
+ {
+ }
+
+ private:
+ QAudioStateMachine *m_stateMachine;
+ RawState m_state;
+ const RawState m_prevState;
+
+ friend class QAudioStateMachine;
+ };
+
+ QAudioStateMachine(QAudioStateChangeNotifier &notifier);
+
+ ~QAudioStateMachine();
+
+ QAudio::State state() const;
+
+ QAudio::Error error() const;
+
+ bool isActiveOrIdle() const;
+
+ bool isDraining() const;
+
+ // atomicaly checks if the state is stopped and marked as drained
+ std::pair<bool, bool> getDrainedAndStopped() const;
+
+ // Stopped[draining] -> Stopped
+ bool onDrained();
+
+ // Active/Idle/Suspended -> Stopped
+ // or Active -> Stopped[draining] for shouldDrain = true
+ Notifier stop(QAudio::Error error = QAudio::NoError, bool shouldDrain = false,
+ bool forceUpdateError = false);
+
+ // Active/Idle/Suspended -> Stopped
+ Notifier stopOrUpdateError(QAudio::Error error = QAudio::NoError)
+ {
+ return stop(error, false, true);
+ }
+
+ // Stopped -> Active/Idle
+ Notifier start(bool isActive = true);
+
+ // Active/Idle -> Suspended + saves the exchanged state
+ Notifier suspend();
+
+ // Suspended -> saved state (Active/Idle)
+ Notifier resume();
+
+ // Idle -> Active
+ Notifier activateFromIdle();
+
+ // Active/Idle -> Active/Idle + updateError
+ Notifier updateActiveOrIdle(bool isActive, QAudio::Error error = QAudio::NoError);
+
+ // Any -> Any; better use more strict methods
+ Notifier forceSetState(QAudio::State state, QAudio::Error error = QAudio::NoError);
+
+ // force set the error
+ Notifier setError(QAudio::Error error);
+
+private:
+ template <typename StatesChecker, typename NewState>
+ Notifier changeState(const StatesChecker &statesChecker, const NewState &newState);
+
+ void reset(RawState state, RawState prevState);
+
+private:
+ QPointer<QAudioStateChangeNotifier> m_notifier;
+ std::atomic<RawState> m_state = QAudio::StoppedState;
+ QAudio::State m_suspendedInState = QAudio::SuspendedState;
+};
+
+QT_END_NAMESPACE
+
+#endif // QAUDIOSTATEMACHINE_P_H