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diff --git a/tests/auto/unit/multimedia/qvideotexturehelper/tst_qvideotexturehelper.cpp b/tests/auto/unit/multimedia/qvideotexturehelper/tst_qvideotexturehelper.cpp
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+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/qbytearray.h>
+#include <QtTest/qtest.h>
+
+#include <private/qvideotexturehelper_p.h>
+#include <qvideoframe.h>
+
+#include "qvideoframeformat.h"
+
+QT_USE_NAMESPACE
+
+struct ColorSpaceCoeff
+{
+ float a;
+ float b;
+ float c;
+};
+
+// Coefficients used in ITU-R BT.709-6 Table 3 - Signal format
+constexpr ColorSpaceCoeff BT709Coefficients = {
+ 0.2126f, 0.7152f, 0.0722f // E_g' = 0.2126 * E_R' + 0.7152 * E_G' + 0.0722 * E_B'
+ //
+ // Note that the other coefficients can be derived from a and c
+ // to re-normalize the values, see ITU-R BT.601-7, section 2.5.2
+ //
+ // E_CB' = (E_B' - E_g') / 1.8556 -> 1.8556 == (1-0.0722) * 2
+ // E_CR' = (E_R' - E_g') / 1.5748 -> 1.5748 == (1-0.2126) * 2
+};
+
+// Coefficients used in ITU-R BT.2020-2 Table 4 - Signal format
+constexpr ColorSpaceCoeff BT2020Coefficients = {
+ 0.2627f, 0.6780f, 0.0593f // Y_c' = (0.2627 R + 0.6780 G + 0.05938 B)'
+ // C_B' = (B' - Y') / 1.8814 -> 1.8814 == 2*(1-0.0593)
+ // C_R' = (R' - Y') / 1.4746 -> 1.4746 == 2*(1-0.2627)
+};
+
+struct ColorSpaceEntry
+{
+ QVideoFrameFormat::ColorSpace colorSpace;
+ QVideoFrameFormat::ColorRange colorRange;
+ ColorSpaceCoeff coefficients;
+};
+
+// clang-format off
+const std::vector<ColorSpaceEntry> colorSpaces = {
+ {
+ QVideoFrameFormat::ColorSpace_BT709,
+ QVideoFrameFormat::ColorRange_Video,
+ BT709Coefficients
+ },
+ {
+ QVideoFrameFormat::ColorSpace_BT709,
+ QVideoFrameFormat::ColorRange_Full,
+ BT709Coefficients
+ },
+ {
+ QVideoFrameFormat::ColorSpace_BT2020,
+ QVideoFrameFormat::ColorRange_Video,
+ BT2020Coefficients
+ },
+ {
+ QVideoFrameFormat::ColorSpace_BT2020,
+ QVideoFrameFormat::ColorRange_Full,
+ BT2020Coefficients
+ }
+};
+
+ColorSpaceCoeff getColorSpaceCoef(QVideoFrameFormat::ColorSpace colorSpace,
+ QVideoFrameFormat::ColorRange range)
+{
+ const auto it = std::find_if(colorSpaces.begin(), colorSpaces.end(),
+ [&](const ColorSpaceEntry &p) {
+ return p.colorSpace == colorSpace && p.colorRange == range;
+ });
+
+ if (it != colorSpaces.end())
+ return it->coefficients;
+
+ Q_ASSERT(false);
+
+ return {};
+}
+
+QMatrix4x4 yuv2rgb(QVideoFrameFormat::ColorSpace colorSpace, QVideoFrameFormat::ColorRange range)
+{
+ constexpr float max8bit = static_cast<float>(255);
+ constexpr float uvOffset = -128.0f/max8bit; // Really -0.5, but carried over from fixed point
+
+ QMatrix4x4 normalizeYUV;
+
+ if (range == QVideoFrameFormat::ColorRange_Video) {
+ // YUV signal is assumed to be in limited range 8 bit representation,
+ // where Y is in range [16..235] and U and V are in range [16..240].
+ // Shaders use floats in [0..1], so we scale the values accordingly.
