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-rw-r--r--src/multimedia/pulseaudio/qpulseaudiosink.cpp749
1 files changed, 749 insertions, 0 deletions
diff --git a/src/multimedia/pulseaudio/qpulseaudiosink.cpp b/src/multimedia/pulseaudio/qpulseaudiosink.cpp
new file mode 100644
index 000000000..610677eeb
--- /dev/null
+++ b/src/multimedia/pulseaudio/qpulseaudiosink.cpp
@@ -0,0 +1,749 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include <QtCore/qcoreapplication.h>
+#include <QtCore/qdebug.h>
+#include <QtCore/qmath.h>
+#include <private/qaudiohelpers_p.h>
+
+#include "qpulseaudiosink_p.h"
+#include "qaudioengine_pulse_p.h"
+#include "qpulsehelpers_p.h"
+#include <sys/types.h>
+#include <unistd.h>
+#include <mutex> // for std::lock_guard
+
+QT_BEGIN_NAMESPACE
+
+static constexpr uint SinkPeriodTimeMs = 20;
+static constexpr uint DefaultBufferLengthMs = 100;
+
+#define LOW_LATENCY_CATEGORY_NAME "game"
+
+static void outputStreamWriteCallback(pa_stream *stream, size_t length, void *userdata)
+{
+ Q_UNUSED(stream);
+ Q_UNUSED(userdata);
+ qCDebug(qLcPulseAudioOut) << "Write callback:" << length;
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+ pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
+}
+
+static void outputStreamStateCallback(pa_stream *stream, void *userdata)
+{
+ Q_UNUSED(userdata);
+ pa_stream_state_t state = pa_stream_get_state(stream);
+ qCDebug(qLcPulseAudioOut) << "Stream state callback:" << state;
+ switch (state) {
+ case PA_STREAM_CREATING:
+ case PA_STREAM_READY:
+ case PA_STREAM_TERMINATED:
+ break;
+
+ case PA_STREAM_FAILED:
+ default:
+ qWarning() << QStringLiteral("Stream error: %1")
+ .arg(QString::fromUtf8(pa_strerror(
+ pa_context_errno(pa_stream_get_context(stream)))));
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+ pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
+ break;
+ }
+}
+
+static void outputStreamUnderflowCallback(pa_stream *stream, void *userdata)
+{
+ Q_UNUSED(stream);
+ qCDebug(qLcPulseAudioOut) << "Buffer underflow";
+ if (userdata)
+ static_cast<QPulseAudioSink *>(userdata)->streamUnderflowCallback();
+}
+
+static void outputStreamOverflowCallback(pa_stream *stream, void *userdata)
+{
+ Q_UNUSED(stream);
+ Q_UNUSED(userdata);
+ qCDebug(qLcPulseAudioOut) << "Buffer overflow";
+}
+
+static void outputStreamLatencyCallback(pa_stream *stream, void *userdata)
+{
+ Q_UNUSED(stream);
+ Q_UNUSED(userdata);
+
+ if (Q_UNLIKELY(qLcPulseAudioOut().isEnabled(QtDebugMsg))) {
+ const pa_timing_info *info = pa_stream_get_timing_info(stream);
+
+ qCDebug(qLcPulseAudioOut) << "Latency callback:";
+ qCDebug(qLcPulseAudioOut) << "\tWrite index corrupt: " << info->write_index_corrupt;
+ qCDebug(qLcPulseAudioOut) << "\tWrite index: " << info->write_index;
+ qCDebug(qLcPulseAudioOut) << "\tRead index corrupt: " << info->read_index_corrupt;
+ qCDebug(qLcPulseAudioOut) << "\tRead index: " << info->read_index;
+ qCDebug(qLcPulseAudioOut) << "\tSink usec: " << info->sink_usec;
+ qCDebug(qLcPulseAudioOut) << "\tConfigured sink usec: " << info->configured_sink_usec;
