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-rw-r--r--src/plugins/multimedia/ffmpeg/qffmpeghwaccel_d3d11_p.h103
1 files changed, 64 insertions, 39 deletions
diff --git a/src/plugins/multimedia/ffmpeg/qffmpeghwaccel_d3d11_p.h b/src/plugins/multimedia/ffmpeg/qffmpeghwaccel_d3d11_p.h
index 383b7168c..bfcc1f10c 100644
--- a/src/plugins/multimedia/ffmpeg/qffmpeghwaccel_d3d11_p.h
+++ b/src/plugins/multimedia/ffmpeg/qffmpeghwaccel_d3d11_p.h
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2022 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QFFMPEGHWACCEL_D3D11_P_H
#define QFFMPEGHWACCEL_D3D11_P_H
@@ -51,6 +15,12 @@
//
#include "qffmpeghwaccel_p.h"
+#include <private/quniquehandle_p.h>
+#include <private/qcomptr_p.h>
+#include <qt_windows.h>
+
+#include <d3d11.h>
+#include <d3d11_1.h>
#if QT_CONFIG(wmf)
@@ -60,6 +30,56 @@ class QRhi;
namespace QFFmpeg {
+struct SharedTextureHandleTraits
+{
+ using Type = HANDLE;
+ static Type invalidValue() { return nullptr; }
+ static bool close(Type handle) { return CloseHandle(handle) != 0; }
+};
+
+using SharedTextureHandle = QUniqueHandle<SharedTextureHandleTraits>;
+
+/*! \internal Utility class for synchronized transfer of a texture between two D3D devices
+ *
+ * This class is used to copy a texture from one device to another device. This
+ * is implemented using a shared texture, along with keyed mutexes to synchronize
+ * access to the texture.
+ *
+ * This is needed because we need to copy data from FFmpeg to RHI. FFmpeg and RHI
+ * uses different D3D devices.
+ */
+class TextureBridge final
+{
+public:
+ /** Copy a texture slice at position 'index' belonging to device 'dev'
+ * into a shared texture, limiting the texture size to the frame size */
+ bool copyToSharedTex(ID3D11Device *dev, ID3D11DeviceContext *ctx,
+ const ComPtr<ID3D11Texture2D> &tex, UINT index, const QSize &frameSize);
+
+ /** Obtain a copy of the texture on a second device 'dev' */
+ ComPtr<ID3D11Texture2D> copyFromSharedTex(const ComPtr<ID3D11Device1> &dev,
+ const ComPtr<ID3D11DeviceContext> &ctx);
+
+private:
+ bool ensureDestTex(const ComPtr<ID3D11Device1> &dev);
+ bool ensureSrcTex(ID3D11Device *dev, const ComPtr<ID3D11Texture2D> &tex, const QSize &frameSize);
+ bool isSrcInitialized(const ID3D11Device *dev, const ComPtr<ID3D11Texture2D> &tex, const QSize &frameSize) const;
+ bool recreateSrc(ID3D11Device *dev, const ComPtr<ID3D11Texture2D> &tex, const QSize &frameSize);
+
+ SharedTextureHandle m_sharedHandle{};
+
+ const UINT m_srcKey = 0;
+ ComPtr<ID3D11Texture2D> m_srcTex;
+ ComPtr<IDXGIKeyedMutex> m_srcMutex;
+
+ const UINT m_destKey = 1;
+ ComPtr<ID3D11Device1> m_destDevice;
+ ComPtr<ID3D11Texture2D> m_destTex;
+ ComPtr<IDXGIKeyedMutex> m_destMutex;
+
+ ComPtr<ID3D11Texture2D> m_outputTex;
+};
+
class D3D11TextureConverter : public TextureConverterBackend
{
public:
@@ -68,9 +88,14 @@ public:
TextureSet *getTextures(AVFrame *frame) override;
static void SetupDecoderTextures(AVCodecContext *s);
+
+private:
+ ComPtr<ID3D11Device1> m_rhiDevice;
+ ComPtr<ID3D11DeviceContext> m_rhiCtx;
+ TextureBridge m_bridge;
};
-}
+} // namespace QFFmpeg
QT_END_NAMESPACE