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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qabstractvideofilter.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QAbstractVideoFilter
- \since 5.5
- \brief The QAbstractVideoFilter class represents a filter that is applied to the video frames
- received by a VideoOutput type.
- \inmodule QtMultimedia
-
- \ingroup multimedia
- \ingroup multimedia_video
-
- QAbstractVideoFilter provides a convenient way for applications to run image
- processing, computer vision algorithms or any generic transformation or
- calculation on the output of a VideoOutput type, regardless of the source
- (video or camera). By providing a simple interface it allows applications and
- third parties to easily develop QML types that provide image processing
- algorithms using popular frameworks like \l{http://opencv.org}{OpenCV}. Due to
- the close integration with the final stages of the Qt Multimedia video
- pipeline, accelerated and possibly zero-copy solutions are feasible too: for
- instance, a plugin providing OpenCL-based algorithms can use OpenCL's OpenGL
- interop to use the OpenGL textures created by a hardware accelerated video
- decoder, without additional readbacks and copies.
-
- \note QAbstractVideoFilter is not always the best choice. To apply effects or
- transformations using OpenGL shaders to the image shown on screen, the
- standard Qt Quick approach of using ShaderEffect items in combination with
- VideoOutput should be used. VideoFilter is not a replacement for this. It is
- rather targeted for performing computations (that do not necessarily change
- the image shown on screen) and computer vision algorithms provided by
- external frameworks.
-
- QAbstractVideoFilter is meant to be subclassed. The subclasses are then registered to
- the QML engine, so they can be used as a QML type. The list of filters are
- assigned to a VideoOutput type via its \l{QtMultimedia::VideoOutput::filters}{filters}
- property.
-
- A single filter represents one transformation or processing step on
- a video frame. The output is a modified video frame, some arbitrary data or
- both. For example, image transformations will result in a different image,
- whereas an algorithm for detecting objects on an image will likely provide
- a list of rectangles.
-
- Arbitrary data can be represented as properties on the QAbstractVideoFilter subclass
- and on the QObject or QJSValue instances passed to its signals. What exactly
- these properties and signals are, is up to the individual video
- filters. Completion of the operations can be indicated by
- signals. Computations that do not result in a modified image will pass the
- input image through so that subsequent filters can be placed after them.
-
- Properties set on QAbstractVideoFilter serve as input to the computation, similarly
- to how uniform values are specified in ShaderEffect types. The changed
- property values are taken into use when the next video frame is processed.
-
- The typical usage is to subclass QAbstractVideoFilter and QVideoFilterRunnable:
-
- \badcode
- class MyFilterRunnable : public QVideoFilterRunnable {
- public:
- QVideoFrame run(QVideoFrame *input, const QVideoSurfaceFormat &surfaceFormat, RunFlags flags) { ... }
- };
-
- class MyFilter : public QAbstractVideoFilter {
- public:
- QVideoFilterRunnable *createFilterRunnable() { return new MyFilterRunnable; }
- signals:
- void finished(QObject *result);
- };
-
- int main(int argc, char **argv) {
- ...
- qmlRegisterType<MyFilter>("my.uri", 1, 0, "MyFilter");
- ...
- }
- \endcode
-
- MyFilter is thus accessible from QML:
-
- \badcode
- import my.uri 1.0
-
- Camera {
- id: camera
- }
- MyFilter {
- id: filter
- // set properties, they can also be animated
- onFinished: console.log("results of the computation: " + result)
- }
- VideoOutput {
- source: camera
- filters: [ filter ]
- anchors.fill: parent
- }
- \endcode
-
- This also allows providing filters in QML plugins, separately from the application.
-
- \sa VideoOutput, Camera, MediaPlayer, QVideoFilterRunnable
-*/
-
-/*!
- \class QVideoFilterRunnable
- \since 5.5
- \brief The QVideoFilterRunnable class represents the implementation of a filter
- that owns all graphics and computational resources, and performs the actual filtering
- or calculations.
- \inmodule QtMultimedia
-
- \ingroup multimedia
- \ingroup multimedia_video
-
- Video filters are split into QAbstractVideoFilter and corresponding QVideoFilterRunnable
- instances, similar to QQuickItem and QSGNode. This is necessary to support
- threaded rendering scenarios. When using the threaded render loop of the Qt
- Quick scene graph, all rendering happens on a dedicated thread.
- QVideoFilterRunnable instances always live on this thread and all its functions,
- run(), the constructor, and the destructor, are guaranteed to be invoked on
- that thread with the OpenGL context bound. QAbstractVideoFilter instances live on
- the main (GUI) thread, like any other QObject and QQuickItem instances
- created from QML.
-
- Once created, QVideoFilterRunnable instances are managed by Qt Multimedia and
- will be automatically destroyed and recreated when necessary, for example
- when the scene graph is invalidated or the QQuickWindow changes or is closed.
- Creation happens via the QAbstractVideoFilter::createFilterRunnable() factory function.
-
- \sa QAbstractVideoFilter
- */
-
-/*!
- \fn QVideoFrame QVideoFilterRunnable::run(QVideoFrame *input, const QVideoSurfaceFormat &surfaceFormat, RunFlags flags)
-
- Reimplement this function to perform filtering or computation on the \a
- input video frame. Like the constructor and destructor, this function is
- always called on the render thread with the OpenGL context bound.
