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-rw-r--r--src/multimedia/video/qvideowindow.cpp528
1 files changed, 528 insertions, 0 deletions
diff --git a/src/multimedia/video/qvideowindow.cpp b/src/multimedia/video/qvideowindow.cpp
new file mode 100644
index 000000000..9cab23f5f
--- /dev/null
+++ b/src/multimedia/video/qvideowindow.cpp
@@ -0,0 +1,528 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include "qvideowindow_p.h"
+#include <QPlatformSurfaceEvent>
+#include <qfile.h>
+#include <qpainter.h>
+#include <private/qguiapplication_p.h>
+#include <private/qmemoryvideobuffer_p.h>
+#include <private/qmultimediautils_p.h>
+#include <qpa/qplatformintegration.h>
+
+QT_BEGIN_NAMESPACE
+
+static QSurface::SurfaceType platformSurfaceType()
+{
+#if defined(Q_OS_DARWIN)
+ return QSurface::MetalSurface;
+#elif defined (Q_OS_WIN)
+ return QSurface::Direct3DSurface;
+#endif
+
+ auto *integration = QGuiApplicationPrivate::platformIntegration();
+
+ if (!integration->hasCapability(QPlatformIntegration::OpenGL))
+ return QSurface::RasterSurface;
+
+ if (QCoreApplication::testAttribute(Qt::AA_ForceRasterWidgets))
+ return QSurface::RasterSurface;
+
+ if (integration->hasCapability(QPlatformIntegration::RasterGLSurface))
+ return QSurface::RasterGLSurface;
+
+ return QSurface::OpenGLSurface;
+}
+
+QVideoWindowPrivate::QVideoWindowPrivate(QVideoWindow *q)
+ : q(q),
+ m_sink(new QVideoSink)
+{
+ Q_ASSERT(q);
+
+ if (QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::RhiBasedRendering)) {
+ auto surfaceType = ::platformSurfaceType();
+ q->setSurfaceType(surfaceType);
+ switch (surfaceType) {
+ case QSurface::RasterSurface:
+ case QSurface::OpenVGSurface:
+ // can't use those surfaces, need to render in SW
+ m_graphicsApi = QRhi::Null;
+ break;
+ case QSurface::OpenGLSurface:
+ case QSurface::RasterGLSurface:
+ m_graphicsApi = QRhi::OpenGLES2;
+ break;
+ case QSurface::VulkanSurface:
+ m_graphicsApi = QRhi::Vulkan;
+ break;
+ case QSurface::MetalSurface:
+ m_graphicsApi = QRhi::Metal;
+ break;
+ case QSurface::Direct3DSurface:
+ m_graphicsApi = QRhi::D3D11;
+ break;
+ }
+ }
+
+ QObject::connect(m_sink.get(), &QVideoSink::videoFrameChanged, q, &QVideoWindow::setVideoFrame);
+}
+
+QVideoWindowPrivate::~QVideoWindowPrivate()
+{
+ QObject::disconnect(m_sink.get(), &QVideoSink::videoFrameChanged,
+ q, &QVideoWindow::setVideoFrame);
+}
+
+static const float g_vw_quad[] = {
+ // 4 clockwise rotation of texture vertexes (the second pair)
+ // Rotation 0
+ -1.f, -1.f, 0.f, 0.f,
+ -1.f, 1.f, 0.f, 1.f,
+ 1.f, -1.f, 1.f, 0.f,
+ 1.f, 1.f, 1.f, 1.f,
+ // Rotation 90
+ -1.f, -1.f, 0.f, 1.f,
+ -1.f, 1.f, 1.f, 1.f,
+ 1.f, -1.f, 0.f, 0.f,
+ 1.f, 1.f, 1.f, 0.f,
+
+ // Rotation 180
+ -1.f, -1.f, 1.f, 1.f,
+ -1.f, 1.f, 1.f, 0.f,
+ 1.f, -1.f, 0.f, 1.f,
+ 1.f, 1.f, 0.f, 0.f,
+ // Rotation 270
+ -1.f, -1.f, 1.f, 0.f,
+ -1.f, 1.f, 0.f, 0.f,
+ 1.f, -1.f, 1.f, 1.f,
+ 1.f, 1.f, 0.f, 1.f
+};
+
+static QShader vwGetShader(const QString &name)
+{
+ QFile f(name);
+ if (f.open(QIODevice::ReadOnly))
+ return QShader::fromSerialized(f.readAll());
+
+ return QShader();
+}
+
+void QVideoWindowPrivate::initRhi()
+{
