index
:
qt/qtmultimedia.git
5.10
5.11
5.12
5.13
5.14
5.15
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
old/5.0
old/5.1
old/5.2
wip/cmake
wip/qt6
Qt Multimedia
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
multimedia
/
shaders
Commit message (
Expand
)
Author
Age
Files
Lines
*
Change license for tool files
Lucie Gérard
2024-03-26
1
-1
/
+1
*
Harden video processing pipeline for out-of-range signals
Doris Verria
2024-02-22
12
-4
/
+58
*
Fix wrong colors when playing videos with IMC2 video frame format
Jøger Hansegård
2024-02-11
1
-2
/
+2
*
Use SPDX license identifiers
Lucie Gérard
2022-06-24
1
-37
/
+1
*
Optimize the BT2020 shader code
Lars Knoll
2022-04-08
4
-49
/
+49
*
Use correct gamma depending on the output surface
Lars Knoll
2022-04-07
21
-0
/
+141
*
Add support for videos encoded with an HLG transfer function
Lars Knoll
2022-04-07
4
-2
/
+51
*
Add support for proper HDR rendering
Lars Knoll
2022-04-07
6
-0
/
+154
*
Shader refactoring: Share the uniform buffer across shaders
Lars Knoll
2022-04-07
21
-140
/
+68
*
Handle JPEG encoded video frames correctly when rendering to RHI
Lars Knoll
2022-01-20
1
-0
/
+18
*
Add support for YUV420P10
Lars Knoll
2022-01-19
1
-0
/
+24
*
Fix rendering with OpenGL based RHI on macOS
Lars Knoll
2022-01-19
1
-1
/
+1
*
Use correct texture format and do not swizzle around channels
Piotr Srebrny
2021-11-29
2
-19
/
+0
*
Enable OpenGL-based video on macOS
Laszlo Agocs
2021-09-17
2
-0
/
+38
*
Larger rework of the RGB pixel formats
Lars Knoll
2021-08-09
7
-7
/
+26
*
Enable HW accelerated playback on Android
Lars Knoll
2021-08-04
3
-0
/
+60
*
Make the shaders gles2 compatible
Lars Knoll
2021-07-12
2
-4
/
+4
*
Various fixes to the shader code
Lars Knoll
2021-04-08
14
-6
/
+93
*
Cleanups in the shaders
Lars Knoll
2021-04-08
6
-50
/
+10
*
Add support for HW rendering of Y8 and Y16 video formats
Lars Knoll
2021-04-08
1
-0
/
+19
*
Add a colorMatrix to the rgb shaders
Lars Knoll
2021-04-08
4
-2
/
+22
*
Remove the plane width code from the shaders
Lars Knoll
2021-04-08
8
-58
/
+21
*
Remove endian specific surface formats
Lars Knoll
2021-04-08
2
-25
/
+0
*
Use the new RHI texture formats for 16bit textures
Lars Knoll
2021-04-08
1
-2
/
+2
*
Add a dependency to Qt Shader Tools
Lars Knoll
2021-04-07
12
-0
/
+0
*
Provide a shader for the AYUV444 pixel format
Lars Knoll
2021-04-07
3
-1
/
+25
*
Move the shaders from the quick tools into QtMultimedia
Lars Knoll
2021-04-07
23
-0
/
+302