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-/****************************************************************************
-**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
-\qmlmodule QtMultimedia 5.\QtMinorVersion
-\title Qt Multimedia QML Types
-\ingroup qmlmodules
-\brief Provides QML types for multimedia support.
-
-The QML types for \l{Qt Multimedia} support the basic use cases such as:
-\list
- \li audio and video playback,
- \li access camera functionality,
- \li record video,
- \li and access camera settings.
-\endlist
-
-\section1 QML Types
-
-Qt Multimedia QML types can be imported into your application using the
-following import statement in your .qml file:
-
-\qml \QtMinorVersion
-import QtMultimedia 5.\1
-\endqml
-
-\generatelist qmltypesbymodule QtMultimedia
-
-\section2 Qt Audio Engine
-
-\l {QtAudioEngine}{Qt Audio Engine} provides types for 3D positional audio
-playback and content management. These types can be imported into your
-application using the following import statement in your .qml file:
-
-\qml \QtMinorVersion
-import QtAudioEngine 1.\1
-\endqml
-
-\generatelist qmltypesbymodule QtAudioEngine
-
-\noautolist
-*/