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Diffstat (limited to 'src/spatialaudio/qambientsound_p.h')
-rw-r--r-- | src/spatialaudio/qambientsound_p.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/spatialaudio/qambientsound_p.h b/src/spatialaudio/qambientsound_p.h new file mode 100644 index 000000000..d26404f43 --- /dev/null +++ b/src/spatialaudio/qambientsound_p.h @@ -0,0 +1,84 @@ +// Copyright (C) 2024 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-3.0-only + +#ifndef QAMBIENTSOUND_P_H +#define QAMBIENTSOUND_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of other Qt classes. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <qtspatialaudioglobal_p.h> +#include <qmutex.h> +#include <qurl.h> +#include <qfile.h> +#include <qaudiodecoder.h> +#include <qaudiobuffer.h> + +QT_BEGIN_NAMESPACE + +class QAudioEngine; + +class QAmbientSoundPrivate : public QObject +{ +public: + QAmbientSoundPrivate(QObject *parent, int nchannels = 2) + : QObject(parent) + , nchannels(nchannels) + {} + + template<typename T> + static QAmbientSoundPrivate *get(T *soundSource) { return soundSource ? soundSource->d : nullptr; } + + QUrl url; + float volume = 1.; + int nchannels = 2; + std::unique_ptr<QAudioDecoder> decoder; + std::unique_ptr<QFile> sourceDeviceFile; + QAudioEngine *engine = nullptr; + + QMutex mutex; + int currentBuffer = 0; + int bufPos = 0; + int m_currentLoop = 0; + QList<QAudioBuffer> buffers; + int sourceId = -1; // kInvalidSourceId + + QAtomicInteger<bool> m_autoPlay = true; + QAtomicInteger<bool> m_playing = false; + QAtomicInt m_loops = 1; + bool m_loading = false; + + void play() { + m_playing = true; + } + void pause() { + m_playing = false; + } + void stop() { + QMutexLocker locker(&mutex); + m_playing = false; + currentBuffer = 0; + bufPos = 0; + m_currentLoop = 0; + } + + void load(); + void getBuffer(float *buf, int frames, int channels); + +private Q_SLOTS: + void bufferReady(); + void finished(); + +}; + +QT_END_NAMESPACE + +#endif // QAMBIENTSOUND_P_H |