+ if (m_graphicsApi == QRhi::Null)
+ return;
+
+ QRhi::Flags rhiFlags = {};//QRhi::EnableDebugMarkers | QRhi::EnableProfiling;
+
+#if QT_CONFIG(opengl)
+ if (m_graphicsApi == QRhi::OpenGLES2) {
+ m_fallbackSurface.reset(QRhiGles2InitParams::newFallbackSurface(q->format()));
+ QRhiGles2InitParams params;
+ params.fallbackSurface = m_fallbackSurface.get();
+ params.window = q;
+ params.format = q->format();
+ m_rhi.reset(QRhi::create(QRhi::OpenGLES2, &params, rhiFlags));
+ }
+#endif
+
+#if QT_CONFIG(vulkan)
+ if (m_graphicsApi == QRhi::Vulkan) {
+ QRhiVulkanInitParams params;
+ params.inst = q->vulkanInstance();
+ params.window = q;
+ m_rhi.reset(QRhi::create(QRhi::Vulkan, &params, rhiFlags));
+ }
+#endif
+
+#ifdef Q_OS_WIN
+ if (m_graphicsApi == QRhi::D3D11) {
+ QRhiD3D11InitParams params;
+ params.enableDebugLayer = true;
+ m_rhi.reset(QRhi::create(QRhi::D3D11, &params, rhiFlags));
+ }
+#endif
+
+#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+ if (m_graphicsApi == QRhi::Metal) {
+ QRhiMetalInitParams params;
+ m_rhi.reset(QRhi::create(QRhi::Metal, &params, rhiFlags));
+ }
+#endif
+ if (!m_rhi)
+ return;
+
+ m_swapChain.reset(m_rhi->newSwapChain());
+ m_swapChain->setWindow(q);
+ m_renderPass.reset(m_swapChain->newCompatibleRenderPassDescriptor());
+ m_swapChain->setRenderPassDescriptor(m_renderPass.get());
+
+ m_vertexBuf.reset(m_rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(g_vw_quad)));
+ m_vertexBuf->create();
+ m_vertexBufReady = false;
+
+ m_uniformBuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, sizeof(QVideoTextureHelper::UniformData)));
+ m_uniformBuf->create();
+
+ m_textureSampler.reset(m_rhi->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge));
+ m_textureSampler->create();
+
+ m_shaderResourceBindings.reset(m_rhi->newShaderResourceBindings());
+ m_subtitleResourceBindings.reset(m_rhi->newShaderResourceBindings());
+
+ m_subtitleUniformBuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, sizeof(QVideoTextureHelper::UniformData)));
+ m_subtitleUniformBuf->create();
+
+ Q_ASSERT(NVideoFrameSlots >= m_rhi->resourceLimit(QRhi::FramesInFlight));
+}
+
+void QVideoWindowPrivate::setupGraphicsPipeline(QRhiGraphicsPipeline *pipeline, QRhiShaderResourceBindings *bindings, const QVideoFrameFormat &fmt)
+{
+
+ pipeline->setTopology(QRhiGraphicsPipeline::TriangleStrip);
+ QShader vs = vwGetShader(QVideoTextureHelper::vertexShaderFileName(fmt));
+ Q_ASSERT(vs.isValid());
+ QShader fs = vwGetShader(QVideoTextureHelper::fragmentShaderFileName(fmt, m_swapChain->format()));
+ Q_ASSERT(fs.isValid());
+ pipeline->setShaderStages({
+ { QRhiShaderStage::Vertex, vs },
+ { QRhiShaderStage::Fragment, fs }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 4 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float2, 2 * sizeof(float) }
+ });
+ pipeline->setVertexInputLayout(inputLayout);
+ pipeline->setShaderResourceBindings(bindings);
+ pipeline->setRenderPassDescriptor(m_renderPass.get());
+ pipeline->create();
+}
+
+void QVideoWindowPrivate::updateTextures(QRhiResourceUpdateBatch *rub)
+{
+ m_texturesDirty = false;
+
+ // We render a 1x1 black pixel when we don't have a video