+ }
+}
+
+static void outputStreamSuccessCallback(pa_stream *stream, int success, void *userdata)
+{
+ Q_UNUSED(stream);
+ Q_UNUSED(userdata);
+
+ qCDebug(qLcPulseAudioOut) << "Stream successful:" << success;
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+ pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
+}
+
+static void outputStreamDrainComplete(pa_stream *stream, int success, void *userdata)
+{
+ Q_UNUSED(stream);
+
+ qCDebug(qLcPulseAudioOut) << "Stream drained:" << static_cast<bool>(success) << userdata;
+
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+ pa_threaded_mainloop_signal(pulseEngine->mainloop(), 0);
+
+ if (userdata && success)
+ static_cast<QPulseAudioSink *>(userdata)->streamDrainedCallback();
+}
+
+static void outputStreamFlushComplete(pa_stream *stream, int success, void *userdata)
+{
+ Q_UNUSED(stream);
+
+ qCDebug(qLcPulseAudioOut) << "Stream flushed:" << static_cast<bool>(success) << userdata;
+}
+
+static void streamAdjustPrebufferCallback(pa_stream *stream, int success, void *userdata)
+{
+ Q_UNUSED(stream);
+ Q_UNUSED(success);
+ Q_UNUSED(userdata);
+
+ qCDebug(qLcPulseAudioOut) << "Prebuffer adjusted:" << static_cast<bool>(success);
+}
+
+QPulseAudioSink::QPulseAudioSink(const QByteArray &device, QObject *parent)
+ : QPlatformAudioSink(parent), m_device(device), m_stateMachine(*this)
+{
+}
+
+QPulseAudioSink::~QPulseAudioSink()
+{
+ if (auto notifier = m_stateMachine.stop())
+ close();
+}
+
+QAudio::Error QPulseAudioSink::error() const
+{
+ return m_stateMachine.error();
+}
+
+QAudio::State QPulseAudioSink::state() const
+{
+ return m_stateMachine.state();
+}
+
+void QPulseAudioSink::streamUnderflowCallback()
+{
+ bool atEnd = m_audioSource && m_audioSource->atEnd();
+ if (atEnd && m_stateMachine.state() != QAudio::StoppedState) {
+ qCDebug(qLcPulseAudioOut) << "Draining stream at end of buffer";
+ exchangeDrainOperation(pa_stream_drain(m_stream, outputStreamDrainComplete, this));
+ }
+
+ m_stateMachine.updateActiveOrIdle(
+ false, (m_pullMode && atEnd) ? QAudio::NoError : QAudio::UnderrunError);
+}
+
+void QPulseAudioSink::streamDrainedCallback()
+{
+ if (!exchangeDrainOperation(nullptr))
+ return;
+}
+
+void QPulseAudioSink::start(QIODevice *device)
+{
+ reset();
+
+ m_pullMode = true;
+ m_audioSource = device;
+
+ if (!open()) {
+ m_audioSource = nullptr;
+ return;
+ }
+
+ // ensure we only process timing infos that are up to date
+ gettimeofday(&lastTimingInfo, nullptr);
+ lastProcessedUSecs = 0;
+
+ connect(m_audioSource, &QIODevice::readyRead, this, &QPulseAudioSink::startPulling);
+
+ m_stateMachine.start();
+}
+
+void QPulseAudioSink::startPulling()
+{
+ Q_ASSERT(m_pullMode);
+ if (m_tickTimer.isActive())
+ return;
+
+ m_tickTimer.start(m_pullingPeriodTime, this);
+}
+
+void QPulseAudioSink::stopTimer()
+{
+ if (m_tickTimer.isActive())
+ m_tickTimer.stop();
+}
+
+QIODevice *QPulseAudioSink::start()
+{
+ reset();
+
+ m_pullMode = false;
+
+ if (!open())
+ return nullptr;
+
+ m_audioSource = new PulseOutputPrivate(this);