+ constexpr float yRange = (235 - 16) / max8bit;
+ constexpr float yOffset = -16 / max8bit;
+ constexpr float uvRange = (240 - 16) / max8bit;
+
+ // Second, stretch limited range YUV signals to full range
+ normalizeYUV.scale(1/yRange, 1/uvRange, 1/uvRange);
+
+ // First, pull limited range signals down so that they start on 0
+ normalizeYUV.translate(yOffset, uvOffset, uvOffset);
+ } else {
+ normalizeYUV.translate(0.0f, uvOffset, uvOffset);
+ }
+
+ const auto [a, b, c] = getColorSpaceCoef(colorSpace, range);
+
+ // Re-normalization coefficients that restores the color difference
+ // signals to (-0.5..0.5)
+ const auto d = 2 * (1.0f - c);
+ const auto e = 2 * (1.0f - a);
+
+ // Color matrix from ITU-R BT.709-6 Table 3 - Signal Format
+ // Same as ITU-R BT.2020-2 Table 4 - Signal format
+ const QMatrix4x4 rgb2yuv {
+ a, b, c, 0.0f, // Item 3.2: E_g' = a * E_R' + b * E_G' + c * E_B'
+ -a/d, -b/d, (1-c)/d, 0.0f, // Item 3.3: E_CB' = (E_B' - E_g')/d
+ (1-a)/e, -b/e, -c/e, 0.0f, // Item 3.3: E_CR' = (E_R' - E_g')/e
+ 0.0f, 0.0f, 0.0f, 1.0f
+ };
+
+ const QMatrix4x4 yuv2rgb = rgb2yuv.inverted();
+
+ // Read backwards:
+ // 1. Offset and scale YUV signal to be in range [0..1]
+ // 3. Convert to RGB in range [0..1]
+ return yuv2rgb * normalizeYUV;
+}
+
+// clang-format on
+
+bool fuzzyCompareWithTolerance(const QMatrix4x4 &computed, const QMatrix4x4 &baseline,
+ float tolerance)
+{
+ const float *computedData = computed.data();
+ const float *baselineData = baseline.data();
+ for (int i = 0; i < 16; ++i) {
+ const float c = computedData[i];
+ const float b = baselineData[i];
+
+ bool difference = false;
+ if (qFuzzyIsNull(c) && qFuzzyIsNull(b))
+ continue;
+
+ difference = 2 * (std::abs(c - b) / (c + b)) > tolerance;
+
+ if (difference) {
+ qDebug() << "Mismatch at index" << i << c << "vs" << b;
+ qDebug() << "Computed:";
+ qDebug() << computed;
+ qDebug() << "Baseline:";
+ qDebug() << baseline;
+
+ return false;
+ }
+ }
+ return true;
+}
+
+bool fuzzyCompareWithTolerance(const QVector3D &computed, const QVector3D &baseline,
+ float tolerance)
+{
+ auto fuzzyCompare = [](float c, float b, float tolerance) {
+ if (std::abs(c) < tolerance && std::abs(b) < tolerance)
+ return true;
+
+ return 2 * std::abs(c - b) / (c + b) < tolerance;
+ };
+
+ const bool equal = fuzzyCompare(computed.x(), baseline.x(), tolerance)
+ && fuzzyCompare(computed.y(), baseline.y(), tolerance)
+ && fuzzyCompare(computed.z(), baseline.z(), tolerance);
+
+ if (!equal) {
+ qDebug() << "Vectors are different. Computed:";
+ qDebug() << computed;
+ qDebug() << "Baseline:";
+ qDebug() << baseline;
+ }
+
+ return equal;
+}
+
+QMatrix4x4 getColorMatrix(const QByteArray &uniformDataBytes)
+{
+ const auto uniformData =
+ reinterpret_cast<const QVideoTextureHelper::UniformData *>(uniformDataBytes.data());
+ const auto colorMatrixData = reinterpret_cast<const float *>(uniformData->colorMatrix);
+
+ return QMatrix4x4{ colorMatrixData }.transposed();
+};
+
+class tst_qvideotexturehelper : public QObject
+{
+ Q_OBJECT
+public:
+private slots:
+ void updateUniformData_populatesYUV2RGBColorMatrix_data()
+ {
+ QTest::addColumn<QVideoFrameFormat::ColorSpace>("colorSpace");
+ QTest::addColumn<QVideoFrameFormat::ColorRange>("colorRange");
+
+ QTest::addRow("BT709_full")
+ << QVideoFrameFormat::ColorSpace_BT709 << QVideoFrameFormat::ColorRange_Full;
+
+ QTest::addRow("BT709_video")
+ << QVideoFrameFormat::ColorSpace_BT709 << QVideoFrameFormat::ColorRange_Video;
+
+ QTest::addRow("BT2020_full")
+ << QVideoFrameFormat::ColorSpace_BT2020 << QVideoFrameFormat::ColorRange_Full;
+
+ QTest::addRow("BT2020_video")
+ << QVideoFrameFormat::ColorSpace_BT2020 << QVideoFrameFormat::ColorRange_Video;
+ }
+
+ void updateUniformData_populatesYUV2RGBColorMatrix()
+ {
+ QFETCH(const QVideoFrameFormat::ColorSpace, colorSpace);
+ QFETCH(const QVideoFrameFormat::ColorRange, colorRange);
+
+ // Arrange
+ QVideoFrameFormat format{ {}, QVideoFrameFormat::Format_NV12 };
+ format.setColorSpace(colorSpace);
+ format.setColorRange(colorRange);
+
+ const QMatrix4x4 expected = yuv2rgb(colorSpace, colorRange);
+
+ // Act
+ QByteArray data;
+ QVideoTextureHelper::updateUniformData(&data, format, {}, {}, 0.0);
+ const QMatrix4x4 actual = getColorMatrix(data);
+
+ // Assert
+ QVERIFY(fuzzyCompareWithTolerance(actual, expected, 1e-3f));
+
+ { // Sanity check: Color matrix maps white to white
+ constexpr QVector3D expectedWhiteRgb{ 1.0f, 1.0f, 1.0f };
+ const QVector3D whiteYuv = expected.inverted().map(expectedWhiteRgb);
+
+ const QVector3D actualWhiteRgb = actual.map(whiteYuv);
+ QVERIFY(fuzzyCompareWithTolerance(actualWhiteRgb, expectedWhiteRgb, 5e-4f));
+ }
+
+ { // Sanity check: Color matrix maps black to black
+ constexpr QVector3D expectedBlackRgb{ 0.0f, 0.0f, 0.0f };
+ const QVector3D blackYuv = expected.inverted().map(expectedBlackRgb);
+
+ const QVector3D actualBlackRgb = actual.map(blackYuv);
+ QVERIFY(fuzzyCompareWithTolerance(actualBlackRgb, expectedBlackRgb, 5e-4f));
+ }
+ }
+};
+
+QTEST_MAIN(tst_qvideotexturehelper)
+
+#include "tst_qvideotexturehelper.moc"