+ if (!m_currentFrame.isValid())
+ m_currentFrame = QVideoFrame(new QMemoryVideoBuffer(QByteArray{4, 0}, 4),
+ QVideoFrameFormat(QSize(1,1), QVideoFrameFormat::Format_RGBA8888));
+
+ m_frameTextures = QVideoTextureHelper::createTextures(m_currentFrame, m_rhi.get(), rub, std::move(m_frameTextures));
+ if (!m_frameTextures)
+ return;
+
+ QRhiShaderResourceBinding bindings[4];
+ auto *b = bindings;
+ *(b++) = QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage,
+ m_uniformBuf.get());
+
+ auto fmt = m_currentFrame.surfaceFormat();
+ auto textureDesc = QVideoTextureHelper::textureDescription(fmt.pixelFormat());
+
+ for (int i = 0; i < textureDesc->nplanes; ++i)
+ (*b++) = QRhiShaderResourceBinding::sampledTexture(i + 1, QRhiShaderResourceBinding::FragmentStage,
+ m_frameTextures->texture(i), m_textureSampler.get());
+ m_shaderResourceBindings->setBindings(bindings, b);
+ m_shaderResourceBindings->create();
+
+ if (fmt != format) {
+ format = fmt;
+ if (!m_graphicsPipeline)
+ m_graphicsPipeline.reset(m_rhi->newGraphicsPipeline());
+
+ setupGraphicsPipeline(m_graphicsPipeline.get(), m_shaderResourceBindings.get(), format);
+ }
+}
+
+void QVideoWindowPrivate::updateSubtitle(QRhiResourceUpdateBatch *rub, const QSize &frameSize)
+{
+ m_subtitleDirty = false;
+ m_hasSubtitle = !m_currentFrame.subtitleText().isEmpty();
+ if (!m_hasSubtitle)
+ return;
+
+ m_subtitleLayout.update(frameSize, m_currentFrame.subtitleText());
+ QSize size = m_subtitleLayout.bounds.size().toSize();
+
+ QImage img = m_subtitleLayout.toImage();
+
+ m_subtitleTexture.reset(m_rhi->newTexture(QRhiTexture::RGBA8, size));
+ m_subtitleTexture->create();
+ rub->uploadTexture(m_subtitleTexture.get(), img);
+
+ QRhiShaderResourceBinding bindings[2];
+
+ bindings[0] = QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage,
+ m_subtitleUniformBuf.get());
+
+ bindings[1] = QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage,
+ m_subtitleTexture.get(), m_textureSampler.get());
+ m_subtitleResourceBindings->setBindings(bindings, bindings + 2);
+ m_subtitleResourceBindings->create();
+
+ if (!m_subtitlePipeline) {
+ m_subtitlePipeline.reset(m_rhi->newGraphicsPipeline());
+
+ QRhiGraphicsPipeline::TargetBlend blend;
+ blend.enable = true;
+ m_subtitlePipeline->setTargetBlends({ blend });
+ setupGraphicsPipeline(m_subtitlePipeline.get(), m_subtitleResourceBindings.get(), QVideoFrameFormat(QSize(1, 1), QVideoFrameFormat::Format_RGBA8888));
+ }
+}
+
+void QVideoWindowPrivate::init()
+{
+ if (initialized)
+ return;
+ initialized = true;
+
+ initRhi();
+
+ if (!m_rhi)
+ backingStore = new QBackingStore(q);
+ else
+ m_sink->setRhi(m_rhi.get());
+}
+
+void QVideoWindowPrivate::resizeSwapChain()
+{
+ m_hasSwapChain = m_swapChain->createOrResize();
+}
+
+void QVideoWindowPrivate::releaseSwapChain()
+{
+ if (m_hasSwapChain) {
+ m_hasSwapChain = false;
+ m_swapChain->destroy();
+ }
+}
+
+void QVideoWindowPrivate::render()
+{
+ if (!initialized)
+ init();
+
+ if (!q->isExposed() || !isExposed)
+ return;
+
+ QRect rect(0, 0, q->width(), q->height());
+
+ if (backingStore) {
+ if (backingStore->size() != q->size())
