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path: root/src/multimedia/shaders
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* Change license for tool filesLucie Gérard2024-03-261-1/+1
* Harden video processing pipeline for out-of-range signalsDoris Verria2024-02-2212-4/+58
* Fix wrong colors when playing videos with IMC2 video frame formatJøger Hansegård2024-02-111-2/+2
* Use SPDX license identifiersLucie Gérard2022-06-241-37/+1
* Optimize the BT2020 shader codeLars Knoll2022-04-084-49/+49
* Use correct gamma depending on the output surfaceLars Knoll2022-04-0721-0/+141
* Add support for videos encoded with an HLG transfer functionLars Knoll2022-04-074-2/+51
* Add support for proper HDR renderingLars Knoll2022-04-076-0/+154
* Shader refactoring: Share the uniform buffer across shadersLars Knoll2022-04-0721-140/+68
* Handle JPEG encoded video frames correctly when rendering to RHILars Knoll2022-01-201-0/+18
* Add support for YUV420P10Lars Knoll2022-01-191-0/+24
* Fix rendering with OpenGL based RHI on macOSLars Knoll2022-01-191-1/+1
* Use correct texture format and do not swizzle around channelsPiotr Srebrny2021-11-292-19/+0
* Enable OpenGL-based video on macOSLaszlo Agocs2021-09-172-0/+38
* Larger rework of the RGB pixel formatsLars Knoll2021-08-097-7/+26
* Enable HW accelerated playback on AndroidLars Knoll2021-08-043-0/+60
* Make the shaders gles2 compatibleLars Knoll2021-07-122-4/+4
* Various fixes to the shader codeLars Knoll2021-04-0814-6/+93
* Cleanups in the shadersLars Knoll2021-04-086-50/+10
* Add support for HW rendering of Y8 and Y16 video formatsLars Knoll2021-04-081-0/+19
* Add a colorMatrix to the rgb shadersLars Knoll2021-04-084-2/+22
* Remove the plane width code from the shadersLars Knoll2021-04-088-58/+21
* Remove endian specific surface formatsLars Knoll2021-04-082-25/+0
* Use the new RHI texture formats for 16bit texturesLars Knoll2021-04-081-2/+2
* Add a dependency to Qt Shader ToolsLars Knoll2021-04-0712-0/+0
* Provide a shader for the AYUV444 pixel formatLars Knoll2021-04-073-1/+25
* Move the shaders from the quick tools into QtMultimediaLars Knoll2021-04-0723-0/+302