+ m_audioSource->open(QIODevice::WriteOnly | QIODevice::Unbuffered);
+
+ // ensure we only process timing infos that are up to date
+ gettimeofday(&lastTimingInfo, nullptr);
+ lastProcessedUSecs = 0;
+
+ m_stateMachine.start(false);
+
+ return m_audioSource;
+}
+
+bool QPulseAudioSink::open()
+{
+ if (m_opened)
+ return true;
+
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+
+ if (!pulseEngine->context()
+ || pa_context_get_state(pulseEngine->context()) != PA_CONTEXT_READY) {
+ m_stateMachine.stopOrUpdateError(QAudio::FatalError);
+ return false;
+ }
+
+ pa_sample_spec spec = QPulseAudioInternal::audioFormatToSampleSpec(m_format);
+ pa_channel_map channel_map = QPulseAudioInternal::channelMapForAudioFormat(m_format);
+ Q_ASSERT(spec.channels == channel_map.channels);
+
+ if (!pa_sample_spec_valid(&spec)) {
+ m_stateMachine.stopOrUpdateError(QAudio::OpenError);
+ return false;
+ }
+
+ m_spec = spec;
+ m_totalTimeValue = 0;
+
+ if (m_streamName.isNull())
+ m_streamName =
+ QStringLiteral("QtmPulseStream-%1-%2").arg(::getpid()).arg(quintptr(this)).toUtf8();
+
+ if (Q_UNLIKELY(qLcPulseAudioOut().isEnabled(QtDebugMsg))) {
+ qCDebug(qLcPulseAudioOut) << "Opening stream with.";
+ qCDebug(qLcPulseAudioOut) << "\tFormat: " << spec.format;
+ qCDebug(qLcPulseAudioOut) << "\tRate: " << spec.rate;
+ qCDebug(qLcPulseAudioOut) << "\tChannels: " << spec.channels;
+ qCDebug(qLcPulseAudioOut) << "\tFrame size: " << pa_frame_size(&spec);
+ }
+
+ pulseEngine->lock();
+
+ pa_proplist *propList = pa_proplist_new();
+#if 0
+ qint64 bytesPerSecond = m_format.sampleRate() * m_format.bytesPerFrame();
+ static const char *mediaRoleFromAudioRole[] = {
+ nullptr, // UnknownRole
+ "music", // MusicRole
+ "video", // VideoRole
+ "phone", // VoiceCommunicationRole
+ "event", // AlarmRole
+ "event", // NotificationRole
+ "phone", // RingtoneRole
+ "a11y", // AccessibilityRole
+ nullptr, // SonificationRole
+ "game" // GameRole
+ };
+
+ const char *r = mediaRoleFromAudioRole[m_role];
+ if (r)
+ pa_proplist_sets(propList, PA_PROP_MEDIA_ROLE, r);
+#endif
+
+ m_stream = pa_stream_new_with_proplist(pulseEngine->context(), m_streamName.constData(),
+ &m_spec, &channel_map, propList);
+ pa_proplist_free(propList);
+
+ if (!m_stream) {
+ qCWarning(qLcPulseAudioOut) << "QAudioSink: pa_stream_new_with_proplist() failed!";
+ pulseEngine->unlock();
+
+ m_stateMachine.stopOrUpdateError(QAudio::OpenError);
+ return false;
+ }
+
+ pa_stream_set_state_callback(m_stream, outputStreamStateCallback, this);
+ pa_stream_set_write_callback(m_stream, outputStreamWriteCallback, this);
+
+ pa_stream_set_underflow_callback(m_stream, outputStreamUnderflowCallback, this);
+ pa_stream_set_overflow_callback(m_stream, outputStreamOverflowCallback, this);
+ pa_stream_set_latency_update_callback(m_stream, outputStreamLatencyCallback, this);
+
+ pa_buffer_attr requestedBuffer;
+ // Request a target buffer size
+ auto targetBufferSize = m_userBufferSize ? *m_userBufferSize : defaultBufferSize();
+ requestedBuffer.tlength =
+ targetBufferSize ? static_cast<uint32_t>(targetBufferSize) : static_cast<uint32_t>(-1);