+ backingStore->resize(q->size());
+
+ backingStore->beginPaint(rect);
+
+ QPaintDevice *device = backingStore->paintDevice();
+ if (!device)
+ return;
+ QPainter painter(device);
+
+ m_currentFrame.paint(&painter, rect, { Qt::black, aspectRatioMode });
+ painter.end();
+
+ backingStore->endPaint();
+ backingStore->flush(rect);
+ return;
+ }
+
+ const int frameRotationIndex = (static_cast<int>(m_currentFrame.rotation()) / 90) % 4;
+ QSize frameSize = m_currentFrame.size();
+ if (frameRotationIndex % 2)
+ frameSize.transpose();
+ QSize scaled = frameSize.scaled(rect.size(), aspectRatioMode);
+ QRect videoRect = QRect(QPoint(0, 0), scaled);
+ videoRect.moveCenter(rect.center());
+ QRect subtitleRect = videoRect.intersected(rect);
+
+ if (!m_hasSwapChain || (m_swapChain->currentPixelSize() != m_swapChain->surfacePixelSize()))
+ resizeSwapChain();
+
+ const auto requiredSwapChainFormat =
+ qGetRequiredSwapChainFormat(m_currentFrame.surfaceFormat());
+ if (qShouldUpdateSwapChainFormat(m_swapChain.get(), requiredSwapChainFormat)) {
+ releaseSwapChain();
+ m_swapChain->setFormat(requiredSwapChainFormat);
+ resizeSwapChain();
+ }
+
+ if (!m_hasSwapChain)
+ return;
+
+ QRhi::FrameOpResult r = m_rhi->beginFrame(m_swapChain.get());
+
+ // keep the video frames alive until we know that they are not needed anymore
+ m_videoFrameSlots[m_rhi->currentFrameSlot()] = m_currentFrame;
+
+ if (r == QRhi::FrameOpSwapChainOutOfDate) {
+ resizeSwapChain();
+ if (!m_hasSwapChain)
+ return;
+ r = m_rhi->beginFrame(m_swapChain.get());
+ }
+ if (r != QRhi::FrameOpSuccess) {
+ qWarning("beginFrame failed with %d, retry", r);
+ q->requestUpdate();
+ return;
+ }
+
+ QRhiResourceUpdateBatch *rub = m_rhi->nextResourceUpdateBatch();
+
+ if (!m_vertexBufReady) {
+ m_vertexBufReady = true;
+ rub->uploadStaticBuffer(m_vertexBuf.get(), g_vw_quad);
+ }
+
+ if (m_texturesDirty)
+ updateTextures(rub);
+
+ if (m_subtitleDirty || m_subtitleLayout.videoSize != subtitleRect.size())
+ updateSubtitle(rub, subtitleRect.size());
+
+ float mirrorFrame = m_currentFrame.mirrored() ? -1.f : 1.f;
+ float xscale = mirrorFrame * float(videoRect.width())/float(rect.width());
+ float yscale = -1.f * float(videoRect.height())/float(rect.height());
+
+ QMatrix4x4 transform;
+ transform.scale(xscale, yscale);
+
+ float maxNits = 100;
+ if (m_swapChain->format() == QRhiSwapChain::HDRExtendedSrgbLinear) {
+ auto info = m_swapChain->hdrInfo();
+ if (info.limitsType == QRhiSwapChainHdrInfo::ColorComponentValue)
+ maxNits = 100 * info.limits.colorComponentValue.maxColorComponentValue;
+ else
+ maxNits = info.limits.luminanceInNits.maxLuminance;
+ }
+
+ QByteArray uniformData;
+ QVideoTextureHelper::updateUniformData(&uniformData, m_currentFrame.surfaceFormat(), m_currentFrame, transform, 1.f, maxNits);
+ rub->updateDynamicBuffer(m_uniformBuf.get(), 0, uniformData.size(), uniformData.constData());
+
+ if (m_hasSubtitle) {
+ QMatrix4x4 st;
+ st.translate(0, -2.f * (float(m_subtitleLayout.bounds.center().y()) + float(subtitleRect.top()))/ float(rect.height()) + 1.f);
+ st.scale(float(m_subtitleLayout.bounds.width())/float(rect.width()),
