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diff --git a/src/qtmultimediaquicktools/qsgvideonode_texture.cpp b/src/qtmultimediaquicktools/qsgvideonode_texture.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "qsgvideonode_texture_p.h"
-#include "qsgvideotexture_p.h"
-#include <private/qsgrhisupport_p.h>
-#include <QtQuick/qsgmaterial.h>
-#include <QtCore/qmutex.h>
-#include <QtMultimedia/private/qtmultimediaglobal_p.h>
-
-QT_BEGIN_NAMESPACE
-
-QList<QVideoFrame::PixelFormat> QSGVideoNodeFactory_Texture::supportedPixelFormats(
- QAbstractVideoBuffer::HandleType handleType) const
-{
- QList<QVideoFrame::PixelFormat> pixelFormats;
-
- QList<QAbstractVideoBuffer::HandleType> types;
-
- auto rhi = QSGRhiSupport::instance();
- auto metalEnabled = rhi->isRhiEnabled() && rhi->rhiBackend() == QRhi::Metal;
- if (metalEnabled)
- types.append(QAbstractVideoBuffer::MTLTextureHandle);
-
-#if QT_CONFIG(opengl)
- types.append(QAbstractVideoBuffer::GLTextureHandle);
-#endif
-
- if (types.contains(handleType)) {
- pixelFormats.append(QVideoFrame::Format_RGB565);
- pixelFormats.append(QVideoFrame::Format_RGB32);
- pixelFormats.append(QVideoFrame::Format_ARGB32);
- pixelFormats.append(QVideoFrame::Format_BGR32);
- pixelFormats.append(QVideoFrame::Format_BGRA32);
-#if !QT_CONFIG(gpu_vivante)
- pixelFormats.append(QVideoFrame::Format_ABGR32);
-#endif
- }
-
- return pixelFormats;
-}
-
-QSGVideoNode *QSGVideoNodeFactory_Texture::createNode(const QVideoSurfaceFormat &format)
-{
- if (supportedPixelFormats(format.handleType()).contains(format.pixelFormat()))
- return new QSGVideoNode_Texture(format);
-
- return 0;
-}
-
-class QSGVideoMaterialRhiShader_Texture : public QSGMaterialShader
-{
-public:
- QSGVideoMaterialRhiShader_Texture()
- {
- setShaderFileName(VertexStage, QStringLiteral(":/qtmultimediaquicktools/shaders/rgba.vert.qsb"));
- setShaderFileName(FragmentStage, QStringLiteral(":/qtmultimediaquicktools/shaders/rgba.frag.qsb"));
- }
-
- bool updateUniformData(RenderState &state, QSGMaterial *newMaterial,
- QSGMaterial *oldMaterial) override;
-
- void updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
- QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
-};
-
-class QSGVideoMaterialRhiShader_Texture_swizzle : public QSGVideoMaterialRhiShader_Texture
-{
-public:
- QSGVideoMaterialRhiShader_Texture_swizzle()
- {
- setShaderFileName(FragmentStage, QStringLiteral(":/qtmultimediaquicktools/shaders/bgra.frag.qsb"));
- }
-};
-
-class QSGVideoMaterial_Texture : public QSGMaterial
-{
-public:
- QSGVideoMaterial_Texture(const QVideoSurfaceFormat &format) :
- m_format(format),
- m_opacity(1.0)
- {
- setFlag(Blending, false);
- m_texture.reset(new QSGVideoTexture);
- }
-
- ~QSGVideoMaterial_Texture()
- {
- }
-
- QSGMaterialType *type() const override {
- static QSGMaterialType normalType, swizzleType;
- return needsSwizzling() ? &swizzleType : &normalType;
- }
-
- QSGMaterialShader *createShader(QSGRendererInterface::RenderMode) const override {
- return needsSwizzling() ? new QSGVideoMaterialRhiShader_Texture_swizzle
- : new QSGVideoMaterialRhiShader_Texture;
- }
-
- int compare(const QSGMaterial *other) const override {
- const QSGVideoMaterial_Texture *m = static_cast<const QSGVideoMaterial_Texture *>(other);
-
- const qint64 diff = m_texture->comparisonKey() - m->m_texture->comparisonKey();
- return diff < 0 ? -1 : (diff > 0 ? 1 : 0);
- }
-
- void updateBlending() {
- setFlag(Blending, qFuzzyCompare(m_opacity, float(1.0)) ? false : true);
- }
-
- void setVideoFrame(const QVideoFrame &frame) {
- QMutexLocker lock(&m_frameMutex);
- m_frame = frame;
- }
-
- QVideoFrame m_frame;
- QMutex m_frameMutex;
- QVideoSurfaceFormat m_format;
- quint64 m_textureId;
- float m_opacity;
- QScopedPointer<QSGVideoTexture> m_texture;
-
-private:
- bool needsSwizzling() const {
- return m_format.pixelFormat() == QVideoFrame::Format_RGB32
- || m_format.pixelFormat() == QVideoFrame::Format_ARGB32;
- }
-};
-
-bool QSGVideoMaterialRhiShader_Texture::updateUniformData(RenderState &state, QSGMaterial *newMaterial,
- QSGMaterial *oldMaterial)
-{
- Q_UNUSED(oldMaterial);
-
- bool changed = false;
- QByteArray *buf = state.uniformData();
-
- if (state.isMatrixDirty()) {
- memcpy(buf->data(), state.combinedMatrix().constData(), 64);
- changed = true;
- }
-
- if (state.isOpacityDirty()) {
- auto m = static_cast<QSGVideoMaterial_Texture *>(newMaterial);
- m->m_opacity = state.opacity();
- m->updateBlending();
- memcpy(buf->data() + 64, &m->m_opacity, 4);
- changed = true;
- }
-
- return changed;
-}
-
-void QSGVideoMaterialRhiShader_Texture::updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
- QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
-{
- Q_UNUSED(oldMaterial);
-
- if (binding < 1)
- return;
-
- auto m = static_cast<QSGVideoMaterial_Texture *>(newMaterial);
-
- m->m_frameMutex.lock();
- auto size = m->m_frame.size();
- if (m->m_frame.isValid())
- m->m_textureId = m->m_frame.handle().toULongLong();
- m->m_frameMutex.unlock();
-
- m->m_texture->setNativeObject(m->m_textureId, size);
- m->m_texture->commitTextureOperations(state.rhi(), state.resourceUpdateBatch());
- *texture = m->m_texture.data();
-}
-
-QSGVideoNode_Texture::QSGVideoNode_Texture(const QVideoSurfaceFormat &format) :
- m_format(format)
-{
- setFlag(QSGNode::OwnsMaterial);
- m_material = new QSGVideoMaterial_Texture(format);
- setMaterial(m_material);
-}
-
-QSGVideoNode_Texture::~QSGVideoNode_Texture()
-{
-}
-
-void QSGVideoNode_Texture::setCurrentFrame(const QVideoFrame &frame, FrameFlags)
-{
- m_material->setVideoFrame(frame);
- markDirty(DirtyMaterial);
-}
-
-QT_END_NAMESPACE