+ // Rest should be determined by PulseAudio
+ requestedBuffer.fragsize = static_cast<uint32_t>(-1);
+ requestedBuffer.maxlength = static_cast<uint32_t>(-1);
+ requestedBuffer.minreq = static_cast<uint32_t>(-1);
+ requestedBuffer.prebuf = static_cast<uint32_t>(-1);
+
+ pa_stream_flags flags =
+ pa_stream_flags(PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_ADJUST_LATENCY);
+ if (pa_stream_connect_playback(m_stream, m_device.data(), &requestedBuffer, flags, nullptr,
+ nullptr)
+ < 0) {
+ qCWarning(qLcPulseAudioOut) << "pa_stream_connect_playback() failed!";
+ pa_stream_unref(m_stream);
+ m_stream = nullptr;
+ pulseEngine->unlock();
+ m_stateMachine.stopOrUpdateError(QAudio::OpenError);
+ return false;
+ }
+
+ while (pa_stream_get_state(m_stream) != PA_STREAM_READY)
+ pa_threaded_mainloop_wait(pulseEngine->mainloop());
+
+ const pa_buffer_attr *buffer = pa_stream_get_buffer_attr(m_stream);
+ m_bufferSize = buffer->tlength;
+
+ if (m_pullMode) {
+ // Adjust period time to reduce chance of it being higher than amount of bytes requested by
+ // PulseAudio server
+ m_pullingPeriodTime =
+ qMin(SinkPeriodTimeMs, pa_bytes_to_usec(m_bufferSize, &m_spec) / 1000 / 2);
+ m_pullingPeriodSize = pa_usec_to_bytes(m_pullingPeriodTime * 1000, &m_spec);
+ }
+
+ m_audioBuffer.resize(buffer->maxlength);
+
+ const qint64 streamSize = m_audioSource ? m_audioSource->size() : 0;
+ if (m_pullMode && streamSize > 0 && static_cast<qint64>(buffer->prebuf) > streamSize) {
+ pa_buffer_attr newBufferAttr;
+ newBufferAttr = *buffer;
+ newBufferAttr.prebuf = streamSize;
+ PAOperationUPtr(pa_stream_set_buffer_attr(m_stream, &newBufferAttr,
+ streamAdjustPrebufferCallback, nullptr));
+ }
+
+ if (Q_UNLIKELY(qLcPulseAudioOut().isEnabled(QtDebugMsg))) {
+ qCDebug(qLcPulseAudioOut) << "Buffering info:";
+ qCDebug(qLcPulseAudioOut) << "\tMax length: " << buffer->maxlength;
+ qCDebug(qLcPulseAudioOut) << "\tTarget length: " << buffer->tlength;
+ qCDebug(qLcPulseAudioOut) << "\tPre-buffering: " << buffer->prebuf;
+ qCDebug(qLcPulseAudioOut) << "\tMinimum request: " << buffer->minreq;
+ qCDebug(qLcPulseAudioOut) << "\tFragment size: " << buffer->fragsize;
+ }
+
+ pulseEngine->unlock();
+
+ connect(pulseEngine, &QPulseAudioEngine::contextFailed, this,
+ &QPulseAudioSink::onPulseContextFailed);
+
+ m_opened = true;
+
+ if (m_pullMode)
+ startPulling();
+
+ m_elapsedTimeOffset = 0;
+
+ return true;
+}
+
+void QPulseAudioSink::close()
+{
+ if (!m_opened)
+ return;
+
+ stopTimer();
+
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+
+ if (m_stream) {
+ std::lock_guard lock(*pulseEngine);
+
+ pa_stream_set_state_callback(m_stream, nullptr, nullptr);
+ pa_stream_set_write_callback(m_stream, nullptr, nullptr);
+ pa_stream_set_underflow_callback(m_stream, nullptr, nullptr);
+ pa_stream_set_overflow_callback(m_stream, nullptr, nullptr);
+ pa_stream_set_latency_update_callback(m_stream, nullptr, nullptr);
+
+ if (auto prevOp = exchangeDrainOperation(nullptr))
+ // cancel draining operation to prevent calling draining callback after closing.