+ -1.f * float(m_subtitleLayout.bounds.height())/float(rect.height()));
+
+ QByteArray uniformData;
+ QVideoFrameFormat fmt(m_subtitleLayout.bounds.size().toSize(), QVideoFrameFormat::Format_ARGB8888);
+ QVideoTextureHelper::updateUniformData(&uniformData, fmt, QVideoFrame(), st, 1.f);
+ rub->updateDynamicBuffer(m_subtitleUniformBuf.get(), 0, uniformData.size(), uniformData.constData());
+ }
+
+ QRhiCommandBuffer *cb = m_swapChain->currentFrameCommandBuffer();
+ cb->beginPass(m_swapChain->currentFrameRenderTarget(), Qt::black, { 1.0f, 0 }, rub);
+ cb->setGraphicsPipeline(m_graphicsPipeline.get());
+ auto size = m_swapChain->currentPixelSize();
+ cb->setViewport({ 0, 0, float(size.width()), float(size.height()) });
+ cb->setShaderResources(m_shaderResourceBindings.get());
+
+ quint32 vertexOffset = quint32(sizeof(float)) * 16 * frameRotationIndex;
+ const QRhiCommandBuffer::VertexInput vbufBinding(m_vertexBuf.get(), vertexOffset);
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(4);
+
+ if (m_hasSubtitle) {
+ cb->setGraphicsPipeline(m_subtitlePipeline.get());
+ cb->setShaderResources(m_subtitleResourceBindings.get());
+ const QRhiCommandBuffer::VertexInput vbufBinding(m_vertexBuf.get(), 0);
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(4);
+ }
+
+ cb->endPass();
+
+ m_rhi->endFrame(m_swapChain.get());
+}
+
+/*!
+ \class QVideoWindow
+ \internal
+*/
+QVideoWindow::QVideoWindow(QScreen *screen)
+ : QWindow(screen)
+ , d(new QVideoWindowPrivate(this))
+{
+}
+
+QVideoWindow::QVideoWindow(QWindow *parent)
+ : QWindow(parent)
+ , d(new QVideoWindowPrivate(this))
+{
+}
+
+QVideoWindow::~QVideoWindow() = default;
+
+QVideoSink *QVideoWindow::videoSink() const
+{
+ return d->m_sink.get();
+}
+
+Qt::AspectRatioMode QVideoWindow::aspectRatioMode() const
+{
+ return d->aspectRatioMode;
+}
+
+void QVideoWindow::setAspectRatioMode(Qt::AspectRatioMode mode)
+{
+ if (d->aspectRatioMode == mode)
+ return;
+ d->aspectRatioMode = mode;
+ emit aspectRatioModeChanged(mode);
+}
+
+bool QVideoWindow::event(QEvent *e)
+{
+ switch (e->type()) {
+ case QEvent::UpdateRequest:
+ d->render();
+ return true;
+
+ case QEvent::PlatformSurface:
+ // this is the proper time to tear down the swapchain (while the native window and surface are still around)
+ if (static_cast<QPlatformSurfaceEvent *>(e)->surfaceEventType() == QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed) {
+ d->releaseSwapChain();
+ d->isExposed = false;
+ }
+ break;
+ case QEvent::Expose:
+ d->isExposed = isExposed();
+ if (d->isExposed)
+ d->render();
+ return true;
+
+ default:
+ break;
+ }
+
+ return QWindow::event(e);
+}
+
+void QVideoWindow::resizeEvent(QResizeEvent *resizeEvent)
+{
+ if (!d->backingStore)
+ return;
+ if (!d->initialized)
+ d->init();
+ d->backingStore->resize(resizeEvent->size());
+}
+
+void QVideoWindow::setVideoFrame(const QVideoFrame &frame)
+{
+ if (d->m_currentFrame.subtitleText() != frame.subtitleText())
+ d->m_subtitleDirty = true;
+ d->m_currentFrame = frame;
+ d->m_texturesDirty = true;
+ if (d->isExposed)
+ requestUpdate();
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qvideowindow_p.cpp"