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diff --git a/src/multimedia/audio/qaudiosystemplugin.cpp b/src/multimedia/audio/qaudiosystemplugin.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-
-#include "qaudiosystemplugin.h"
-#include "qaudiosystempluginext_p.h"
-
-QT_BEGIN_NAMESPACE
-
-QAudioSystemFactoryInterface::~QAudioSystemFactoryInterface()
-{
-}
-
-QAudioSystemPluginExtension::~QAudioSystemPluginExtension()
-{
-}
-
-/*!
- \class QAudioSystemPlugin
- \brief The QAudioSystemPlugin class provides an abstract base for audio plugins.
-
- \ingroup multimedia
- \ingroup multimedia_audio
- \inmodule QtMultimedia
-
- Writing a audio plugin is achieved by subclassing this base class,
- reimplementing the pure virtual functions availableDevices(),
- createInput(), createOutput() and createDeviceInfo() then exporting
- the class with the Q_PLUGIN_METADATA() macro.
-
- The json file containing the meta data should contain a list of keys
- matching the plugin. Add "default" to your list of keys available
- to override the default audio device to be provided by your plugin.
-
- \code
- { "Keys": [ "default" ] }
- \endcode
-
- Unit tests are available to help in debugging new plugins.
-
- \sa QAbstractAudioDeviceInfo, QAbstractAudioOutput, QAbstractAudioInput
-
- Qt comes with plugins for Windows (WinMM and WASAPI), Linux (ALSA and PulseAudio), \macos / iOS
- (CoreAudio), Android (OpenSL ES) and QNX.
-
- If no audio plugins are available, a fallback dummy backend will be used.
- This should print out warnings if this is the case when you try and use QAudioInput
- or QAudioOutput. To fix this problem, make sure the dependencies for the Qt plugins are
- installed on the system and reconfigure Qt (e.g. alsa-devel package on Linux), or create your
- own plugin with a default key to always override the dummy fallback. The easiest way to
- determine if you have only a dummy backend is to get a list of available audio devices.
-
- QAudioDeviceInfo::availableDevices(QAudio::AudioOutput).size() = 0 (dummy backend)
-*/
-
-/*!
- \fn QAudioSystemPlugin::QAudioSystemPlugin(QObject* parent)
-
- Constructs a new audio plugin with \a parent.
- This is invoked automatically by the Q_PLUGIN_METADATA() macro.
-*/
-
-QAudioSystemPlugin::QAudioSystemPlugin(QObject* parent) :
- QObject(parent)
-{}
-
-/*!
- \fn QAudioSystemPlugin::~QAudioSystemPlugin()
-
- Destroys the audio plugin.
- You never have to call this explicitly. Qt destroys a plugin automatically when it is no longer used.
-*/
-
-QAudioSystemPlugin::~QAudioSystemPlugin()
-{}
-
-/*!
- \fn QList<QByteArray> QAudioSystemPlugin::availableDevices(QAudio::Mode mode) const
- Returns a list of available audio devices for \a mode
-*/
-
-/*!
- \fn QAbstractAudioInput* QAudioSystemPlugin::createInput(const QByteArray& device)
- Returns a pointer to a QAbstractAudioInput created using \a device identifier
-*/
-
-/*!
- \fn QAbstractAudioOutput* QAudioSystemPlugin::createOutput(const QByteArray& device)
- Returns a pointer to a QAbstractAudioOutput created using \a device identifier
-
-*/
-
-/*!
- \fn QAbstractAudioDeviceInfo* QAudioSystemPlugin::createDeviceInfo(const QByteArray& device, QAudio::Mode mode)
- Returns a pointer to a QAbstractAudioDeviceInfo created using \a device and \a mode
-
-*/
-
-
-QT_END_NAMESPACE
-
-#include "moc_qaudiosystemplugin.cpp"