+ pa_operation_cancel(prevOp.get());
+
+ PAOperationUPtr operation(pa_stream_flush(m_stream, outputStreamFlushComplete, nullptr));
+
+ pa_stream_disconnect(m_stream);
+ pa_stream_unref(m_stream);
+ m_stream = nullptr;
+ }
+
+ disconnect(pulseEngine, &QPulseAudioEngine::contextFailed, this,
+ &QPulseAudioSink::onPulseContextFailed);
+
+ if (m_audioSource) {
+ if (m_pullMode) {
+ disconnect(m_audioSource, &QIODevice::readyRead, this, nullptr);
+ m_audioSource->reset();
+ } else {
+ delete m_audioSource;
+ m_audioSource = nullptr;
+ }
+ }
+
+ m_opened = false;
+ m_audioBuffer.clear();
+}
+
+void QPulseAudioSink::timerEvent(QTimerEvent *event)
+{
+ if (event->timerId() == m_tickTimer.timerId() && m_pullMode)
+ userFeed();
+
+ QPlatformAudioSink::timerEvent(event);
+}
+
+void QPulseAudioSink::userFeed()
+{
+ int writableSize = bytesFree();
+
+ if (writableSize == 0) {
+ // PulseAudio server doesn't want any more data
+ m_stateMachine.activateFromIdle();
+ return;
+ }
+
+ // Write up to writableSize
+ const int inputSize =
+ std::min({ m_pullingPeriodSize, static_cast<int>(m_audioBuffer.size()), writableSize });
+
+ Q_ASSERT(!m_audioBuffer.empty());
+ int audioBytesPulled = m_audioSource->read(m_audioBuffer.data(), inputSize);
+ Q_ASSERT(audioBytesPulled <= inputSize);
+
+ if (audioBytesPulled > 0) {
+ if (audioBytesPulled > inputSize) {
+ qCWarning(qLcPulseAudioOut)
+ << "Invalid audio data size provided by pull source:" << audioBytesPulled
+ << "should be less than" << inputSize;
+ audioBytesPulled = inputSize;
+ }
+ auto bytesWritten = write(m_audioBuffer.data(), audioBytesPulled);
+ if (bytesWritten != audioBytesPulled)
+ qWarning() << "Unfinished write:" << bytesWritten << "vs" << audioBytesPulled;
+
+ m_stateMachine.activateFromIdle();
+
+ if (inputSize < writableSize) // PulseAudio needs more data.
+ QMetaObject::invokeMethod(this, &QPulseAudioSink::userFeed, Qt::QueuedConnection);
+ } else if (audioBytesPulled == 0) {
+ stopTimer();
+ const auto atEnd = m_audioSource->atEnd();
+ qCDebug(qLcPulseAudioOut) << "No more data available, source is done:" << atEnd;
+ }
+}
+
+qint64 QPulseAudioSink::write(const char *data, qint64 len)
+{
+ using namespace QPulseAudioInternal;
+
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+
+ pulseEngine->lock();
+
+ size_t nbytes = len;
+ void *dest = nullptr;
+
+ if (pa_stream_begin_write(m_stream, &dest, &nbytes) < 0) {
+ pulseEngine->unlock();
+ qCWarning(qLcPulseAudioOut)
+ << "pa_stream_begin_write error:" << currentError(pulseEngine->context());
+ m_stateMachine.updateActiveOrIdle(false, QAudio::IOError);
+ return 0;
+ }
+
+ len = qMin(len, qint64(nbytes));
+
+ if (m_volume < 1.0f) {
+ // Don't use PulseAudio volume, as it might affect all other streams of the same category