-
- Implementations that do not modify the video frame can simply return \a input.
-
- It is safe to access properties of the associated QAbstractVideoFilter instance from
- this function.
-
- \a input will not be mapped, it is up to this function to call QVideoFrame::map()
- and QVideoFrame::unmap() as necessary.
-
- \a surfaceFormat provides additional information, for example it can be used
- to determine which way is up in the input image as that is important for
- filters to operate on multiple platforms with multiple cameras.
-
- \a flags contains additional information about the filter's invocation. For
- example the LastInChain flag indicates that the filter is the last in a
- VideoOutput's associated filter list. This can be very useful in cases where
- multiple filters are chained together and the work is performed on image data
- in some custom format (for example a format specific to some computer vision
- framework). To avoid conversion on every filter in the chain, all
- intermediate filters can return a QVideoFrame hosting data in the custom
- format. Only the last, where the flag is set, returns a QVideoFrame in a
- format compatible with Qt.
-
- Filters that want to expose the results of their computation to Javascript
- code in QML can declare their own custom signals in the QAbstractVideoFilter
- subclass to indicate the completion of the operation. For filters that only
- calculate some results and do not modify the video frame, it is also possible
- to operate asynchronously. They can queue the necessary operations using the
- compute API and return from this function without emitting any signals. The
- signal indicating the completion is then emitted only when the compute API
- indicates that the operations were done and the results are available. Note
- that it is strongly recommended to represent the filter's output data as a
- separate instance of QJSValue or a QObject-derived class which is passed as a
- parameter to the signal and becomes exposed to the Javascript engine. In case
- of QObject the ownership of this object is controlled by the standard QML
- rules: if it has no parent, ownership is transferred to the Javascript engine,
- otherwise it stays with the emitter. Note that the signal connection may be
- queued,for example when using the threaded render loop of Qt Quick, and so the
- object must stay valid for a longer time, destroying it right after calling
- this function is not safe. Using a dedicated results object is guaranteed to
- be safe even when using threaded rendering. The same is not necessarily true
- for properties on the QAbstractVideoFilter instance itself: properties can
- safely be read in run() since the gui thread is blocked during that time but
- writing may become problematic.
-
- \note Avoid time consuming operations in this function as they block the
- entire rendering of the application.
-
- \note The handleType() and pixelFormat() of \a input is completely up to the
- video decoding backend on the platform in use. On some platforms different
- forms of input are used depending on the graphics stack. For example, when
- playing back videos on Windows with the WMF backend, QVideoFrame contains
- OpenGL-wrapped Direct3D textures in case of using ANGLE, but regular pixel
- data when using desktop OpenGL (opengl32.dll). Similarly, the video file
- format will often decide if the data is RGB or YUV, but this may also depend
- on the decoder and the configuration in use. The returned video frame does
- not have to be in the same format as the input, for example a filter with an
- input of a QVideoFrame backed by system memory can output a QVideoFrame with
- an OpenGL texture handle.
-
- \sa QVideoFrame, QVideoSurfaceFormat
- */
-
-/*!
- \enum QVideoFilterRunnable::RunFlag
-
- \value LastInChain Indicates that the filter runnable's associated QAbstractVideoFilter
- is the last in the corresponding VideoOutput type's filters list, meaning
- that the returned frame is the one that is going to be presented to the scene
- graph without invoking any further filters.
- */
-
-class QAbstractVideoFilterPrivate
-{
-public:
- QAbstractVideoFilterPrivate() :
- active(true)
- { }
-
- bool active;
-};
-
-/*!
- \internal
- */
-QVideoFilterRunnable::~QVideoFilterRunnable()
-{
-}
-
-/*!
- Constructs a new QAbstractVideoFilter instance with parent object \a parent.
- */
-QAbstractVideoFilter::QAbstractVideoFilter(QObject *parent) :
- QObject(parent),
- d_ptr(new QAbstractVideoFilterPrivate)
-{
-}
-
-/*!
- \internal
- */
-QAbstractVideoFilter::~QAbstractVideoFilter()
-{
- delete d_ptr;
-}
-
-/*!
- \property QAbstractVideoFilter::active
- \brief the active status of the filter.
-
- This is true if the filter is active, false otherwise.
-
- By default filters are active. When set to \c false, the filter will be
- ignored by the VideoOutput type.
- */
-bool QAbstractVideoFilter::isActive() const
-{
- Q_D(const QAbstractVideoFilter);
- return d->active;
-}
-
-void QAbstractVideoFilter::setActive(bool v)
-{
- Q_D(QAbstractVideoFilter);
- if (d->active != v) {
- d->active = v;
- emit activeChanged();
- }
-}
-
-/*!
- \fn QVideoFilterRunnable *QAbstractVideoFilter::createFilterRunnable()
-
- Factory function to create a new instance of a QVideoFilterRunnable subclass
- corresponding to this filter.
-
- This function is called on the thread on which the Qt Quick scene graph
- performs rendering, with the OpenGL context bound. Ownership of the returned
- instance is transferred: the returned instance will live on the render thread
- and will be destroyed automatically when necessary.
-
- Typically, implementations of the function will simply construct a new
- QVideoFilterRunnable instance, passing \c this to the constructor as the
- filter runnables must know their associated QAbstractVideoFilter instance to
- access dynamic properties and optionally emit signals.
- */
-
-QT_END_NAMESPACE