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+/****************************************************************************
+**
+** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef EVRD3DPRESENTENGINE_H
+#define EVRD3DPRESENTENGINE_H
+
+#include <QObject>
+#include <EGL/egl.h>
+#include <QMutex>
+#include <d3d9types.h>
+#include <QVideoSurfaceFormat>
+
+struct IDirect3D9Ex;
+struct IDirect3DDevice9;
+struct IDirect3DDevice9Ex;
+struct IDirect3DDeviceManager9;
+struct IDirect3DSurface9;
+struct IDirect3DTexture9;
+struct IMFSample;
+struct IMFMediaType;
+struct IDirect3DSwapChain9;
+
+// Randomly generated GUIDs
+static const GUID MFSamplePresenter_SampleCounter =
+{ 0xb0bb83cc, 0xf10f, 0x4e2e, { 0xaa, 0x2b, 0x29, 0xea, 0x5e, 0x92, 0xef, 0x85 } };
+
+static const GUID MFSamplePresenter_SampleSwapChain =
+{ 0xad885bd1, 0x7def, 0x414a, { 0xb5, 0xb0, 0xd3, 0xd2, 0x63, 0xd6, 0xe9, 0x6d } };
+
+QT_BEGIN_NAMESPACE
+
+class QAbstractVideoSurface;
+class QOpenGLContext;
+
+class D3DPresentEngine : public QObject
+{
+ Q_OBJECT
+public:
+ D3DPresentEngine();
+ virtual ~D3DPresentEngine();
+
+ void start();
+ void stop();
+
+ HRESULT getService(REFGUID guidService, REFIID riid, void** ppv);
+ HRESULT checkFormat(D3DFORMAT format);
+
+ HRESULT createVideoSamples(IMFMediaType *format, QList<IMFSample*>& videoSampleQueue);
+ void releaseResources();
+
+ UINT refreshRate() const { return m_displayMode.RefreshRate; }
+
+ void setSurface(QAbstractVideoSurface *surface);
+ void setSurfaceFormat(const QVideoSurfaceFormat &format);
+
+ void createOffscreenTexture();
+ bool updateTexture(IDirect3DSurface9 *src);
+
+public Q_SLOTS:
+ void presentSample(void* sample, qint64 llTarget);
+
+private:
+ HRESULT initializeD3D();
+ HRESULT getSwapChainPresentParameters(IMFMediaType *type, D3DPRESENT_PARAMETERS *pp);
+ HRESULT createD3DDevice();
+ HRESULT createD3DSample(IDirect3DSwapChain9 *swapChain, IMFSample **videoSample);
+
+ QMutex m_mutex;
+
+ UINT m_deviceResetToken;
+ D3DDISPLAYMODE m_displayMode;
+
+ IDirect3D9Ex *m_D3D9;
+ IDirect3DDevice9Ex *m_device;
+ IDirect3DDeviceManager9 *m_deviceManager;
+
+ QVideoSurfaceFormat m_surfaceFormat;
+ QAbstractVideoSurface *m_surface;
+
+ QOpenGLContext *m_glContext;
+ QWindow *m_offscreenSurface;
+
+ EGLDisplay *m_eglDisplay;
+ EGLConfig *m_eglConfig;
+ EGLSurface m_eglSurface;
+ unsigned int m_glTexture;
+ IDirect3DTexture9 *m_texture;
+};
+
+QT_END_NAMESPACE
+
+#endif // EVRD3DPRESENTENGINE_H