+ // or even affect the system volume if flat volumes are enabled
+ QAudioHelperInternal::qMultiplySamples(m_volume, m_format, data, dest, len);
+ } else {
+ memcpy(dest, data, len);
+ }
+
+ data = reinterpret_cast<char *>(dest);
+
+ if ((pa_stream_write(m_stream, data, len, nullptr, 0, PA_SEEK_RELATIVE)) < 0) {
+ pulseEngine->unlock();
+ qCWarning(qLcPulseAudioOut)
+ << "pa_stream_write error:" << currentError(pulseEngine->context());
+ m_stateMachine.updateActiveOrIdle(false, QAudio::IOError);
+ return 0;
+ }
+
+ pulseEngine->unlock();
+ m_totalTimeValue += len;
+
+ m_stateMachine.updateActiveOrIdle(true);
+ return len;
+}
+
+void QPulseAudioSink::stop()
+{
+ if (auto notifier = m_stateMachine.stop()) {
+ {
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+ std::lock_guard lock(*pulseEngine);
+
+ if (auto prevOp = exchangeDrainOperation(nullptr))
+ // cancel the draining callback that is not relevant already
+ pa_operation_cancel(prevOp.get());
+
+ PAOperationUPtr drainOp(pa_stream_drain(m_stream, outputStreamDrainComplete, nullptr));
+ pulseEngine->wait(drainOp.get());
+ }
+
+ close();
+ }
+}
+
+qsizetype QPulseAudioSink::bytesFree() const
+{
+ if (!m_stateMachine.isActiveOrIdle())
+ return 0;
+
+ std::lock_guard lock(*QPulseAudioEngine::instance());
+ return pa_stream_writable_size(m_stream);
+}
+
+void QPulseAudioSink::setBufferSize(qsizetype value)
+{
+ m_userBufferSize = value;
+}
+
+qsizetype QPulseAudioSink::bufferSize() const
+{
+ if (m_bufferSize)
+ return m_bufferSize;
+
+ if (m_userBufferSize)
+ return *m_userBufferSize;
+
+ return defaultBufferSize();
+}
+
+static qint64 operator-(timeval t1, timeval t2)
+{
+ constexpr qint64 secsToUSecs = 1000000;
+ return (t1.tv_sec - t2.tv_sec) * secsToUSecs + (t1.tv_usec - t2.tv_usec);
+}
+
+qint64 QPulseAudioSink::processedUSecs() const
+{
+ const auto state = this->state();
+ if (!m_stream || state == QAudio::StoppedState)
+ return 0;
+ if (state == QAudio::SuspendedState)
+ return lastProcessedUSecs;
+
+ auto info = pa_stream_get_timing_info(m_stream);
+ if (!info)
+ return lastProcessedUSecs;
+
+ // if the info changed, update our cached data, and recalculate the average latency
+ if (info->timestamp - lastTimingInfo > 0) {
+ lastTimingInfo.tv_sec = info->timestamp.tv_sec;
+ lastTimingInfo.tv_usec = info->timestamp.tv_usec;
+ averageLatency =
+ 0; // also use that as long as we don't have valid data from the timing info
+
+ // Only use timing values when playing, otherwise the latency numbers can be way off
+ if (info->since_underrun >= 0
+ && pa_bytes_to_usec(info->since_underrun, &m_spec) > info->sink_usec) {
+ latencyList.append(info->sink_usec);
+ // Average over the last X timing infos to keep numbers more stable.
+ // 10 seems to be a decent number that keeps values relatively stable but doesn't make
+ // the list too big
+ const int latencyListMaxSize = 10;
+ if (latencyList.size() > latencyListMaxSize)
+ latencyList.pop_front();
+ for (const auto l : latencyList)
+ averageLatency += l;
+ averageLatency /= latencyList.size();
+ if (averageLatency < 0)
+ averageLatency = 0;
+ }
+ }
+
+ const qint64 usecsRead = info->read_index < 0 ? 0 : pa_bytes_to_usec(info->read_index, &m_spec);
+ const qint64 usecsWritten =
+ info->write_index < 0 ? 0 : pa_bytes_to_usec(info->write_index, &m_spec);
+
+ // processed data is the amount read by the server minus its latency
+ qint64 usecs = usecsRead - averageLatency;
+
+ timeval tv;
+ gettimeofday(&tv, nullptr);
+
+ // and now adjust for the time since the last update
+ qint64 timeSinceUpdate = tv - info->timestamp;
+ if (timeSinceUpdate > 0)
+ usecs += timeSinceUpdate;
+
+ // We can never have processed more than we've written to the sink
+ if (usecs > usecsWritten)
+ usecs = usecsWritten;
+
+ // make sure timing is monotonic
+ if (usecs < lastProcessedUSecs)
+ usecs = lastProcessedUSecs;
+ else
+ lastProcessedUSecs = usecs;
+
+ return usecs;
+}
+
+void QPulseAudioSink::resume()
+{
+ if (auto notifier = m_stateMachine.resume()) {
+ {
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+
+ std::lock_guard lock(*pulseEngine);
+
+ PAOperationUPtr operation(
+ pa_stream_cork(m_stream, 0, outputStreamSuccessCallback, nullptr));
+ pulseEngine->wait(operation.get());
+
+ operation.reset(pa_stream_trigger(m_stream, outputStreamSuccessCallback, nullptr));
+ pulseEngine->wait(operation.get());
+ }
+
+ if (m_pullMode)
+ startPulling();
+ }
+}
+
+void QPulseAudioSink::setFormat(const QAudioFormat &format)
+{
+ m_format = format;
+}
+
+QAudioFormat QPulseAudioSink::format() const
+{
+ return m_format;
+}
+
+void QPulseAudioSink::suspend()
+{
+ if (auto notifier = m_stateMachine.suspend()) {
+ stopTimer();
+
+ QPulseAudioEngine *pulseEngine = QPulseAudioEngine::instance();
+
+ std::lock_guard lock(*pulseEngine);
+
+ PAOperationUPtr operation(
+ pa_stream_cork(m_stream, 1, outputStreamSuccessCallback, nullptr));
+ pulseEngine->wait(operation.get());
+ }
+}
+
+void QPulseAudioSink::reset()
+{
+ if (auto notifier = m_stateMachine.stopOrUpdateError())
+ close();
+}
+
+PulseOutputPrivate::PulseOutputPrivate(QPulseAudioSink *audio)
+{
+ m_audioDevice = qobject_cast<QPulseAudioSink *>(audio);
+}
+
+qint64 PulseOutputPrivate::readData(char *data, qint64 len)
+{
+ Q_UNUSED(data);
+ Q_UNUSED(len);
+
+ return 0;
+}
+
+qint64 PulseOutputPrivate::writeData(const char *data, qint64 len)
+{
+ qint64 written = 0;
+
+ const auto state = m_audioDevice->state();
+ if (state == QAudio::ActiveState || state == QAudio::IdleState) {
+ while (written < len) {
+ int chunk = m_audioDevice->write(data + written, (len - written));
+ if (chunk <= 0)
+ return written;
+ written += chunk;
+ }
+ }
+
+ return written;
+}
+
+void QPulseAudioSink::setVolume(qreal vol)
+{
+ if (qFuzzyCompare(m_volume, vol))
+ return;
+
+ m_volume = qBound(qreal(0), vol, qreal(1));
+}
+
+qreal QPulseAudioSink::volume() const
+{
+ return m_volume;
+}
+
+void QPulseAudioSink::onPulseContextFailed()
+{
+ if (auto notifier = m_stateMachine.stop(QAudio::FatalError))
+ close();
+}
+
+PAOperationUPtr QPulseAudioSink::exchangeDrainOperation(pa_operation *newOperation)
+{
+ return PAOperationUPtr(m_drainOperation.exchange(newOperation));
+}
+
+qsizetype QPulseAudioSink::defaultBufferSize() const
+{
+ if (m_spec.rate > 0)
+ return pa_usec_to_bytes(DefaultBufferLengthMs * 1000, &m_spec);
+
+ auto spec = QPulseAudioInternal::audioFormatToSampleSpec(m_format);
+ if (pa_sample_spec_valid(&spec))
+ return pa_usec_to_bytes(DefaultBufferLengthMs * 1000, &spec);
+
+ return 0;
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qpulseaudiosink_p.cpp"